Player Matchup

Ares
Ares
Bad-Aim_me
Ares
Level 89
God Stats
7W - 2L
1,978 SR
Queue Stats
508W - 475L
1,557 Elo+
Party 3
Mercury
Mercury
ChimataistakeN
Mercury
Level 128
God Stats
10W - 4L
1,624 SR
Queue Stats
152W - 138L
1,554 Elo+
Party 4
Jormungandr
Jormungandr
GrinOfLucifer
Jormungandr
Level 126
God Stats
18W - 12L
1,863 SR
Queue Stats
60W - 48L
1,585 Elo+
Party 4
Danzaburou
Danzaburou
Jkzie
Danzaburou
Level 29
God Stats
4W - 2L
1,604 SR
Queue Stats
66W - 53L
1,539 Elo+
Party 4
Anubis
Anubis
PraktikantNiko
Anubis
Level 46
God Stats
35W - 14L
1,781 SR
Queue Stats
136W - 101L
1,637 Elo+
Party 3
Team Averages
Level 84
1,770 SR
1,574 Elo+

VS

Team Averages
Level 53
1,593 SR
1,556 Elo+
Pele
Pele
Lowspi
Pele
Level 25
God Stats
4W - 5L
1,995 SR
Queue Stats
124W - 100L
1,596 Elo+
Party 1
Bellona
Bellona
ValentineBlack
Bellona
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Volyap
Zhong Kui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,517 Elo+
Party 2
Izanami
Izanami
WinterHuntress
Izanami
Level 146
God Stats
17W - 16L
1,471 SR
Queue Stats
226W - 195L
1,595 Elo+
Party 1
Yemoja
Yemoja
bubukaa
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 12
8,068
538
7,622
12,558
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 15
8,649
577
7,774
9,857
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
GrinOfLucifer
Jormungandr
15
8 / 1 / 10
8,786
586
7,863
9,817
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Jkzie
Danzaburou
13
3 / 1 / 5
7,726
515
5,208
5,161
1,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
15 / 0 / 5
9,616
641
17,484
8,091
4,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lowspi
Pele
9
2 / 9 / 1
6,459
431
4,931
14,199
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 0
7,500
500
6,398
12,203
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Volyap
Zhong Kui
12
1 / 6 / 0
6,685
446
7,480
13,884
8,302
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 2
6,064
404
4,259
7,414
2,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
bubukaa
Yemoja
9
0 / 6 / 2
5,333
356
4,941
11,902
5,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
31
Kills
5
5
Deaths
31
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
2
1
15
9.5
W
Jormungandr
GrinOfLucifer
Jormungandr
8
1
10
13
W
Danzaburou
Jkzie
Danzaburou
3
1
5
5.5
L
Pele
Lowspi
Pele
2
9
1
0.28
W
15
0
5
17.5
L
2
6
0
0.33
L
Zhong Kui
Volyap
Zhong Kui
1
6
0
0.17
L
0
4
2
0.25
L
Yemoja
bubukaa
Yemoja
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,951
Damage
28,009
45,484
Taken
59,602
30,056
Mitigated
28,544
17,950
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,622
587
0
2,884
12,558
10,472
239
4,213
8,320
24,739
0
W
7,774
2,954
0
4,280
9,857
3,555
0
2,182
7,575
0
58,892
W
Jormungandr
GrinOfLucifer
Jormungandr
7,863
910
0
3,215
9,817
9,469
799
1,789
7,803
52,143
0
W
Danzaburou
Jkzie
Danzaburou
5,208
2,907
0
1,975
5,161
1,767
2,271
1,676
3,485
0
48,361
L
Pele
Lowspi
Pele
4,931
1,009
0
2,191
14,199
3,661
0
7,190
6,884
0
28,871
W
17,484
1,023
0
5,596
8,091
4,793
487
3,792
4,249
66,125
0
L
6,398
1,236
0
558
12,203
8,806
0
6,986
4,967
3,660
27,388
L
Zhong Kui
Volyap
Zhong Kui
7,480
1,200
657
3,441
13,884
8,302
0
8,609
5,250
36,182
0
L
4,259
2,502
0
1,781
7,414
2,180
0
3,717
3,672
0
38,121
L
Yemoja
bubukaa
Yemoja
4,941
1,155
209
837
11,902
5,595
0
6,017
5,860
16,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
32,041
457
Minions Killed
308
0
Camps Cleared
0
1,395,089
Distance Traveled
1,251,617
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,068
538
34
2
0
280,377
5
W
Mercury
8,649
577
111
7
0
342,876
6
W
Jormungandr
8,786
586
95
6
0
264,158
4
W
Danzaburou
7,726
515
103
7
0
251,454
2
L
Pele
6,459
431
55
4
0
263,433
0
W
Anubis
9,616
641
114
8
0
256,224
5
L
Bellona
7,500
500
68
5
0
274,369
0
L
Zhong Kui
6,685
446
80
5
0
232,639
2
L
Izanami
6,064
404
80
5
0
251,914
7
L
Yemoja
5,333
356
25
2
0
229,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role