Player Matchup

Ra
Ra
Djokman
Ra
Level 13
God Stats
2W - 3L
1,503 SR
Queue Stats
72W - 63L
1,479 Elo+
Party 2
Skadi
Skadi
Frantopocho123
Skadi
Level 29
God Stats
5W - 8L
1,527 SR
Queue Stats
95W - 112L
1,537 Elo+
Party 3
Mulan
Mulan
UnderDarkTiest
Mulan
Level 18
God Stats
5W - 4L
1,715 SR
Queue Stats
99W - 90L
1,454 Elo+
Party 2
Xing Tian
Xing Tian
mossy-unicorn7
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,836 Elo+
Party 3
Ao Kuang
Ao Kuang
racsodix
Ao Kuang
Level 34
God Stats
21W - 21L
1,911 SR
Queue Stats
239W - 275L
1,522 Elo+
Party 3
Team Averages
Level 19
1,631 SR
1,566 Elo+

VS

Team Averages
Level 15
1,622 SR
1,426 Elo+
Set
Set
KH2531
Set
Level 28
God Stats
2W - 2L
1,702 SR
Queue Stats
47W - 49L
1,499 Elo+
Solo
Ra
Ra
Siwy01pl
Ra
Level 13
God Stats
2W - 2L
1,802 SR
Queue Stats
21W - 29L
1,383 Elo+
Party 1
Freya
Freya
kubasivi
Freya
Level 13
God Stats
31W - 28L
1,483 SR
Queue Stats
100W - 100L
1,438 Elo+
Solo
Yemoja
Yemoja
luk_i2-3
Yemoja
Level 14
God Stats
1W - 2L
1,764 SR
Queue Stats
9W - 15L
1,352 Elo+
Party 1
Anhur
Anhur
mextreme
Anhur
Level 6
God Stats
1W - 3L
1,360 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
10,636
560
8,287
12,027
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 4 / 3
10,637
560
16,101
11,046
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 2 / 7
10,152
534
10,531
15,057
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
mossy-unicorn7
Xing Tian
15
5 / 6 / 8
9,638
507
12,565
17,552
6,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
racsodix
Ao Kuang
16
11 / 5 / 7
10,685
562
17,935
19,241
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
KH2531
Set
16
6 / 7 / 2
10,004
527
11,822
17,631
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 7 / 3
9,435
497
11,953
12,417
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
kubasivi
Freya
16
5 / 5 / 2
9,782
515
14,960
20,896
10,018
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
luk_i2-3
Yemoja
13
1 / 2 / 4
8,849
466
5,104
15,423
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
mextreme
Anhur
12
3 / 8 / 2
7,699
405
6,379
15,157
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
29
Kills
18
19
Deaths
29
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
7
4
3
2.13
L
Set
KH2531
Set
6
7
2
1
L
3
7
3
0.64
W
3
2
7
3.25
L
Freya
kubasivi
Freya
5
5
2
1.2
L
Yemoja
luk_i2-3
Yemoja
1
2
4
1.5
L
Anhur
mextreme
Anhur
3
8
2
0.5
W
Xing Tian
mossy-unicorn7
Xing Tian
5
6
8
1.5
W
Ao Kuang
racsodix
Ao Kuang
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,419
Damage
50,218
74,923
Taken
81,524
32,672
Mitigated
37,973
26,319
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,287
234
470
5,352
12,027
4,752
0
7,085
4,942
71,905
0
W
16,101
6,988
0
470
11,046
3,827
2,747
3,551
7,495
0
69,788
L
Set
KH2531
Set
11,822
4,958
0
4,505
17,631
7,047
372
8,906
8,562
0
62,617
L
11,953
1,866
602
2,928
12,417
5,481
1,245
8,868
3,326
62,766
0
W
10,531
1,487
0
6,104
15,057
10,629
312
8,253
6,804
0
53,304
L
Freya
kubasivi
Freya
14,960
5,343
0
11,485
20,896
10,018
0
8,168
12,418
50,902
0
L
Yemoja
luk_i2-3
Yemoja
5,104
844
1,358
287
15,423
10,879
0
6,382
8,790
29,505
0
L
Anhur
mextreme
Anhur
6,379
3,154
0
3,284
15,157
4,548
0
5,931
9,166
0
25,745
W
Xing Tian
mossy-unicorn7
Xing Tian
12,565
1,188
68
3,557
17,552
6,811
0
4,446
13,106
49,982
0
W
Ao Kuang
racsodix
Ao Kuang
17,935
5,426
0
10,298
19,241
6,653
0
8,682
10,559
45,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
45,769
485
Minions Killed
402
0
Camps Cleared
0
1,709,862
Distance Traveled
1,502,799
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,636
560
140
7
0
352,496
4
W
Skadi
10,637
560
112
6
0
315,857
0
L
Set
10,004
527
116
6
0
333,248
2
L
Ra
9,435
497
108
6
0
273,947
3
W
Mulan
10,152
534
106
6
0
353,275
3
L
Freya
9,782
515
88
5
0
307,524
1
L
Yemoja
8,849
466
55
3
0
314,875
0
L
Anhur
7,699
405
35
2
0
273,205
1
W
Xing Tian
9,638
507
65
3
0
344,375
0
W
Ao Kuang
10,685
562
62
3
0
343,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role