Player Matchup

Bastet
Bastet
Beattoo
Bastet
Level 26
God Stats
49W - 34L
1,675 SR
Queue Stats
129W - 135L
1,404 Elo+
Solo
Medusa
Medusa
Sahzade
Medusa
Level 22
God Stats
7W - 6L
1,500 SR
Queue Stats
28W - 38L
1,380 Elo+
Solo
Ymir
Ymir
Swish001
Ymir
Level 22
God Stats
3W - 0L
1,718 SR
Queue Stats
39W - 28L
1,605 Elo+
Solo
Merlin
Merlin
krimminn
Merlin
Level 20
God Stats
26W - 19L
1,699 SR
Queue Stats
106W - 95L
1,523 Elo+
Solo
Bellona
Bellona
ujinhuj
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,509 Elo+
Solo
Team Averages
Level 24
1,618 SR
1,484 Elo+

VS

Team Averages
Level 20
1,486 SR
1,464 Elo+
Chang'e
Chang'e
KillerJOQC
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,637 Elo+
Solo
Kukulkan
Kukulkan
TPTony
Kukulkan
Level 23
God Stats
0W - 4L
1,328 SR
Queue Stats
45W - 42L
1,255 Elo+
Solo
Yemoja
Yemoja
antropik62
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bellona
Bellona
oomononusi
Bellona
Level 15
God Stats
42W - 35L
1,603 SR
Queue Stats
295W - 311L
1,566 Elo+
Solo
Chernobog
Chernobog
pitio
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beattoo
Bastet
15
4 / 0 / 8
9,726
973
8,279
4,958
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Sahzade
Medusa
17
1 / 1 / 13
9,830
983
7,039
9,158
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
17
2 / 3 / 15
10,811
1,081
8,629
15,084
19,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
krimminn
Merlin
18
13 / 1 / 9
12,813
1,281
28,273
8,525
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bellona
ujinhuj
Bellona
16
2 / 1 / 15
9,901
990
12,957
12,861
10,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KillerJOQC
Chang'e
15
1 / 6 / 5
9,076
908
8,706
17,572
7,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TPTony
Kukulkan
15
2 / 4 / 2
9,153
915
10,639
12,654
5,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
antropik62
Yemoja
15
0 / 4 / 4
9,433
943
10,426
10,085
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
oomononusi
Bellona
15
1 / 3 / 3
8,896
890
7,664
18,776
22,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
pitio
Chernobog
15
2 / 5 / 2
9,254
925
6,047
11,351
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
22
Kills
6
6
Deaths
22
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
Beattoo
Bastet
4
0
8
8
L
Chang'e
KillerJOQC
Chang'e
1
6
5
0.58
W
Medusa
Sahzade
Medusa
1
1
13
7.5
W
Ymir
2
3
15
3.17
L
Kukulkan
TPTony
Kukulkan
2
4
2
0.75
L
Yemoja
antropik62
Yemoja
0
4
4
0.5
W
Merlin
krimminn
Merlin
13
1
9
17.5
L
Bellona
oomononusi
Bellona
1
3
3
0.83
L
Chernobog
pitio
Chernobog
2
5
2
0.6
W
Bellona
ujinhuj
Bellona
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,177
Damage
43,482
50,586
Taken
70,438
39,549
Mitigated
47,434
10,052
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Beattoo
Bastet
8,279
1,492
0
396
4,958
2,038
0
3,468
1,490
0
14,867
L
Chang'e
KillerJOQC
Chang'e
8,706
2,609
1,676
2,745
17,572
7,595
0
9,281
8,291
23,285
0
W
Medusa
Sahzade
Medusa
7,039
3,207
0
2,793
9,158
3,997
0
6,047
3,111
0
21,990
W
Ymir
8,629
907
183
2,050
15,084
19,049
0
8,924
6,160
26,827
0
L
Kukulkan
TPTony
Kukulkan
10,639
1,861
0
651
12,654
5,553
0
7,020
5,634
35,138
0
L
Yemoja
antropik62
Yemoja
10,426
1,487
2,157
1,000
10,085
7,518
0
5,854
4,231
18,958
0
W
Merlin
krimminn
Merlin
28,273
1,957
870
3,016
8,525
3,630
0
4,638
3,887
57,360
0
L
Bellona
oomononusi
Bellona
7,664
1,099
0
238
18,776
22,282
0
9,177
9,599
0
24,693
L
Chernobog
pitio
Chernobog
6,047
1,926
0
837
11,351
4,486
0
5,570
5,781
0
16,162
W
Bellona
ujinhuj
Bellona
12,957
4,851
0
744
12,861
10,835
0
6,694
6,167
0
26,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
45,812
189
Minions Killed
183
8
Camps Cleared
4
994,495
Distance Traveled
857,991
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,726
973
23
2
1
215,613
0
L
Chang'e
9,076
908
39
4
1
157,450
0
W
Medusa
9,830
983
31
3
0
200,531
0
W
Ymir
10,811
1,081
38
4
3
165,869
0
L
Kukulkan
9,153
915
63
6
1
165,170
0
L
Yemoja
9,433
943
17
2
0
176,402
2
W
Merlin
12,813
1,281
75
8
1
187,451
0
L
Bellona
8,896
890
26
3
0
182,828
1
L
Chernobog
9,254
925
38
4
2
176,141
2
W
Bellona
9,901
990
22
2
3
225,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role