Player Matchup

Guan Yu
Guan Yu
BDC_Toxic-Daddy
Guan Yu
Level 6
God Stats
0W - 4L
1,487 SR
Queue Stats
0W - 4L
979 Elo+
Solo
Neith
Neith
Noizack
Neith
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,747 Elo+
Solo
Zeus
Zeus
zozombiz
Zeus
Level 27
God Stats
17W - 11L
1,488 SR
Queue Stats
200W - 194L
1,313 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,346 Elo+

VS

Team Averages
Level 24
1,489 SR
1,474 Elo+
Agni
Agni
Edward_Elric61
Agni
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 123L
1,548 Elo+
Solo
Bacchus
Bacchus
VANzer15
Bacchus
Level 42
God Stats
7W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Yoshis Gamertag
Baron Samedi
Level 24
God Stats
20W - 21L
1,468 SR
Queue Stats
23W - 27L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
11,881
594
5,162
23,351
18,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Noizack
Neith
17
3 / 7 / 4
13,428
671
15,044
18,854
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
15
2 / 8 / 2
11,879
594
22,767
14,462
4,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 9
14,204
710
23,381
15,618
6,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
VANzer15
Bacchus
16
4 / 2 / 14
12,725
636
10,439
24,165
36,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Yoshis Gamertag
Baron Samedi
16
5 / 3 / 10
12,912
646
12,494
19,418
12,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
19
19
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
10
2
9
7.25
L
Neith
Noizack
Neith
3
7
4
0.71
W
Bacchus
VANzer15
Bacchus
4
2
14
5.5
W
Baron Samedi
Yoshis Gamertag
Baron Samedi
5
3
10
3.33
L
Zeus
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
46,314
56,667
Taken
59,201
29,531
Mitigated
55,998
12,050
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,162
608
271
1,674
23,351
18,003
227
19,155
3,637
0
28,378
W
23,381
2,382
0
6,298
15,618
6,761
2,280
6,784
8,834
96,155
0
L
Neith
Noizack
Neith
15,044
6,967
0
6,322
18,854
6,579
732
14,062
4,532
0
91,815
W
Bacchus
VANzer15
Bacchus
10,439
1,475
0
4,824
24,165
36,786
535
8,407
15,758
20,433
0
W
Baron Samedi
Yoshis Gamertag
Baron Samedi
12,494
371
1,743
4,643
19,418
12,451
504
7,937
11,481
43,883
0
L
Zeus
22,767
3,160
605
3,178
14,462
4,949
17
12,152
2,140
53,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
39,841
210
Minions Killed
193
0
Camps Cleared
0
937,117
Distance Traveled
1,030,280
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,881
594
36
2
0
372,725
0
W
Agni
14,204
710
123
6
0
349,923
5
L
Neith
13,428
671
111
6
0
291,796
0
W
Bacchus
12,725
636
12
1
0
350,127
1
W
Baron Samedi
12,912
646
58
3
0
330,230
0
L
Zeus
11,879
594
63
3
0
272,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role