Player Matchup

Thanatos
Thanatos
Ragnar Sogard
Thanatos
Level 27
God Stats
10W - 12L
1,442 SR
Queue Stats
40W - 56L
1,328 Elo+
Solo
Zeus
Zeus
lucasvoltsss
Zeus
Level 17
God Stats
8W - 8L
1,388 SR
Queue Stats
100W - 95L
1,496 Elo+
Solo
Ymir
Ymir
mifisto37
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
nicklas15
Neith
Level 23
God Stats
139W - 154L
1,460 SR
Queue Stats
219W - 280L
1,425 Elo+
Solo
Athena
Athena
paap88945
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,458 SR
1,450 Elo+

VS

Team Averages
Level 13
1,597 SR
1,422 Elo+
Set
Set
Alexander34z
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 141L
1,259 Elo+
Solo
Kukulkan
Kukulkan
Xorunus
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
fudgiethebudgie
Odin
Level 26
God Stats
4W - 1L
1,557 SR
Queue Stats
15W - 8L
1,545 Elo+
Party 1
Ganesha
Ganesha
norrisborg
Ganesha
Level 16
God Stats
7W - 6L
1,696 SR
Queue Stats
32W - 37L
1,380 Elo+
Solo
Artemis
Artemis
squidrawesome
Artemis
Level 4
God Stats
2W - 0L
1,732 SR
Queue Stats
2W - 1L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ragnar Sogard
Thanatos
11
2 / 2 / 0
7,591
447
3,381
8,493
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 0
8,519
501
9,718
9,987
3,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
8
0 / 6 / 1
6,324
372
982
14,214
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
nicklas15
Neith
14
6 / 5 / 1
9,228
543
13,163
12,686
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
paap88945
Athena
6
0 / 15 / 1
5,745
338
683
18,387
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
9,397
553
4,699
10,781
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Xorunus
Kukulkan
15
12 / 4 / 5
9,908
583
10,943
8,505
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
9 / 0 / 10
10,616
624
14,611
9,336
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
norrisborg
Ganesha
13
0 / 2 / 7
8,734
514
4,454
10,809
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
15
9 / 5 / 7
9,574
563
10,032
11,204
4,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
11
Kills
34
35
Deaths
12
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Thanatos
Ragnar Sogard
Thanatos
2
2
0
1
W
Kukulkan
Xorunus
Kukulkan
12
4
5
3.63
W
9
0
10
14
L
3
7
0
0.43
L
Ymir
0
6
1
0.08
L
Neith
nicklas15
Neith
6
5
1
1.3
W
Ganesha
norrisborg
Ganesha
0
2
7
1.75
L
Athena
paap88945
Athena
0
15
1
0.03
W
Artemis
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,927
Damage
44,739
63,767
Taken
50,635
26,040
Mitigated
31,640
12,884
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,699
2,492
0
4,886
10,781
4,679
1,882
2,327
8,454
0
57,516
L
Thanatos
Ragnar Sogard
Thanatos
3,381
1,268
0
7,370
8,493
2,679
0
508
7,960
0
37,027
W
Kukulkan
Xorunus
Kukulkan
10,943
2,232
0
0
8,505
3,205
2,251
2,384
6,121
56,988
0
W
14,611
4,981
0
1,949
9,336
9,441
616
3,411
5,925
0
51,609
L
9,718
1,189
0
1,860
9,987
3,374
1,896
2,058
7,754
54,344
0
L
Ymir
982
361
0
168
14,214
7,498
108
2,984
11,155
15,846
0
L
Neith
nicklas15
Neith
13,163
6,594
0
3,438
12,686
5,032
434
3,528
9,083
0
56,286
W
Ganesha
norrisborg
Ganesha
4,454
246
0
1,485
10,809
9,756
623
2,083
8,726
22,316
0
L
Athena
paap88945
Athena
683
431
0
48
18,387
7,457
24
6,319
11,918
8,484
0
W
Artemis
10,032
6,323
0
3,343
11,204
4,559
2,047
1,178
10,026
0
32,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
48,229
311
Minions Killed
402
0
Camps Cleared
0
1,323,875
Distance Traveled
1,598,822
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,397
553
121
7
0
346,546
0
L
Thanatos
7,591
447
84
5
0
211,146
4
W
Kukulkan
9,908
583
105
6
0
312,401
1
W
Odin
10,616
624
94
6
0
336,724
3
L
Zeus
8,519
501
103
6
0
236,742
0
L
Ymir
6,324
372
22
1
0
323,101
0
L
Neith
9,228
543
89
5
0
267,234
0
W
Ganesha
8,734
514
23
1
0
329,691
3
L
Athena
5,745
338
13
1
0
285,652
1
W
Artemis
9,574
563
59
3
0
273,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role