Player Matchup

Olorun
Olorun
AbyssOfDreams
Olorun
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Iquarus15
Yemoja
Level 149
God Stats
29W - 32L
1,502 SR
Queue Stats
463W - 470L
1,556 Elo+
Solo
Neith
Neith
Zizo
Neith
Level 62
God Stats
7W - 9L
1,549 SR
Queue Stats
67W - 69L
1,359 Elo+
Solo
Thoth
Thoth
čunčo
Thoth
Level 87
God Stats
2W - 0L
1,761 SR
Queue Stats
77W - 55L
1,628 Elo+
Solo
Skadi
Skadi
длорор
Skadi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,463 Elo+
Solo
Team Averages
Level 82
1,562 SR
1,501 Elo+

VS

Team Averages
Level 90
1,526 SR
1,448 Elo+
Mulan
Mulan
BrendanTri02
Mulan
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
295W - 308L
1,415 Elo+
Solo
Kukulkan
Kukulkan
christosgreece
Kukulkan
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,358 Elo+
Solo
Fafnir
Fafnir
farali
Fafnir
Level 69
God Stats
3W - 1L
1,748 SR
Queue Stats
44W - 41L
1,540 Elo+
Solo
Danzaburou
Danzaburou
hiperfire
Danzaburou
Level 125
God Stats
17W - 8L
1,673 SR
Queue Stats
311W - 309L
1,491 Elo+
Solo
Janus
Janus
这游戏名字最多能起多长获得了五杀
Janus
Level 83
God Stats
4W - 6L
1,208 SR
Queue Stats
77W - 63L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,402
1,057
5,273
8,386
3,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Iquarus15
Yemoja
14
3 / 0 / 7
8,552
1,222
5,372
6,618
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zizo
Neith
14
4 / 0 / 8
8,411
1,202
6,052
4,446
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
čunčo
Thoth
14
7 / 2 / 6
8,779
1,254
10,632
6,083
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 5
7,270
1,039
3,474
5,773
2,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

322

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
6,380
911
177
2,653
700
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
13
0 / 3 / 2
7,280
1,040
5,293
5,231
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
farali
Fafnir
13
1 / 2 / 3
8,440
1,206
7,156
11,103
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
hiperfire
Danzaburou
13
2 / 1 / 2
7,936
1,134
7,289
6,004
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 8 / 1
7,757
1,108
8,908
9,592
3,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
16
Kills
6
7
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
0
2
0
0
W
Yemoja
Iquarus15
Yemoja
3
0
7
6.5
W
Neith
Zizo
Neith
4
0
8
8
L
Kukulkan
0
3
2
0.33
L
Fafnir
farali
Fafnir
1
2
3
1.25
L
Danzaburou
hiperfire
Danzaburou
2
1
2
3
W
Thoth
čunčo
Thoth
7
2
6
5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,803
Damage
28,823
31,306
Taken
34,583
11,334
Mitigated
19,931
8,389
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,273
2,188
920
2,440
8,386
3,271
0
5,201
3,185
19,919
0
L
177
0
0
0
2,653
700
0
1,321
1,254
0
1,828
W
Yemoja
Iquarus15
Yemoja
5,372
368
1,449
871
6,618
1,719
0
4,444
2,174
19,586
0
W
Neith
Zizo
Neith
6,052
2,159
871
1,597
4,446
1,848
0
3,123
1,323
0
18,070
L
Kukulkan
5,293
595
438
0
5,231
2,526
0
3,651
1,332
34,640
0
L
Fafnir
farali
Fafnir
7,156
1,943
0
2,317
11,103
11,385
0
5,447
5,158
11,637
0
L
Danzaburou
hiperfire
Danzaburou
7,289
2,176
0
1,203
6,004
2,111
0
3,390
2,346
0
27,283
W
Thoth
čunčo
Thoth
10,632
334
0
241
6,083
2,277
0
4,060
2,023
19,642
0
W
3,474
1,892
0
0
5,773
2,219
0
4,529
1,244
0
7,693
L
8,908
202
0
0
9,592
3,209
0
5,957
3,216
17,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
37,793
136
Minions Killed
139
4
Camps Cleared
6
735,306
Distance Traveled
634,600
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,402
1,057
32
5
0
122,771
1
L
Mulan
6,380
911
2
0
1
43,678
0
W
Yemoja
8,552
1,222
38
5
2
152,966
3
W
Neith
8,411
1,202
33
5
0
141,191
0
L
Kukulkan
7,280
1,040
72
10
1
131,544
0
L
Fafnir
8,440
1,206
14
2
1
157,127
0
L
Danzaburou
7,936
1,134
32
5
2
158,432
0
W
Thoth
8,779
1,254
22
3
2
170,588
0
W
Skadi
7,270
1,039
11
2
0
147,790
1
L
Janus
7,757
1,108
19
3
1
143,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role