Player Matchup

Janus
Janus
ChetosPower
Janus
Level 50
God Stats
5W - 13L
1,343 SR
Queue Stats
38W - 58L
1,383 Elo+
Party 2
Artemis
Artemis
Darsharok
Artemis
Level 104
God Stats
1W - 1L
1,491 SR
Queue Stats
101W - 88L
1,491 Elo+
Party 2
Ymir
Ymir
PagodaRL
Ymir
Level 5
God Stats
3W - 1L
1,617 SR
Queue Stats
7W - 2L
1,783 Elo+
Party 2
Fenrir
Fenrir
kzyayt
Fenrir
Level 155
God Stats
6W - 7L
1,430 SR
Queue Stats
320W - 293L
1,448 Elo+
Solo
Yemoja
Yemoja
lullig
Yemoja
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 168L
1,474 Elo+
Solo
Team Averages
Level 82
1,476 SR
1,516 Elo+

VS

Team Averages
Level 59
1,594 SR
1,528 Elo+
Apollo
Apollo
Bajinjon
Apollo
Level 42
God Stats
2W - 2L
1,856 SR
Queue Stats
21W - 18L
1,566 Elo+
Party 3
Jormungandr
Jormungandr
Escodevil
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,612 Elo+
Party 3
Sun Wukong
Sun Wukong
MiamiMarkus
Sun Wukong
Level 53
God Stats
35W - 40L
1,442 SR
Queue Stats
740W - 787L
1,480 Elo+
Party 1
Arachne
Arachne
NotSun
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,525 Elo+
Solo
Hera
Hera
schepperl
Hera
Level 104
God Stats
74W - 65L
1,669 SR
Queue Stats
542W - 576L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 10
11,950
520
9,033
13,785
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Darsharok
Artemis
20
13 / 1 / 3
14,191
617
24,553
13,113
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
15
3 / 2 / 12
10,995
478
4,893
16,237
17,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
kzyayt
Fenrir
17
6 / 6 / 5
11,617
505
11,283
15,146
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
lullig
Yemoja
17
0 / 7 / 5
11,165
485
4,338
13,429
10,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bajinjon
Apollo
17
2 / 4 / 3
10,545
458
11,825
15,705
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Escodevil
Jormungandr
14
0 / 4 / 6
9,036
393
4,689
14,421
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
MiamiMarkus
Sun Wukong
17
4 / 4 / 5
11,143
484
9,811
18,137
11,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
NotSun
Arachne
16
11 / 5 / 2
11,308
492
14,827
18,707
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
16
5 / 7 / 3
10,766
468
9,272
13,019
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
24
Kills
22
22
Deaths
24
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bajinjon
Apollo
2
4
3
0.88
W
2
6
10
1.17
W
Artemis
Darsharok
Artemis
13
1
3
14.5
L
Jormungandr
Escodevil
Jormungandr
0
4
6
0.75
L
Sun Wukong
MiamiMarkus
Sun Wukong
4
4
5
1.63
L
Arachne
NotSun
Arachne
11
5
2
2.4
W
Ymir
3
2
12
4.5
W
Fenrir
kzyayt
Fenrir
6
6
5
1.42
W
Yemoja
lullig
Yemoja
0
7
5
0.36
L
Hera
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,100
Damage
50,424
71,710
Taken
79,989
46,651
Mitigated
43,046
20,715
Healing
25,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bajinjon
Apollo
11,825
7,328
231
9,707
15,705
5,875
0
3,408
12,181
0
94,050
W
9,033
918
0
2,227
13,785
4,961
820
3,196
10,589
77,844
0
W
Artemis
Darsharok
Artemis
24,553
12,823
0
6,718
13,113
6,439
3,677
1,719
11,394
0
135,428
L
Jormungandr
Escodevil
Jormungandr
4,689
537
0
1,790
14,421
13,068
0
3,356
10,903
23,534
0
L
Sun Wukong
MiamiMarkus
Sun Wukong
9,811
1,155
0
3,262
18,137
11,933
538
4,586
13,149
0
69,572
L
Arachne
NotSun
Arachne
14,827
9,775
0
8,253
18,707
7,194
0
2,504
15,957
0
69,266
W
Ymir
4,893
1,080
0
2,801
16,237
17,173
210
6,282
9,955
27,363
0
W
Fenrir
kzyayt
Fenrir
11,283
2,373
0
3,573
15,146
7,645
0
3,765
11,381
0
61,585
W
Yemoja
lullig
Yemoja
4,338
746
3,552
1,844
13,429
10,433
934
1,478
11,951
60,171
0
L
Hera
9,272
2,804
301
1,597
13,019
4,976
17
3,526
9,293
66,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,918
Gold Earned
52,798
560
Minions Killed
546
0
Camps Cleared
0
2,103,224
Distance Traveled
1,993,703
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,545
458
169
7
0
420,187
4
W
Janus
11,950
520
143
6
0
448,266
4
W
Artemis
14,191
617
165
7
0
437,644
3
L
Jormungandr
9,036
393
31
1
0
410,632
6
L
Sun Wukong
11,143
484
125
5
0
389,484
1
L
Arachne
11,308
492
104
5
0
374,456
4
W
Ymir
10,995
478
42
2
0
442,432
0
W
Fenrir
11,617
505
85
4
0
421,307
3
W
Yemoja
11,165
485
125
5
0
353,575
6
L
Hera
10,766
468
117
5
0
398,944
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role