Player Matchup

Cernunnos
Cernunnos
Platinum IV
 
Cernunnos
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yemoja
Yemoja
Gold I
 
Yemoja
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold I
WHICHKUNGFUTHAT
Vamana
Gold I
Level 127
God Stats
11W - 11L
1,548 SR
Queue Stats
108W - 112L
1,638 MMR
Solo
Thanatos
Thanatos
Gold V
Xerxes94-6
Thanatos
Gold V
Level 79
God Stats
3W - 2L
1,721 SR
Queue Stats
130W - 114L
1,532 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,554 SR
1,534 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,553 SR
1,654 MMR
Neith
Neith
Gold III
Kyxho
Neith
Gold III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,669 MMR
Party 1
Fenrir
Fenrir
Silver I
boom-htid
Fenrir
Silver I
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 43L
1,585 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum III
luiGiBeats
Baba Yaga
Platinum III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 185L
1,603 MMR
Party 2
Athena
Athena
Gold V
pabloski3000
Athena
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,664 MMR
Solo
Cerberus
Cerberus
Platinum II
skell91
Cerberus
Platinum II
Level 127
God Stats
5W - 3L
1,767 SR
Queue Stats
147W - 145L
1,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
7 / 1 / 6
15,711
683
28,604
30,118
14,962
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
 
Chang'e
17
2 / 6 / 6
12,270
533
12,720
19,403
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
16
1 / 4 / 7
11,718
509
7,507
20,905
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 2 / 9
14,279
621
13,008
22,081
19,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Xerxes94-6
Thanatos
20
14 / 7 / 1
15,412
670
16,286
22,697
13,833
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetDanzaburouScyllaApolloPersephone

VS

Bans
TsukuyomiGuan YuGebNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kyxho
Neith
19
9 / 7 / 6
12,980
564
23,077
23,383
11,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
boom-htid
Fenrir
17
10 / 5 / 5
11,573
503
18,245
20,899
15,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
luiGiBeats
Baba Yaga
19
0 / 4 / 3
11,535
502
10,961
17,004
17,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
16
1 / 4 / 11
10,191
443
10,183
20,790
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
skell91
Cerberus
18
0 / 6 / 1
10,747
467
8,753
20,869
11,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
25
Kills
20
20
Deaths
26
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
1
6
10
W
Chang'e
 
Chang'e
2
6
6
0.83
W
Yemoja
 
Yemoja
1
4
7
1.13
L
Neith
Kyxho
Neith
9
7
6
1.71
W
1
2
9
2.75
W
Thanatos
Xerxes94-6
Thanatos
14
7
1
2.07
L
Fenrir
boom-htid
Fenrir
10
5
5
2.5
L
Baba Yaga
luiGiBeats
Baba Yaga
0
4
3
0.38
L
Athena
1
4
11
1.63
L
Cerberus
skell91
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,125
Damage
71,219
115,204
Taken
102,945
75,825
Mitigated
78,905
68,975
Healing
24,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
28,604
12,418
0
22,987
30,118
14,962
7,927
8,496
21,622
0
161,986
W
Chang'e
 
Chang'e
12,720
670
3,484
7,669
19,403
7,934
752
3,915
15,488
73,880
0
W
Yemoja
 
Yemoja
7,507
1,358
2,948
4,635
20,905
19,125
434
4,832
16,073
32,134
0
L
Neith
Kyxho
Neith
23,077
11,829
0
7,267
23,383
11,434
2,721
8,328
15,055
0
86,120
W
13,008
4,716
0
9,009
22,081
19,971
1,577
9,050
13,031
0
97,830
W
Thanatos
Xerxes94-6
Thanatos
16,286
9,113
0
18,243
22,697
13,833
1,068
6,188
16,509
0
128,861
L
Fenrir
boom-htid
Fenrir
18,245
8,092
0
5,632
20,899
15,288
0
3,283
17,616
0
65,333
L
Baba Yaga
luiGiBeats
Baba Yaga
10,961
1,192
0
6,855
17,004
17,385
0
1,409
15,595
96,813
0
L
Athena
10,183
2,058
0
1,086
20,790
22,931
219
5,337
15,453
33,763
0
L
Cerberus
skell91
Cerberus
8,753
224
0
3,783
20,869
11,867
1,022
1,870
18,999
77,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,390
Gold Earned
57,026
703
Minions Killed
605
0
Camps Cleared
0
2,227,631
Distance Traveled
2,007,589
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,711
683
200
9
0
411,728
1
W
Chang'e
12,270
533
118
5
0
435,598
3
W
Yemoja
11,718
509
42
2
0
407,102
4
L
Neith
12,980
564
126
5
0
346,276
1
W
Vamana
14,279
621
181
8
0
474,692
6
W
Thanatos
15,412
670
162
7
0
498,511
1
L
Fenrir
11,573
503
111
5
0
452,827
4
L
Baba Yaga
11,535
502
183
8
0
378,231
2
L
Athena
10,191
443
44
2
0
454,218
4
L
Cerberus
10,747
467
141
6
0
376,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role