Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Andi3ii
Kali
Level 6
God Stats
1W - 5L
1,268 SR
Queue Stats
12W - 28L
1,648 Elo+
Solo
Danzaburou
Danzaburou
Heronee_
Danzaburou
Level 28
God Stats
6W - 8L
1,352 SR
Queue Stats
142W - 152L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
HunterHakusho
Baron Samedi
Level 17
God Stats
3W - 5L
1,342 SR
Queue Stats
21W - 23L
1,566 Elo+
Solo
Set
Set
eheazy
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,585 Elo+
Solo
Team Averages
Level 19
1,392 SR
1,570 Elo+

VS

Team Averages
Level 10
1,517 SR
1,591 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CronosLF
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,422 Elo+
Solo
Chernobog
Chernobog
Ferizzy
Chernobog
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 24L
1,657 Elo+
Solo
Bellona
Bellona
Okisdokiss
Bellona
Level 17
God Stats
84W - 65L
1,587 SR
Queue Stats
103W - 79L
1,489 Elo+
Solo
Nemesis
Nemesis
parasyte7
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,888 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
10 / 7 / 2
12,214
555
14,972
21,348
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
Andi3ii
Kali
15
2 / 8 / 5
9,507
432
4,819
15,405
7,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Heronee_
Danzaburou
13
5 / 7 / 4
9,648
439
11,222
15,374
4,742
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
HunterHakusho
Baron Samedi
16
2 / 6 / 5
9,814
446
12,753
15,696
12,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Set
eheazy
Set
16
3 / 6 / 4
9,747
443
5,624
16,006
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 5 / 3
10,114
460
3,422
8,240
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
CronosLF
Scylla
17
3 / 5 / 10
10,795
491
6,560
9,689
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
Ferizzy
Chernobog
18
10 / 7 / 8
12,006
546
17,696
19,735
9,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Okisdokiss
Bellona
17
8 / 3 / 8
11,276
513
11,707
18,040
16,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
parasyte7
Nemesis
20
12 / 2 / 7
13,456
612
20,571
18,941
10,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
22
Kills
33
34
Deaths
22
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
10
7
2
1.57
W
Kukulkan
 
Kukulkan
0
5
3
0.3
L
Kali
Andi3ii
Kali
2
8
5
0.56
W
Scylla
CronosLF
Scylla
3
5
10
1.6
W
Chernobog
Ferizzy
Chernobog
10
7
8
2
L
Danzaburou
Heronee_
Danzaburou
5
7
4
1
L
Baron Samedi
HunterHakusho
Baron Samedi
2
6
5
0.75
W
Bellona
Okisdokiss
Bellona
8
3
8
4
L
Set
eheazy
Set
3
6
4
0.83
W
Nemesis
parasyte7
Nemesis
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,390
Damage
59,956
83,829
Taken
74,645
39,142
Mitigated
42,845
22,898
Healing
23,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,972
3,885
0
8,082
21,348
6,816
3,713
3,837
17,511
70,823
0
W
Kukulkan
 
Kukulkan
3,422
1,097
0
0
8,240
3,183
2,588
3,765
4,475
41,772
0
L
Kali
Andi3ii
Kali
4,819
2,759
0
1,844
15,405
7,646
131
1,082
14,323
0
37,096
W
Scylla
CronosLF
Scylla
6,560
773
0
1,460
9,689
3,429
2,024
3,487
6,116
39,328
0
W
Chernobog
Ferizzy
Chernobog
17,696
12,527
0
7,135
19,735
9,106
2,436
8,080
11,509
0
81,438
L
Danzaburou
Heronee_
Danzaburou
11,222
6,141
0
2,140
15,374
4,742
194
1,593
13,781
0
37,288
L
Baron Samedi
HunterHakusho
Baron Samedi
12,753
1,455
790
5,226
15,696
12,960
0
1,987
13,709
52,358
0
W
Bellona
Okisdokiss
Bellona
11,707
5,474
1,338
5,323
18,040
16,191
1,327
7,867
9,689
0
42,436
L
Set
eheazy
Set
5,624
3,415
0
4,816
16,006
6,978
0
1,483
14,523
0
62,257
W
Nemesis
parasyte7
Nemesis
20,571
12,196
0
8,222
18,941
10,936
3,564
3,674
15,131
0
108,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
57,647
433
Minions Killed
522
0
Camps Cleared
0
1,743,008
Distance Traveled
1,889,992
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,214
555
126
6
0
341,943
0
W
Kukulkan
10,114
460
88
4
0
319,637
2
L
Kali
9,507
432
63
3
0
370,574
0
W
Scylla
10,795
491
83
4
0
344,376
2
W
Chernobog
12,006
546
113
5
0
369,988
0
L
Danzaburou
9,648
439
54
2
0
286,054
0
L
Baron Samedi
9,814
446
88
4
0
345,541
6
W
Bellona
11,276
513
74
3
0
393,609
3
L
Set
9,747
443
102
5
0
398,896
1
W
Nemesis
13,456
612
164
7
0
462,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role