Player Matchup

Neith
Neith
JasonLeo
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
Jasonleo60
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Freya
Freya
RedLia27
Freya
Level 69
God Stats
3W - 5L
1,316 SR
Queue Stats
160W - 173L
1,429 Elo+
Party 1
Sobek
Sobek
carter0303
Sobek
Level 48
God Stats
12W - 5L
1,738 SR
Queue Stats
42W - 30L
1,381 Elo+
Solo
Bakasura
Bakasura
wingwongsly64
Bakasura
Level 121
God Stats
1W - 2L
1,180 SR
Queue Stats
59W - 66L
1,630 Elo+
Party 1
Team Averages
Level 54
1,447 SR
1,488 Elo+

VS

Team Averages
Level 59
1,558 SR
1,514 Elo+
Scylla
Scylla
BiMSwitch420NSFW
Scylla
Level 48
God Stats
12W - 5L
1,700 SR
Queue Stats
147W - 113L
1,514 Elo+
Party 2
Loki
Loki
Phantom_Skull72
Loki
Level 138
God Stats
13W - 7L
1,639 SR
Queue Stats
76W - 51L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The god darker
Ah Muzen Cab
Level 39
God Stats
3W - 4L
1,463 SR
Queue Stats
527W - 505L
1,482 Elo+
Solo
Mercury
Mercury
Tyketelsen13
Mercury
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 101L
1,538 Elo+
Party 3
Cernunnos
Cernunnos
taenen123
Cernunnos
Level 46
God Stats
8W - 5L
1,488 SR
Queue Stats
155W - 170L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JasonLeo
Neith
7
2 / 6 / 1
4,896
445
2,699
6,589
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
5
0 / 4 / 1
4,220
384
0
3,584
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
RedLia27
Freya
9
1 / 2 / 1
5,423
493
1,682
6,531
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
9
2 / 1 / 3
5,602
509
2,677
7,446
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
wingwongsly64
Bakasura
10
2 / 3 / 0
6,036
549
5,304
8,528
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,556
596
4,577
4,773
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 3
5,641
513
4,799
7,512
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
The god darker
Ah Muzen Cab
12
5 / 1 / 1
6,924
629
4,900
4,957
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Tyketelsen13
Mercury
11
6 / 1 / 2
7,250
659
4,047
5,529
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
taenen123
Cernunnos
11
2 / 2 / 2
6,204
564
3,164
4,497
1,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
16
16
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Neith
JasonLeo
Neith
2
6
1
0.42
L
Anhur
0
4
1
0.13
W
2
3
3
1.17
L
Freya
RedLia27
Freya
1
2
1
0.75
W
Ah Muzen Cab
The god darker
Ah Muzen Cab
5
1
1
5.5
W
Mercury
Tyketelsen13
Mercury
6
1
2
7
L
Sobek
2
1
3
3.5
W
Cernunnos
taenen123
Cernunnos
2
2
2
1.5
L
Bakasura
wingwongsly64
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,362
Damage
21,487
32,678
Taken
27,268
11,892
Mitigated
9,116
11,356
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,577
341
0
1,887
4,773
1,178
464
560
3,791
35,568
0
L
Neith
JasonLeo
Neith
2,699
849
0
832
6,589
1,553
0
0
6,439
0
12,808
L
Anhur
0
0
0
52
3,584
612
0
0
3,584
0
798
W
4,799
1,195
0
2,522
7,512
3,475
0
1,921
5,581
0
14,105
L
Freya
RedLia27
Freya
1,682
738
0
2,651
6,531
2,091
0
3,546
2,985
18,040
0
W
Ah Muzen Cab
The god darker
Ah Muzen Cab
4,900
1,968
0
3,250
4,957
1,554
3,334
377
3,970
0
37,652
W
Mercury
Tyketelsen13
Mercury
4,047
2,777
0
921
5,529
1,654
791
1,197
4,332
0
36,075
L
Sobek
2,677
311
0
3,877
7,446
4,499
0
0
7,121
13,613
0
W
Cernunnos
taenen123
Cernunnos
3,164
1,267
0
1,656
4,497
1,255
0
304
4,193
0
25,819
L
Bakasura
wingwongsly64
Bakasura
5,304
3,656
0
3,944
8,528
3,137
0
1,031
7,497
0
26,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
32,575
167
Minions Killed
285
0
Camps Cleared
0
866,989
Distance Traveled
1,022,848
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,556
596
74
7
0
205,613
3
L
Neith
4,896
445
29
3
0
189,084
2
L
Anhur
4,220
384
3
0
0
112,191
3
W
Loki
5,641
513
19
2
0
215,613
1
L
Freya
5,423
493
39
4
0
190,922
1
W
Ah Muzen Cab
6,924
629
72
7
0
196,710
0
W
Mercury
7,250
659
64
6
0
227,698
1
L
Sobek
5,602
509
15
1
0
184,264
3
W
Cernunnos
6,204
564
56
5
0
177,214
0
L
Bakasura
6,036
549
81
7
0
190,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role