Player Matchup

Susano
Susano
EdwardEnigmaa
Susano
Level 15
God Stats
3W - 4L
1,489 SR
Queue Stats
46W - 47L
1,551 Elo+
Solo
Ra
Ra
LeonStClaire
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Solo
Chronos
Chronos
Olysibeko76-Olys
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,301 Elo+
Solo
Neith
Neith
TonyLoveBear
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,707 Elo+
Solo
Ymir
Ymir
regular362hobby
Ymir
Level 8
God Stats
0W - 1L
1,186 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Team Averages
Level 12
1,435 SR
1,497 Elo+

VS

Team Averages
Level 20
1,471 SR
1,473 Elo+
Cthulhu
Cthulhu
Foreverdashin
Cthulhu
Level 21
God Stats
6W - 2L
1,500 SR
Queue Stats
88W - 100L
1,384 Elo+
Solo
Tyr
Tyr
KobeRawlins
Tyr
Level 24
God Stats
1W - 1L
1,688 SR
Queue Stats
55W - 46L
1,691 Elo+
Solo
Tiamat
Tiamat
asasins2008
Tiamat
Level 11
God Stats
18W - 20L
1,330 SR
Queue Stats
35W - 51L
1,317 Elo+
Solo
Mercury
Mercury
denleaderp
Mercury
Level 28
God Stats
10W - 6L
1,678 SR
Queue Stats
140W - 152L
1,515 Elo+
Solo
Neith
Neith
vanessa_pau
Neith
Level 16
God Stats
4W - 4L
1,160 SR
Queue Stats
156W - 160L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,508
434
4,186
11,812
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 5 / 6
6,312
421
2,498
5,010
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 10 / 2
5,879
392
2,537
13,375
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
8 / 6 / 2
7,836
522
15,578
14,590
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 7 / 0
4,949
330
66
6,878
2,312

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 6 / 8
7,692
513
6,171
14,262
11,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 2 / 10
10,531
702
8,856
15,920
11,051
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
14
7 / 2 / 1
8,852
590
6,882
6,005
4,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
denleaderp
Mercury
16
8 / 0 / 3
10,202
680
5,771
7,109
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 4 / 10
8,811
587
8,446
9,048
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
12
Kills
32
33
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cthulhu
3
6
8
1.17
W
7
2
10
6
L
2
5
6
1
L
1
10
2
0.2
L
8
6
2
1.5
W
Tiamat
7
2
1
3.75
W
Mercury
denleaderp
Mercury
8
0
3
9.5
L
0
7
0
0
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
36,126
51,665
Taken
52,344
16,806
Mitigated
32,534
10,519
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,186
1,112
0
3,725
11,812
3,827
0
2,033
9,779
0
30,833
W
Cthulhu
6,171
843
600
2,296
14,262
11,093
652
2,178
11,934
20,050
0
W
8,856
1,391
0
6,849
15,920
11,051
383
819
15,101
76
73,481
L
2,498
450
186
86
5,010
1,441
113
1,004
4,006
14,096
0
L
2,537
1,039
0
1,144
13,375
3,904
120
4,702
8,673
17,061
0
L
15,578
9,143
0
5,378
14,590
5,322
302
3,395
11,195
0
46,856
W
Tiamat
6,882
303
0
1,104
6,005
4,399
2,144
554
5,451
42,278
0
W
Mercury
denleaderp
Mercury
5,771
3,509
0
0
7,109
2,459
413
47
7,062
0
64,789
L
66
0
0
0
6,878
2,312
168
1,995
4,883
6,526
0
W
8,446
2,885
0
2,221
9,048
3,532
1,835
1,503
7,545
0
40,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
46,088
172
Minions Killed
444
0
Camps Cleared
0
1,078,510
Distance Traveled
1,484,627
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,508
434
57
4
0
283,752
0
W
Cthulhu
7,692
513
28
2
0
277,482
6
W
Tyr
10,531
702
154
10
0
303,686
0
L
Ra
6,312
421
20
1
0
166,033
0
L
Chronos
5,879
392
26
2
0
227,081
0
L
Neith
7,836
522
57
4
0
228,113
0
W
Tiamat
8,852
590
84
6
0
280,131
0
W
Mercury
10,202
680
103
7
0
353,580
0
L
Ymir
4,949
330
12
1
0
173,531
1
W
Neith
8,811
587
75
5
0
269,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role