Player Matchup

Nike
Nike
Bronze III
ABlueWilly
Nike
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,495 MMR
Party 2
Cabrakan
Cabrakan
Gold III
Insincerelymine
Cabrakan
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 382L
1,499 MMR
Solo
Set
Set
Gold IV
PancakesDoWork
Set
Gold IV
Level 157
God Stats
0W - 1L
1,748 SR
Queue Stats
43W - 38L
1,581 MMR
Solo
Cupid
Cupid
Bronze III
SSGpookie
Cupid
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
iitzJoshy
Nemesis
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,550 SR
1,515 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,479 SR
1,527 MMR
Aphrodite
Aphrodite
Gold IV
Anyelous
Aphrodite
Gold IV
Level 160
God Stats
2W - 1L
1,275 SR
Queue Stats
342W - 350L
1,447 MMR
Solo
Fafnir
Fafnir
Gold III
DivineSway
Fafnir
Gold III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,674 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Odiesel
Ne Zha
Gold V
Level 157
God Stats
6W - 7L
1,688 SR
Queue Stats
479W - 471L
1,577 MMR
Party 1
Hachiman
Hachiman
Bronze III
iCaPzOne
Hachiman
Bronze III
Level 47
God Stats
2W - 2L
1,396 SR
Queue Stats
2W - 3L
1,483 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
vexxosaurus
Sun Wukong
Silver I
Level 89
God Stats
7W - 6L
1,534 SR
Queue Stats
23W - 22L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 1
10,252
394
5,441
18,628
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
13
0 / 8 / 1
8,576
330
4,885
22,588
21,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 6 / 0
12,918
497
13,961
21,798
10,905
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
SSGpookie
Cupid
17
5 / 5 / 1
11,711
450
14,195
17,116
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
iitzJoshy
Nemesis
16
0 / 5 / 1
10,014
385
4,951
17,781
9,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouAo KuangCu ChulainnApolloJanus

VS

Bans
ScyllaNu WaSkadiKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anyelous
Aphrodite
19
6 / 0 / 13
14,002
539
10,467
17,307
17,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
DivineSway
Fafnir
16
1 / 1 / 18
13,355
514
7,388
24,991
37,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Odiesel
Ne Zha
20
13 / 1 / 12
15,215
585
22,673
19,325
12,091
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
iCaPzOne
Hachiman
17
3 / 5 / 3
12,735
490
7,601
17,344
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
vexxosaurus
Sun Wukong
20
8 / 0 / 12
15,803
608
19,435
18,829
26,100
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
7
Kills
31
31
Deaths
7
4
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Aphrodite
Anyelous
Aphrodite
6
0
13
12.5
W
Fafnir
DivineSway
Fafnir
1
1
18
10
L
Cabrakan
0
8
1
0.06
W
Ne Zha
Odiesel
Ne Zha
13
1
12
19
L
2
6
0
0.33
L
Cupid
SSGpookie
Cupid
5
5
1
1.1
W
Hachiman
iCaPzOne
Hachiman
3
5
3
0.9
L
Nemesis
iitzJoshy
Nemesis
0
5
1
0.1
W
Sun Wukong
vexxosaurus
Sun Wukong
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
67,564
97,911
Taken
97,796
64,900
Mitigated
99,316
20,201
Healing
60,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,441
89
0
2,960
18,628
14,962
1,252
4,376
13,727
6,733
55,169
W
Aphrodite
Anyelous
Aphrodite
10,467
2,179
12,620
12,846
17,307
17,009
1,526
2,078
15,229
94,995
0
W
Fafnir
DivineSway
Fafnir
7,388
1,987
0
9,605
24,991
37,974
1,399
3,215
21,626
31,585
0
L
Cabrakan
4,885
775
496
1,768
22,588
21,495
0
4,452
17,714
22,826
0
W
Ne Zha
Odiesel
Ne Zha
22,673
5,759
0
10,356
19,325
12,091
7,369
1,605
17,645
0
126,157
L
13,961
4,904
0
6,897
21,798
10,905
842
4,699
16,762
0
125,307
L
Cupid
SSGpookie
Cupid
14,195
6,590
328
6,172
17,116
7,911
0
1,941
15,045
0
91,364
W
Hachiman
iCaPzOne
Hachiman
7,601
4,701
0
6,605
17,344
6,142
3,257
1,603
15,716
0
90,687
L
Nemesis
iitzJoshy
Nemesis
4,951
539
0
1,580
17,781
9,627
0
2,696
15,010
0
77,400
W
Sun Wukong
vexxosaurus
Sun Wukong
19,435
4,802
0
8,850
18,829
26,100
2,418
2,088
16,466
0
99,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
71,110
597
Minions Killed
591
0
Camps Cleared
0
2,488,128
Distance Traveled
2,611,953
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,252
394
116
4
0
503,793
2
W
Aphrodite
14,002
539
150
6
0
518,488
12
W
Fafnir
13,355
514
40
2
0
564,960
8
L
Cabrakan
8,576
330
19
1
0
434,159
6
W
Ne Zha
15,215
585
134
5
0
530,441
3
L
Set
12,918
497
208
8
0
530,500
6
L
Cupid
11,711
450
137
5
0
468,559
7
W
Hachiman
12,735
490
100
4
0
456,023
1
L
Nemesis
10,014
385
117
5
0
551,117
7
W
Sun Wukong
15,803
608
167
6
0
542,041
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role