Player Matchup

Pele
Pele
Conorone
Pele
Level 25
God Stats
0W - 3L
1,200 SR
Queue Stats
358W - 359L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
DieGads
Erlang Shen
Level 13
God Stats
4W - 3L
1,291 SR
Queue Stats
48W - 19L
1,677 Elo+
Party 3
Jormungandr
Jormungandr
LambdaDelta3105
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,712 Elo+
Party 2
Ah Puch
Ah Puch
NotTheEnd
Ah Puch
Level 29
God Stats
0W - 2L
1,238 SR
Queue Stats
48W - 56L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
Tubär
Danzaburou
Level 28
God Stats
7W - 3L
1,763 SR
Queue Stats
64W - 39L
1,578 Elo+
Party 3
Team Averages
Level 20
1,398 SR
1,611 Elo+

VS

Team Averages
Level 25
1,601 SR
1,596 Elo+
Hun Batz
Hun Batz
BigObamaJuice
Hun Batz
Level 27
God Stats
16W - 5L
1,951 SR
Queue Stats
102W - 87L
1,614 Elo+
Solo
Cerberus
Cerberus
BluBfiSh69
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
Broodroosters
Sun Wukong
Level 24
God Stats
2W - 2L
1,603 SR
Queue Stats
51W - 33L
1,635 Elo+
Party 1
Cupid
Cupid
Exc3ls
Cupid
Level 26
God Stats
2W - 3L
1,653 SR
Queue Stats
95W - 93L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
vempulaz
Baron Samedi
Level 25
God Stats
3W - 8L
1,299 SR
Queue Stats
211W - 232L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
4 / 7 / 7
12,584
449
16,192
27,169
12,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
DieGads
Erlang Shen
20
8 / 5 / 3
16,850
602
27,725
36,900
29,395
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
LambdaDelta3105
Jormungandr
13
2 / 11 / 2
10,054
359
6,112
24,423
26,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
NotTheEnd
Ah Puch
17
2 / 12 / 3
11,702
418
22,547
21,034
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Tubär
Danzaburou
20
6 / 10 / 7
14,685
524
12,725
23,540
8,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigObamaJuice
Hun Batz
20
13 / 5 / 15
16,929
605
26,251
22,804
12,398
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
BluBfiSh69
Cerberus
20
8 / 2 / 28
14,795
528
22,034
26,678
41,258
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Broodroosters
Sun Wukong
20
5 / 3 / 7
15,000
536
14,144
24,570
21,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Exc3ls
Cupid
20
12 / 5 / 13
15,263
545
27,629
27,186
12,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
vempulaz
Baron Samedi
20
7 / 7 / 12
13,956
498
18,892
19,700
10,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
22
Kills
45
45
Deaths
22
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BigObamaJuice
Hun Batz
13
5
15
4.1
W
Cerberus
BluBfiSh69
Cerberus
8
2
28
11
W
Sun Wukong
Broodroosters
Sun Wukong
5
3
7
2.83
L
Pele
4
7
7
1.07
L
Erlang Shen
DieGads
Erlang Shen
8
5
3
1.9
W
Cupid
Exc3ls
Cupid
12
5
13
3.7
L
Jormungandr
LambdaDelta3105
Jormungandr
2
11
2
0.27
L
Ah Puch
NotTheEnd
Ah Puch
2
12
3
0.29
L
Danzaburou
Tubär
Danzaburou
6
10
7
0.95
W
Baron Samedi
vempulaz
Baron Samedi
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,301
Damage
108,950
133,066
Taken
120,938
84,780
Mitigated
97,881
38,188
Healing
48,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BigObamaJuice
Hun Batz
26,251
8,944
0
8,422
22,804
12,398
3,759
3,042
19,624
0
135,947
W
Cerberus
BluBfiSh69
Cerberus
22,034
2,534
0
9,141
26,678
41,258
901
8,328
17,992
57,693
0
W
Sun Wukong
Broodroosters
Sun Wukong
14,144
3,205
0
9,387
24,570
21,516
3,913
2,767
21,653
0
105,713
L
Pele
16,192
2,606
0
6,731
27,169
12,652
0
6,984
19,867
0
69,404
L
Erlang Shen
DieGads
Erlang Shen
27,725
18,220
0
21,024
36,900
29,395
162
8,892
27,352
0
144,865
W
Cupid
Exc3ls
Cupid
27,629
19,139
482
15,753
27,186
12,170
3,965
6,422
20,593
0
116,216
L
Jormungandr
LambdaDelta3105
Jormungandr
6,112
388
0
1,553
24,423
26,964
0
9,675
14,419
26,637
0
L
Ah Puch
NotTheEnd
Ah Puch
22,547
100
0
1,858
21,034
7,749
94
8,781
11,975
75,118
0
L
Danzaburou
Tubär
Danzaburou
12,725
4,555
0
7,022
23,540
8,020
0
7,011
16,249
0
78,157
W
Baron Samedi
vempulaz
Baron Samedi
18,892
1,995
1,642
3,411
19,700
10,539
755
6,989
12,417
69,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,875
Gold Earned
75,943
587
Minions Killed
778
0
Camps Cleared
0
2,187,605
Distance Traveled
2,514,251
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,929
605
177
6
0
545,248
0
W
Cerberus
14,795
528
90
3
0
515,335
5
W
Sun Wukong
15,000
536
221
8
0
535,546
1
L
Pele
12,584
449
97
3
0
507,558
0
L
Erlang Shen
16,850
602
224
8
0
452,532
11
W
Cupid
15,263
545
165
6
0
457,714
3
L
Jormungandr
10,054
359
24
1
0
355,468
5
L
Ah Puch
11,702
418
122
4
0
395,058
0
L
Danzaburou
14,685
524
120
4
0
476,989
2
W
Baron Samedi
13,956
498
125
4
0
460,408
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role