Player Matchup

Apollo
Apollo
AndBrasil
Apollo
Level 105
God Stats
10W - 8L
1,559 SR
Queue Stats
203W - 213L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Mystyafro309
Aphrodite
Level 156
God Stats
112W - 65L
1,608 SR
Queue Stats
619W - 570L
1,524 Elo+
Solo
Kali
Kali
PinguimMutumbo
Kali
Level 138
God Stats
4W - 1L
1,293 SR
Queue Stats
222W - 160L
1,635 Elo+
Solo
Kumbhakarna
Kumbhakarna
iDuaLiTz-F
Kumbhakarna
Level 104
God Stats
7W - 3L
1,283 SR
Queue Stats
512W - 572L
1,437 Elo+
Solo
Scylla
Scylla
ÁNONYMOUS
Scylla
Level 140
God Stats
26W - 30L
1,582 SR
Queue Stats
512W - 526L
1,490 Elo+
Solo
Team Averages
Level 129
1,465 SR
1,510 Elo+

VS

Team Averages
Level 108
1,675 SR
1,475 Elo+
Medusa
Medusa
ChadH
Medusa
Level 128
God Stats
25W - 19L
1,572 SR
Queue Stats
137W - 122L
1,490 Elo+
Solo
Aphrodite
Aphrodite
HELLA566
Aphrodite
Level 108
God Stats
28W - 30L
1,580 SR
Queue Stats
491W - 511L
1,495 Elo+
Solo
Chaac
Chaac
Noturno9999
Chaac
Level 155
God Stats
2W - 3L
1,704 SR
Queue Stats
100W - 128L
1,291 Elo+
Solo
Achilles
Achilles
guilherm_invicta
Achilles
Level 65
God Stats
4W - 3L
1,936 SR
Queue Stats
214W - 191L
1,506 Elo+
Solo
Athena
Athena
ingles_lucas
Athena
Level 85
God Stats
5W - 6L
1,585 SR
Queue Stats
208W - 212L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AndBrasil
Apollo
15
0 / 6 / 2
9,237
486
5,294
13,888
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Mystyafro309
Aphrodite
17
3 / 0 / 13
10,613
559
15,638
17,119
17,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 1 / 4
12,160
640
16,459
21,000
11,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
iDuaLiTz-F
Kumbhakarna
14
2 / 3 / 13
9,178
483
4,246
14,205
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
ÁNONYMOUS
Scylla
18
4 / 2 / 8
10,685
562
12,978
6,121
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChadH
Medusa
18
7 / 2 / 2
11,247
592
15,240
12,172
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
HELLA566
Aphrodite
13
0 / 6 / 2
7,981
420
6,957
13,355
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 0
8,433
444
10,759
17,046
14,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 5 / 0
8,434
444
8,711
16,173
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
12
1 / 5 / 3
8,146
429
5,992
19,239
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
23
Kills
12
12
Deaths
23
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
AndBrasil
Apollo
0
6
2
0.17
L
Medusa
ChadH
Medusa
7
2
2
4
L
Aphrodite
HELLA566
Aphrodite
0
6
2
0.17
W
Aphrodite
Mystyafro309
Aphrodite
3
0
13
9.5
L
1
5
0
0.2
W
14
1
4
16
L
3
5
0
0.6
W
Kumbhakarna
iDuaLiTz-F
Kumbhakarna
2
3
13
2.83
L
Athena
1
5
3
0.5
W
Scylla
ÁNONYMOUS
Scylla
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
47,659
72,333
Taken
77,985
47,669
Mitigated
45,731
33,962
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AndBrasil
Apollo
5,294
3,084
0
4,895
13,888
5,000
1,128
1,052
12,836
0
66,251
L
Medusa
ChadH
Medusa
15,240
6,731
0
4,188
12,172
4,866
1,616
3,711
8,423
0
89,260
L
Aphrodite
HELLA566
Aphrodite
6,957
601
2,380
4,958
13,355
5,690
130
6,706
6,605
48,306
0
W
Aphrodite
Mystyafro309
Aphrodite
15,638
1,265
4,016
12,243
17,119
17,097
350
3,893
12,676
61,599
0
L
10,759
2,579
0
5,690
17,046
14,437
777
7,158
9,358
4,714
39,730
W
16,459
10,596
0
9,995
21,000
11,293
476
4,988
15,893
0
84,715
L
8,711
1,925
0
3,469
16,173
6,167
0
6,201
9,738
0
56,877
W
Kumbhakarna
iDuaLiTz-F
Kumbhakarna
4,246
757
0
1,105
14,205
12,263
94
3,276
10,905
23,407
0
L
Athena
5,992
1,448
0
1,998
19,239
14,571
33
8,086
10,999
40,167
0
W
Scylla
ÁNONYMOUS
Scylla
12,978
1,114
0
1,708
6,121
2,016
286
1,257
4,864
83,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,873
Gold Earned
44,241
504
Minions Killed
480
0
Camps Cleared
0
1,831,296
Distance Traveled
1,761,562
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,237
486
132
7
0
312,358
3
L
Medusa
11,247
592
164
9
0
355,115
9
L
Aphrodite
7,981
420
102
5
0
308,953
9
W
Aphrodite
10,613
559
103
5
0
331,813
3
L
Chaac
8,433
444
77
4
0
345,962
6
W
Kali
12,160
640
116
6
0
406,126
5
L
Achilles
8,434
444
91
5
0
376,666
2
W
Kumbhakarna
9,178
483
15
1
0
400,381
9
L
Athena
8,146
429
46
2
0
374,866
3
W
Scylla
10,685
562
138
7
0
380,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role