Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Psycopathik
Guan Yu
Level 25
God Stats
36W - 23L
1,626 SR
Queue Stats
288W - 251L
1,612 Elo+
Solo
Serqet
Serqet
XxKimura007Xx
Serqet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
bigbvnkbuddha
Baron Samedi
Level 29
God Stats
16W - 12L
1,594 SR
Queue Stats
138W - 151L
1,527 Elo+
Solo
Cupid
Cupid
keybladermeg
Cupid
Level 22
God Stats
50W - 32L
1,657 SR
Queue Stats
408W - 401L
1,554 Elo+
Solo
Team Averages
Level 24
1,575 SR
1,539 Elo+

VS

Team Averages
Level 25
1,595 SR
1,525 Elo+
Bastet
Bastet
Doudé
Bastet
Level 29
God Stats
68W - 64L
1,600 SR
Queue Stats
437W - 480L
1,558 Elo+
Party 2
Zeus
Zeus
FranMoney23
Zeus
Level 9
God Stats
38W - 39L
1,282 SR
Queue Stats
366W - 379L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
Kogema
Cthulhu
Level 28
God Stats
149W - 132L
1,590 SR
Queue Stats
362W - 402L
1,565 Elo+
Party 2
Vulcan
Vulcan
Senju_Trav9808
Vulcan
Level 22
God Stats
15W - 8L
1,923 SR
Queue Stats
37W - 30L
1,591 Elo+
Solo
Discordia
Discordia
WHIT GOT DRIP
Discordia
Level 37
God Stats
27W - 26L
1,581 SR
Queue Stats
260W - 308L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 4 / 13
11,397
1,036
12,354
14,106
5,005
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Psycopathik
Guan Yu
17
6 / 0 / 13
11,548
1,050
10,900
14,105
12,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 1 / 12
11,526
1,048
13,097
10,775
3,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
bigbvnkbuddha
Baron Samedi
17
7 / 4 / 11
11,785
1,071
18,224
13,525
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 15
11,097
1,009
8,190
15,539
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

220

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Doudé
Bastet
16
6 / 5 / 3
11,067
1,006
13,114
13,660
3,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 4 / 8
9,603
873
5,454
8,939
2,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Kogema
Cthulhu
16
1 / 4 / 5
9,630
875
9,458
17,409
16,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 6 / 8
10,860
987
22,135
12,835
4,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
WHIT GOT DRIP
Discordia
16
4 / 8 / 6
10,410
946
13,988
14,146
4,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
27
Kills
13
13
Deaths
27
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
4
13
2.63
L
Bastet
Doudé
Bastet
6
5
3
1.5
L
0
4
8
1
L
Cthulhu
Kogema
Cthulhu
1
4
5
0.88
W
Guan Yu
Psycopathik
Guan Yu
6
0
13
12.5
L
2
6
8
1
L
Discordia
WHIT GOT DRIP
Discordia
4
8
6
0.88
W
7
1
12
13
W
Baron Samedi
bigbvnkbuddha
Baron Samedi
7
4
11
3.13
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,765
Damage
64,149
68,050
Taken
66,989
32,981
Mitigated
31,085
19,131
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,354
694
269
1,778
14,106
5,005
0
11,920
2,011
46,162
0
L
Bastet
Doudé
Bastet
13,114
3,960
0
626
13,660
3,804
0
6,744
6,234
0
22,623
L
5,454
941
0
0
8,939
2,587
0
3,752
4,601
20,064
0
L
Cthulhu
Kogema
Cthulhu
9,458
231
109
626
17,409
16,144
0
8,972
7,963
26,304
0
W
Guan Yu
Psycopathik
Guan Yu
10,900
1,053
4,190
3,574
14,105
12,714
0
11,374
2,681
0
21,783
L
22,135
10,810
308
1,260
12,835
4,261
0
7,160
5,278
53,925
0
L
Discordia
WHIT GOT DRIP
Discordia
13,988
474
360
549
14,146
4,289
0
3,950
9,701
18,029
0
W
13,097
3,469
0
0
10,775
3,726
0
7,821
2,854
0
20,528
W
Baron Samedi
bigbvnkbuddha
Baron Samedi
18,224
343
2,514
3,245
13,525
5,917
0
7,820
5,630
35,204
0
W
8,190
3,770
311
3,250
15,539
5,619
0
11,600
3,839
0
29,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,353
Gold Earned
51,570
218
Minions Killed
174
7
Camps Cleared
3
1,065,948
Distance Traveled
932,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,397
1,036
78
7
0
180,028
0
L
Bastet
11,067
1,006
29
3
0
212,012
0
L
Zeus
9,603
873
29
3
2
138,676
0
L
Cthulhu
9,630
875
30
3
0
200,150
0
W
Guan Yu
11,548
1,050
30
3
0
269,854
0
L
Vulcan
10,860
987
83
8
0
204,004
0
L
Discordia
10,410
946
3
0
1
177,802
0
W
Serqet
11,526
1,048
15
1
4
232,640
0
W
Baron Samedi
11,785
1,071
42
4
3
190,483
0
W
Cupid
11,097
1,009
53
5
0
192,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role