Player Matchup

Vamana
Vamana
PWX666
Vamana
Level 146
God Stats
3W - 2L
1,638 SR
Queue Stats
78W - 87L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
SetzPrioritaeten
Baron Samedi
Level 157
God Stats
4W - 2L
1,527 SR
Queue Stats
22W - 17L
1,628 Elo+
Party 1
Cabrakan
Cabrakan
ZackyJoe
Cabrakan
Level 155
God Stats
28W - 8L
2,073 SR
Queue Stats
450W - 283L
1,735 Elo+
Solo
Team Averages
Level 153
1,746 SR
1,684 Elo+

VS

Team Averages
Level 126
1,632 SR
1,631 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ElFuegoTacos
Fenrir
Level 125
God Stats
7W - 3L
1,895 SR
Queue Stats
378W - 259L
1,623 Elo+
Solo
Hel
Hel
SomeoneGorgeous
Hel
Level 128
God Stats
5W - 9L
1,500 SR
Queue Stats
1,098W - 687L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PWX666
Vamana
14
7 / 3 / 10
10,535
753
12,971
16,099
10,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
SetzPrioritaeten
Baron Samedi
14
3 / 2 / 10
10,138
724
7,571
7,340
4,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
ZackyJoe
Cabrakan
14
8 / 2 / 7
10,818
773
14,260
12,837
8,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 7 / 5
8,411
601
5,347
16,758
15,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
3 / 9 / 3
9,454
675
8,951
13,322
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 2 / 4
9,687
692
11,420
11,165
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
7
7
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
5
0.5
L
Fenrir
3
9
3
0.5
W
Vamana
PWX666
Vamana
7
3
10
4
W
Baron Samedi
SetzPrioritaeten
Baron Samedi
3
2
10
4
L
3
2
4
2.5
W
Cabrakan
ZackyJoe
Cabrakan
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,802
Damage
25,718
36,276
Taken
41,245
23,908
Mitigated
27,140
13,892
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,347
839
0
2,362
16,758
15,121
0
6,741
10,017
19,358
0
L
Fenrir
8,951
3,022
0
384
13,322
7,363
0
8,769
4,553
0
20,649
W
Vamana
PWX666
Vamana
12,971
5,688
0
5,215
16,099
10,814
1,746
8,094
7,559
0
39,422
W
Baron Samedi
SetzPrioritaeten
Baron Samedi
7,571
1,095
1,268
2,607
7,340
4,668
936
4,071
3,037
41,915
0
L
11,420
589
2,400
5,498
11,165
4,656
0
6,441
4,724
51,704
0
W
Cabrakan
ZackyJoe
Cabrakan
14,260
1,706
0
4,802
12,837
8,426
664
3,967
8,660
57,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
27,552
187
Minions Killed
123
0
Camps Cleared
0
750,937
Distance Traveled
707,172
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,411
601
18
1
0
222,793
2
L
Fenrir
9,454
675
24
2
0
236,211
0
W
Vamana
10,535
753
38
3
0
262,735
3
W
Baron Samedi
10,138
724
70
5
0
242,799
1
L
Hel
9,687
692
81
6
0
248,168
3
W
Cabrakan
10,818
773
79
6
0
245,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role