Player Matchup

Cupid
Cupid
Gabichet
Cupid
Level 88
God Stats
5W - 2L
1,496 SR
Queue Stats
54W - 38L
1,658 Elo+
Solo
Ra
Ra
IhardHarder
Ra
Level 104
God Stats
0W - 3L
1,188 SR
Queue Stats
73W - 72L
1,545 Elo+
Solo
Hercules
Hercules
KaosBrawl
Hercules
Level 117
God Stats
4W - 6L
1,521 SR
Queue Stats
170W - 149L
1,590 Elo+
Solo
Chronos
Chronos
UltiGod
Chronos
Level 160
God Stats
6W - 6L
1,710 SR
Queue Stats
294W - 204L
1,637 Elo+
Solo
Ao Kuang
Ao Kuang
YellkOP
Ao Kuang
Level 88
God Stats
3W - 2L
1,633 SR
Queue Stats
129W - 118L
1,595 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,605 Elo+

VS

Team Averages
Level 136
1,613 SR
1,572 Elo+
Janus
Janus
HotlinePing
Janus
Level 148
God Stats
7W - 7L
1,884 SR
Queue Stats
163W - 167L
1,482 Elo+
Solo
Anubis
Anubis
Peti0152
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Razz
Danzaburou
Level 148
God Stats
16W - 11L
1,500 SR
Queue Stats
95W - 87L
1,500 Elo+
Solo
Thor
Thor
cbawiththis
Thor
Level 137
God Stats
4W - 0L
1,699 SR
Queue Stats
14W - 5L
1,757 Elo+
Solo
Sobek
Sobek
minowaster
Sobek
Level 124
God Stats
6W - 9L
1,485 SR
Queue Stats
414W - 403L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gabichet
Cupid
11
0 / 3 / 0
6,561
505
5,434
8,942
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 0
6,937
534
2,489
7,457
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
KaosBrawl
Hercules
10
1 / 6 / 0
5,643
434
3,713
8,964
4,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
UltiGod
Chronos
12
1 / 3 / 2
7,190
553
8,040
10,779
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
YellkOP
Ao Kuang
12
1 / 2 / 0
6,607
508
1,762
9,933
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,185
707
7,407
5,340
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Peti0152
Anubis
13
2 / 3 / 0
7,726
594
5,355
8,788
4,669
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Razz
Danzaburou
14
3 / 0 / 5
8,110
624
8,073
7,767
2,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 0 / 3
7,924
610
3,419
7,684
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
11
3 / 0 / 8
7,336
564
5,125
10,829
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
20
20
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
Gabichet
Cupid
0
3
0
0
W
7
0
4
9
L
0
6
0
0
L
Hercules
KaosBrawl
Hercules
1
6
0
0.17
W
Anubis
Peti0152
Anubis
2
3
0
0.67
W
Danzaburou
Razz
Danzaburou
3
0
5
5.5
L
Chronos
UltiGod
Chronos
1
3
2
0.67
L
Ao Kuang
YellkOP
Ao Kuang
1
2
0
0.5
W
5
0
3
6.5
W
Sobek
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
29,379
46,075
Taken
40,408
15,131
Mitigated
18,024
16,007
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Gabichet
Cupid
5,434
3,673
388
4,772
8,942
2,537
0
1,712
7,230
0
44,977
W
7,407
622
0
2,681
5,340
1,830
0
2,572
2,684
64,697
0
L
2,489
223
15
1,425
7,457
2,210
0
4,127
3,170
52,552
0
L
Hercules
KaosBrawl
Hercules
3,713
1,559
0
1,414
8,964
4,727
50
2,841
6,123
0
15,716
W
Anubis
Peti0152
Anubis
5,355
208
0
4,261
8,788
4,669
0
6,895
1,893
47,056
0
W
Danzaburou
Razz
Danzaburou
8,073
5,103
0
6,050
7,767
2,720
660
0
7,767
0
55,949
L
Chronos
UltiGod
Chronos
8,040
2,984
0
3,675
10,779
2,489
786
6,328
4,389
47,040
0
L
Ao Kuang
YellkOP
Ao Kuang
1,762
387
0
4,318
9,933
3,168
0
2,573
7,276
37,289
0
W
3,419
1,022
0
2,680
7,684
2,713
0
1,576
6,060
0
41,658
W
Sobek
5,125
1,046
0
5,859
10,829
6,092
0
1,034
9,713
21,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
40,281
388
Minions Killed
461
0
Camps Cleared
0
1,238,478
Distance Traveled
1,262,371
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,561
505
102
8
0
227,169
4
W
Janus
9,185
707
124
10
0
295,219
5
L
Ra
6,937
534
104
8
0
239,876
5
L
Hercules
5,643
434
16
1
0
268,323
3
W
Anubis
7,726
594
112
9
0
197,266
3
W
Danzaburou
8,110
624
116
9
0
231,457
4
L
Chronos
7,190
553
86
7
0
224,395
5
L
Ao Kuang
6,607
508
80
6
0
278,715
6
W
Thor
7,924
610
83
6
0
266,877
3
W
Sobek
7,336
564
26
2
0
271,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role