Player Matchup

Set
Set
BoxOfDeath
Set
Level 29
God Stats
4W - 2L
1,548 SR
Queue Stats
410W - 402L
1,470 Elo+
Solo
Terra
Terra
ComcastSupport
Terra
Level 13
God Stats
21W - 9L
1,824 SR
Queue Stats
185W - 155L
1,656 Elo+
Solo
Cthulhu
Cthulhu
GaurdianGiraffe
Cthulhu
Level 27
God Stats
4W - 1L
1,945 SR
Queue Stats
125W - 108L
1,716 Elo+
Solo
Poseidon
Poseidon
Glornoir
Poseidon
Level 29
God Stats
1W - 3L
1,374 SR
Queue Stats
15W - 14L
1,532 Elo+
Solo
Heimdallr
Heimdallr
SeventeenXO
Heimdallr
Level 29
God Stats
25W - 13L
1,620 SR
Queue Stats
107W - 99L
1,584 Elo+
Solo
Team Averages
Level 25
1,662 SR
1,591 Elo+

VS

Team Averages
Level 14
1,491 SR
1,660 Elo+
Guan Yu
Guan Yu
AsparagusCoffee
Guan Yu
Level 9
God Stats
4W - 1L
1,920 SR
Queue Stats
45W - 21L
1,753 Elo+
Solo
Ao Kuang
Ao Kuang
INSENDY
Ao Kuang
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
72W - 78L
1,767 Elo+
Solo
Geb
Geb
PIPETAPRO2013
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,771 Elo+
Solo
Pele
Pele
RatDesigner
Pele
Level 23
God Stats
1W - 3L
1,251 SR
Queue Stats
65W - 51L
1,650 Elo+
Solo
Ares
Ares
Strife79
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,235
654
3,173
4,737
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 0 / 1
5,287
661
2,023
2,972
1,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 1 / 4
4,912
614
1,816
4,104
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Glornoir
Poseidon
8
3 / 1 / 2
5,214
652
3,682
3,048
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
SeventeenXO
Heimdallr
10
1 / 0 / 1
5,610
701
914
2,591
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,861
608
1,093
3,395
1,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
INSENDY
Ao Kuang
7
0 / 4 / 1
3,840
480
2,004
6,975
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

2
0 / 3 / 0
3,245
406
609
2,456
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 0
5,017
627
2,643
4,681
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
4
0 / 4 / 1
3,589
449
898
4,000
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
0
0
4
W
3
0
1
3.5
W
1
1
4
3
W
Poseidon
Glornoir
Poseidon
3
1
2
4
L
Ao Kuang
INSENDY
Ao Kuang
0
4
1
0.13
L
0
3
0
0
L
2
1
0
2
W
Heimdallr
SeventeenXO
Heimdallr
1
0
1
1.5
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,608
Damage
7,247
17,452
Taken
21,507
6,339
Mitigated
6,984
8,868
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,093
263
0
1,511
3,395
1,071
0
545
2,850
0
24,123
W
3,173
1,641
0
3,110
4,737
1,475
0
733
4,004
0
23,303
W
2,023
388
300
1,647
2,972
1,128
19
597
2,375
20,542
0
W
1,816
88
0
1,736
4,104
1,681
217
742
3,362
7,900
0
W
Poseidon
Glornoir
Poseidon
3,682
641
0
563
3,048
793
39
1,400
1,648
20,118
0
L
Ao Kuang
INSENDY
Ao Kuang
2,004
472
0
2,480
6,975
1,975
0
3,480
3,232
9,741
0
L
609
326
0
0
2,456
819
0
751
1,705
2,122
0
L
2,643
980
0
1,180
4,681
1,181
0
802
3,795
0
26,531
W
Heimdallr
SeventeenXO
Heimdallr
914
360
0
1,512
2,591
1,262
1,851
0
2,591
0
26,408
L
Ares
898
143
0
0
4,000
1,938
0
1,501
2,404
4,242
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
20,552
197
Minions Killed
148
0
Camps Cleared
0
756,879
Distance Traveled
633,588
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,861
608
58
7
0
127,664
3
W
Set
5,235
654
49
6
0
167,371
1
W
Terra
5,287
661
37
5
0
150,393
2
W
Cthulhu
4,912
614
18
2
0
153,552
2
W
Poseidon
5,214
652
40
5
0
156,759
3
L
Ao Kuang
3,840
480
19
2
0
140,582
2
L
Geb
3,245
406
3
0
0
72,442
0
L
Pele
5,017
627
56
7
0
190,259
1
W
Heimdallr
5,610
701
53
7
0
128,804
2
L
Ares
3,589
449
12
2
0
102,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role