Player Matchup

Danzaburou
Danzaburou
BENSPEED
Danzaburou
Level 17
God Stats
21W - 22L
1,482 SR
Queue Stats
80W - 98L
1,304 Elo+
Solo
Ares
Ares
CoreI7playerK
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
G4113T4
Guan Yu
Level 6
God Stats
26W - 18L
1,256 SR
Queue Stats
96W - 117L
1,085 Elo+
Solo
Hou Yi
Hou Yi
SlimeGood
Hou Yi
Level 17
God Stats
2W - 3L
1,776 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Thorismumein
Fenrir
Level 24
God Stats
1W - 3L
1,268 SR
Queue Stats
15W - 19L
1,419 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,362 Elo+

VS

Team Averages
Level 31
1,356 SR
1,392 Elo+
Chang'e
Chang'e
Coach81
Chang'e
Level 15
God Stats
1W - 1L
1,044 SR
Queue Stats
8W - 12L
1,418 Elo+
Solo
Mulan
Mulan
Edw4rdTeach
Mulan
Level 6
God Stats
16W - 31L
1,318 SR
Queue Stats
31W - 52L
1,347 Elo+
Party 1
Bacchus
Bacchus
MurlockMuki
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Nupi256
Neith
Level 4
God Stats
8W - 9L
1,408 SR
Queue Stats
16W - 25L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UFOnautA
Tsukuyomi
Level 66
God Stats
3W - 3L
1,511 SR
Queue Stats
16W - 23L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BENSPEED
Danzaburou
8
1 / 1 / 0
4,760
529
3,423
3,780
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 1
4,388
488
979
5,801
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
G4113T4
Guan Yu
6
1 / 4 / 1
4,240
471
1,853
5,011
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
SlimeGood
Hou Yi
7
0 / 1 / 0
4,086
454
1,357
2,306
539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
2
0 / 1 / 0
3,362
374
0
908
156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coach81
Chang'e
10
1 / 0 / 0
5,304
589
1,003
2,575
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 1 / 3
5,695
633
4,229
4,695
2,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
MurlockMuki
Bacchus
6
0 / 0 / 2
3,756
417
982
4,435
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Nupi256
Neith
7
0 / 1 / 2
4,078
453
2,016
2,539
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
UFOnautA
Tsukuyomi
9
7 / 2 / 0
5,680
631
3,983
5,323
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BENSPEED
Danzaburou
1
1
0
1
W
Chang'e
Coach81
Chang'e
1
0
0
1
L
0
5
1
0.1
W
4
1
3
5.5
L
Guan Yu
G4113T4
Guan Yu
1
4
1
0.38
W
Bacchus
MurlockMuki
Bacchus
0
0
2
1
W
Neith
Nupi256
Neith
0
1
2
1
L
Hou Yi
SlimeGood
Hou Yi
0
1
0
0
L
Fenrir
0
1
0
0
W
Tsukuyomi
UFOnautA
Tsukuyomi
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,612
Damage
12,213
17,806
Taken
19,567
6,555
Mitigated
7,916
3,839
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BENSPEED
Danzaburou
3,423
1,544
0
1,708
3,780
949
416
635
3,070
0
20,494
W
Chang'e
Coach81
Chang'e
1,003
376
106
1,254
2,575
714
883
161
2,414
24,724
0
L
979
117
0
243
5,801
2,826
174
877
4,848
5,525
0
W
4,229
1,192
0
41
4,695
2,137
463
757
3,938
0
19,494
L
Guan Yu
G4113T4
Guan Yu
1,853
544
0
1,156
5,011
2,085
72
75
4,911
0
13,191
W
Bacchus
MurlockMuki
Bacchus
982
238
0
97
4,435
3,037
184
0
4,435
6,552
0
W
Neith
Nupi256
Neith
2,016
501
0
1,066
2,539
703
0
0
2,539
0
12,779
L
Hou Yi
SlimeGood
Hou Yi
1,357
426
0
476
2,306
539
156
197
2,084
0
16,753
L
Fenrir
0
0
0
256
908
156
0
0
908
0
1,409
W
Tsukuyomi
UFOnautA
Tsukuyomi
3,983
1,919
0
1,606
5,323
1,325
621
61
5,262
0
22,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,836
Gold Earned
24,513
106
Minions Killed
166
0
Camps Cleared
0
585,977
Distance Traveled
794,159
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,760
529
32
4
0
133,223
0
W
Chang'e
5,304
589
49
5
0
120,704
0
L
Ares
4,388
488
11
1
0
164,094
0
W
Mulan
5,695
633
32
4
0
166,093
0
L
Guan Yu
4,240
471
27
3
0
121,105
0
W
Bacchus
3,756
417
10
1
0
161,311
1
W
Neith
4,078
453
24
3
0
158,517
2
L
Hou Yi
4,086
454
29
3
0
147,920
0
L
Fenrir
3,362
374
7
1
0
19,635
0
W
Tsukuyomi
5,680
631
51
6
0
187,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role