Player Matchup

Tiamat
Tiamat
GodofGods10
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TepesaKadracuLa
Anubis
Level 100
God Stats
7W - 8L
1,754 SR
Queue Stats
58W - 70L
1,158 Elo+
Solo
Cernunnos
Cernunnos
flockedbear
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
melonmar
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,066 Elo+
Party 1
Nemesis
Nemesis
msuria1107
Nemesis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,390 Elo+
Party 1
Team Averages
Level 87
1,551 SR
1,323 Elo+

VS

Team Averages
Level 107
1,513 SR
1,459 Elo+
Poseidon
Poseidon
Ribaldus
Poseidon
Level 125
God Stats
32W - 22L
1,669 SR
Queue Stats
200W - 181L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Ttiimmy
Jormungandr
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
518W - 523L
1,515 Elo+
Solo
Pele
Pele
blickblick
Pele
Level 63
God Stats
8W - 9L
1,535 SR
Queue Stats
92W - 102L
1,492 Elo+
Solo
Chronos
Chronos
Антлант
Chronos
Level 119
God Stats
4W - 2L
1,442 SR
Queue Stats
221W - 197L
1,423 Elo+
Solo
Sobek
Sobek
СлизьНя
Sobek
Level 128
God Stats
12W - 11L
1,420 SR
Queue Stats
101W - 103L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
1
0 / 0 / 0
2,499
192
0
0
0
11
1 / 4 / 1
6,803
523
6,081
8,796
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
flockedbear
Cernunnos
13
3 / 3 / 1
7,460
574
8,271
9,196
3,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
melonmar
Yemoja
10
1 / 2 / 2
5,980
460
2,619
7,925
4,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
msuria1107
Nemesis
12
3 / 2 / 1
6,976
537
4,139
10,211
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ribaldus
Poseidon
14
3 / 1 / 2
8,335
641
4,081
5,049
2,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ttiimmy
Jormungandr
14
3 / 1 / 3
8,020
617
7,094
8,855
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 2 / 2
8,464
651
7,538
9,195
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 1
6,283
483
4,122
5,563
1,536
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 1
6,008
462
2,717
9,163
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
11
11
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
0
0
0
W
Poseidon
Ribaldus
Poseidon
3
1
2
4
L
1
4
1
0.38
W
Jormungandr
Ttiimmy
Jormungandr
3
1
3
4.5
W
5
2
2
3
L
Cernunnos
flockedbear
Cernunnos
3
3
1
1.17
L
Yemoja
melonmar
Yemoja
1
2
2
1
L
Nemesis
msuria1107
Nemesis
3
2
1
1.75
W
0
2
1
0.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
25,552
36,128
Taken
37,825
14,110
Mitigated
16,581
11,722
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
Ribaldus
Poseidon
4,081
640
0
1,197
5,049
2,279
0
64
4,985
58,121
0
L
6,081
935
0
3,483
8,796
3,629
0
4,826
3,570
37,539
0
W
Jormungandr
Ttiimmy
Jormungandr
7,094
1,053
0
3,146
8,855
4,551
444
5,096
3,373
45,055
0
W
7,538
2,265
0
2,047
9,195
3,046
0
594
8,591
0
63,747
L
Cernunnos
flockedbear
Cernunnos
8,271
3,704
0
2,849
9,196
3,139
0
4,476
4,670
0
47,634
L
Yemoja
melonmar
Yemoja
2,619
495
318
534
7,925
4,284
0
4,570
3,355
21,418
0
L
Nemesis
msuria1107
Nemesis
4,139
1,406
0
4,538
10,211
3,058
0
3,642
6,519
0
34,548
W
4,122
1,327
102
1,426
5,563
1,536
730
1,683
3,832
25,218
0
W
2,717
283
0
2,119
9,163
5,169
340
819
8,344
22,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
37,110
280
Minions Killed
404
0
Camps Cleared
0
909,204
Distance Traveled
1,198,543
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
2,499
192
0
0
0
0
0
W
Poseidon
8,335
641
119
9
0
257,353
6
L
Anubis
6,803
523
79
6
0
167,838
2
W
Jormungandr
8,020
617
92
7
0
218,337
2
W
Pele
8,464
651
105
8
0
290,706
5
L
Cernunnos
7,460
574
95
7
0
250,647
4
L
Yemoja
5,980
460
31
2
0
228,374
3
L
Nemesis
6,976
537
75
6
0
262,345
1
W
Chronos
6,283
483
52
4
0
210,617
2
W
Sobek
6,008
462
36
3
0
221,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role