Player Matchup

Zhong Kui
Zhong Kui
DK mrANKELT4KER
Zhong Kui
Level 103
God Stats
12W - 5L
1,459 SR
Queue Stats
925W - 720L
1,392 Elo+
Party 1
Da Ji
Da Ji
DkMikkelsen
Da Ji
Level 125
God Stats
2W - 7L
1,694 SR
Queue Stats
493W - 411L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
pitsS
Cthulhu
Level 87
God Stats
2W - 1L
1,558 SR
Queue Stats
4W - 2L
1,428 Elo+
Solo
Team Averages
Level 105
1,570 SR
1,416 Elo+

VS

Team Averages
Level 32
1,289 SR
1,146 Elo+
Danzaburou
Danzaburou
JEDA2609
Danzaburou
Level 23
God Stats
5W - 25L
1,207 SR
Queue Stats
31W - 125L
1,071 Elo+
Party 2
Anubis
Anubis
blacksnow0020
Anubis
Level 46
God Stats
8W - 14L
1,431 SR
Queue Stats
139W - 230L
1,296 Elo+
Solo
Kukulkan
Kukulkan
diegonline
Kukulkan
Level 26
God Stats
10W - 46L
1,228 SR
Queue Stats
30W - 117L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DK mrANKELT4KER
Zhong Kui
15
5 / 0 / 17
11,201
800
8,734
12,259
8,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
14 / 3 / 9
11,377
813
10,839
9,454
3,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
pitsS
Cthulhu
14
6 / 2 / 17
11,349
811
8,172
12,258
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JEDA2609
Danzaburou
12
1 / 5 / 1
8,535
610
3,562
7,518
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 13 / 1
9,960
711
7,257
14,274
6,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
diegonline
Kukulkan
11
1 / 7 / 2
8,473
605
6,976
11,293
6,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
25
Kills
5
5
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DK mrANKELT4KER
Zhong Kui
5
0
17
13.5
W
14
3
9
6.17
L
Danzaburou
JEDA2609
Danzaburou
1
5
1
0.3
L
3
13
1
0.27
L
Kukulkan
diegonline
Kukulkan
1
7
2
0.29
W
Cthulhu
pitsS
Cthulhu
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
17,795
33,971
Taken
33,085
22,252
Mitigated
16,787
12,533
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DK mrANKELT4KER
Zhong Kui
8,734
1,480
0
7,909
12,259
8,270
1,675
6,026
6,108
51,478
0
W
10,839
3,330
0
446
9,454
3,253
902
4,155
5,255
0
29,736
L
Danzaburou
JEDA2609
Danzaburou
3,562
392
222
741
7,518
3,748
328
3,791
3,727
0
19,565
L
7,257
507
239
1,768
14,274
6,811
0
8,563
5,711
26,406
0
L
Kukulkan
diegonline
Kukulkan
6,976
415
246
2,109
11,293
6,228
0
4,560
6,733
28,850
0
W
Cthulhu
pitsS
Cthulhu
8,172
366
800
3,378
12,258
10,729
148
4,131
7,982
26,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
26,968
156
Minions Killed
94
0
Camps Cleared
0
719,968
Distance Traveled
587,036
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,201
800
100
7
0
227,528
0
W
Da Ji
11,377
813
27
2
0
241,391
2
L
Danzaburou
8,535
610
28
2
0
201,457
4
L
Anubis
9,960
711
28
2
0
176,454
2
L
Kukulkan
8,473
605
38
3
0
209,125
2
W
Cthulhu
11,349
811
29
2
0
251,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role