Player Matchup

Neith
Neith
BillusTheIV
Neith
Level 106
God Stats
1W - 1L
1,717 SR
Queue Stats
33W - 48L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
MasterEvtra
Kukulkan
Level 126
God Stats
3W - 3L
1,490 SR
Queue Stats
106W - 114L
1,515 Elo+
Party 1
Nemesis
Nemesis
R1thux
Nemesis
Level 41
God Stats
1W - 2L
1,763 SR
Queue Stats
103W - 139L
1,379 Elo+
Solo
Athena
Athena
SSeidzi
Athena
Level 87
God Stats
2W - 4L
1,786 SR
Queue Stats
404W - 437L
1,468 Elo+
Solo
Amaterasu
Amaterasu
TutuPineapple
Amaterasu
Level 44
God Stats
2W - 1L
1,674 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 1
Team Averages
Level 81
1,686 SR
1,457 Elo+

VS

Team Averages
Level 75
1,578 SR
1,464 Elo+
Nu Wa
Nu Wa
Carnytron
Nu Wa
Level 46
God Stats
16W - 11L
1,541 SR
Queue Stats
52W - 55L
1,525 Elo+
Solo
Fenrir
Fenrir
Viablevelea
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
badema72
Neith
Level 105
God Stats
30W - 31L
1,707 SR
Queue Stats
396W - 445L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
iamnewatthegame
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
vikipiki
Ymir
Level 23
God Stats
15W - 13L
1,640 SR
Queue Stats
360W - 434L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,819
485
7,533
9,695
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
MasterEvtra
Kukulkan
12
1 / 3 / 0
6,564
547
991
5,047
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
R1thux
Nemesis
10
2 / 4 / 2
6,121
510
4,485
8,156
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
SSeidzi
Athena
9
1 / 3 / 1
5,908
492
2,373
11,396
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
TutuPineapple
Amaterasu
11
2 / 3 / 2
6,464
539
3,719
9,456
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Carnytron
Nu Wa
14
4 / 1 / 3
8,158
680
7,040
4,970
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
6 / 2 / 1
7,180
598
5,470
9,291
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
badema72
Neith
11
1 / 2 / 6
6,417
535
7,382
7,747
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
iamnewatthegame
Sun Wukong
13
3 / 2 / 1
7,818
652
7,223
8,510
3,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
3 / 1 / 2
6,554
546
3,230
9,268
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
17
17
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Nu Wa
Carnytron
Nu Wa
4
1
3
5.5
L
Kukulkan
MasterEvtra
Kukulkan
1
3
0
0.33
L
Nemesis
R1thux
Nemesis
2
4
2
0.75
L
Athena
SSeidzi
Athena
1
3
1
0.5
L
Amaterasu
TutuPineapple
Amaterasu
2
3
2
1
W
Fenrir
6
2
1
3.25
W
Neith
badema72
Neith
1
2
6
2
W
Sun Wukong
iamnewatthegame
Sun Wukong
3
2
1
1.75
W
Ymir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
30,345
43,750
Taken
39,786
17,058
Mitigated
15,441
11,474
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,533
3,231
0
3,733
9,695
2,877
0
1,927
7,644
0
35,819
W
Nu Wa
Carnytron
Nu Wa
7,040
890
0
727
4,970
1,699
908
633
4,225
56,639
0
L
Kukulkan
MasterEvtra
Kukulkan
991
0
0
500
5,047
1,723
0
2,348
2,469
37,827
0
L
Nemesis
R1thux
Nemesis
4,485
2,445
0
751
8,156
2,633
0
652
7,446
0
29,445
L
Athena
SSeidzi
Athena
2,373
881
0
2,697
11,396
5,048
0
3,718
7,518
16,902
0
L
Amaterasu
TutuPineapple
Amaterasu
3,719
2,096
0
3,793
9,456
4,777
0
1,077
8,283
0
23,323
W
Fenrir
5,470
1,196
915
5,220
9,291
3,404
0
364
8,863
0
37,286
W
Neith
badema72
Neith
7,382
3,403
381
4,385
7,747
1,872
606
1,287
6,460
0
34,573
W
Sun Wukong
iamnewatthegame
Sun Wukong
7,223
2,028
0
1,775
8,510
3,993
66
0
8,510
147
45,204
W
Ymir
3,230
817
0
1,874
9,268
4,473
136
904
8,364
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
36,127
279
Minions Killed
376
0
Camps Cleared
0
1,020,167
Distance Traveled
1,157,570
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,819
485
57
5
0
201,872
2
W
Nu Wa
8,158
680
110
9
0
221,527
1
L
Kukulkan
6,564
547
98
8
0
204,086
5
L
Nemesis
6,121
510
52
4
0
183,368
0
L
Athena
5,908
492
34
3
0
215,804
4
L
Amaterasu
6,464
539
38
3
0
215,037
0
W
Fenrir
7,180
598
72
6
0
268,751
0
W
Neith
6,417
535
47
4
0
215,283
1
W
Sun Wukong
7,818
652
90
8
0
204,634
2
W
Ymir
6,554
546
57
5
0
247,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role