Player Matchup

Ao Kuang
Ao Kuang
SurrealAce
Ao Kuang
Level 67
God Stats
18W - 10L
1,369 SR
Queue Stats
639W - 628L
1,437 Elo+
Party 3
Fenrir
Fenrir
The_Fantastc_Pro
Fenrir
Level 26
God Stats
4W - 6L
1,322 SR
Queue Stats
163W - 251L
1,325 Elo+
Solo
Neith
Neith
YungMysto
Neith
Level 14
God Stats
12W - 13L
1,500 SR
Queue Stats
78W - 60L
1,500 Elo+
Party 3
Kali
Kali
luky_19k
Kali
Level 27
God Stats
11W - 12L
1,502 SR
Queue Stats
93W - 109L
1,375 Elo+
Party 3
Anubis
Anubis
rafaaa7
Anubis
Level 21
God Stats
49W - 42L
1,470 SR
Queue Stats
113W - 96L
1,387 Elo+
Party 3
Team Averages
Level 31
1,433 SR
1,405 Elo+

VS

Team Averages
Level 22
1,544 SR
1,429 Elo+
Olorun
Olorun
Aubomidong
Olorun
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 316L
1,491 Elo+
Party 1
Bellona
Bellona
Blackgenie8362
Bellona
Level 13
God Stats
5W - 8L
1,606 SR
Queue Stats
9W - 17L
1,355 Elo+
Party 2
Ymir
Ymir
HIRURG100
Ymir
Level 29
God Stats
20W - 31L
1,756 SR
Queue Stats
277W - 290L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HenriqueOsvaldo
Tsukuyomi
Level 29
God Stats
15W - 27L
1,357 SR
Queue Stats
129W - 149L
1,373 Elo+
Party 2
Medusa
Medusa
Iussttiinn
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SurrealAce
Ao Kuang
18
14 / 1 / 4
11,739
559
22,148
18,993
11,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 0
9,432
449
3,950
11,160
6,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
YungMysto
Neith
14
3 / 4 / 8
9,174
437
10,046
8,349
2,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
15
2 / 3 / 8
9,790
466
6,675
17,578
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
rafaaa7
Anubis
16
1 / 4 / 5
10,157
484
6,484
10,466
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aubomidong
Olorun
15
3 / 5 / 3
9,518
453
9,675
13,676
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 0
8,321
396
2,160
12,372
6,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
14
5 / 3 / 6
10,034
478
8,128
17,054
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
HenriqueOsvaldo
Tsukuyomi
16
3 / 7 / 3
10,086
480
11,285
15,930
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Iussttiinn
Medusa
14
4 / 4 / 5
9,355
445
10,276
11,623
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
23
Kills
15
15
Deaths
23
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aubomidong
Olorun
3
5
3
0.9
L
0
4
0
0
L
Ymir
5
3
6
2.67
L
Tsukuyomi
HenriqueOsvaldo
Tsukuyomi
3
7
3
0.64
L
Medusa
Iussttiinn
Medusa
4
4
5
1.63
W
Ao Kuang
SurrealAce
Ao Kuang
14
1
4
16
W
3
3
0
1
W
Neith
YungMysto
Neith
3
4
8
1.75
W
Kali
2
3
8
2
W
Anubis
rafaaa7
Anubis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,303
Damage
41,524
66,546
Taken
70,655
32,085
Mitigated
38,412
30,190
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aubomidong
Olorun
9,675
3,354
355
3,207
13,676
6,246
632
3,443
10,070
55,793
0
L
2,160
249
0
301
12,372
6,511
336
7,112
5,260
0
41,748
L
Ymir
8,128
1,002
645
2,385
17,054
14,993
265
8,909
7,914
32,671
0
L
Tsukuyomi
HenriqueOsvaldo
Tsukuyomi
11,285
2,688
0
2,211
15,930
6,334
84
5,224
10,646
0
65,809
L
Medusa
Iussttiinn
Medusa
10,276
4,174
0
2,074
11,623
4,328
467
3,450
8,133
0
37,717
W
Ao Kuang
SurrealAce
Ao Kuang
22,148
7,142
0
13,884
18,993
11,092
730
4,094
14,777
57,635
0
W
3,950
1,209
0
2,202
11,160
6,423
2,155
905
10,223
0
30,782
W
Neith
YungMysto
Neith
10,046
5,041
0
2,545
8,349
2,775
1,421
2,941
5,335
0
36,410
W
Kali
6,675
3,613
243
7,534
17,578
7,009
269
6,251
11,009
0
49,700
W
Anubis
rafaaa7
Anubis
6,484
0
0
3,782
10,466
4,786
794
3,099
7,227
61,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,292
Gold Earned
47,314
384
Minions Killed
407
0
Camps Cleared
0
1,876,777
Distance Traveled
1,905,560
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,518
453
98
5
0
333,139
2
L
Bellona
8,321
396
85
4
0
387,502
1
L
Ymir
10,034
478
58
3
0
401,039
0
L
Tsukuyomi
10,086
480
100
5
0
392,012
3
L
Medusa
9,355
445
66
3
0
391,868
2
W
Ao Kuang
11,739
559
77
4
0
393,667
6
W
Fenrir
9,432
449
57
3
0
341,183
4
W
Neith
9,174
437
50
2
0
359,770
1
W
Kali
9,790
466
71
3
0
446,182
5
W
Anubis
10,157
484
129
6
0
335,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role