Player Matchup

Vamana
Vamana
GrenRagnarok
Vamana
Level 22
God Stats
21W - 13L
1,664 SR
Queue Stats
29W - 21L
1,549 Elo+
Party 1
Hachiman
Hachiman
Krogstad2000
Hachiman
Level 69
God Stats
8W - 6L
1,512 SR
Queue Stats
378W - 270L
1,622 Elo+
Party 1
Ymir
Ymir
Krogstad98
Ymir
Level 28
God Stats
37W - 19L
1,565 SR
Queue Stats
163W - 133L
1,584 Elo+
Party 1
Ullr
Ullr
cptncuddles6x9
Ullr
Level 27
God Stats
12W - 5L
1,848 SR
Queue Stats
303W - 243L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
mortypot
Ah Puch
Level 66
God Stats
5W - 3L
1,826 SR
Queue Stats
181W - 144L
1,549 Elo+
Party 1
Team Averages
Level 42
1,683 SR
1,583 Elo+

VS

Team Averages
Level 68
1,583 SR
1,542 Elo+
Izanami
Izanami
Te__Mulluela
Izanami
Level 28
God Stats
4W - 4L
1,230 SR
Queue Stats
32W - 26L
1,513 Elo+
Party 2
Tyr
Tyr
Yαrudi
Tyr
Level 17
God Stats
12W - 3L
1,500 SR
Queue Stats
207W - 69L
1,819 Elo+
Party 3
Ra
Ra
ZIMX11
Ra
Level 125
God Stats
3W - 0L
1,680 SR
Queue Stats
163W - 107L
1,708 Elo+
Party 3
Arachne
Arachne
sayonarazorrita
Arachne
Level 125
God Stats
8W - 4L
2,003 SR
Queue Stats
219W - 211L
1,448 Elo+
Party 2
Geb
Geb
wilesy24
Geb
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 83L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 2 / 2
8,322
438
7,364
15,288
14,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
Krogstad2000
Hachiman
15
1 / 5 / 1
8,327
438
7,294
14,308
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 4
8,452
445
5,219
14,850
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 7 / 0
8,566
451
5,986
18,668
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
mortypot
Ah Puch
14
1 / 5 / 1
8,315
438
12,527
11,335
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Te__Mulluela
Izanami
18
6 / 1 / 7
11,509
606
12,913
9,013
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
19
3 / 0 / 5
11,258
593
14,466
15,686
14,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
16
3 / 1 / 4
9,551
503
10,498
10,153
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 5
9,726
512
4,496
11,079
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 7
9,733
512
11,686
14,570
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
22
22
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
2
2
1
L
Hachiman
Krogstad2000
Hachiman
1
5
1
0.3
L
1
3
4
1
W
Izanami
Te__Mulluela
Izanami
6
1
7
9.5
W
Tyr
3
0
5
5.5
W
Ra
3
1
4
5
L
1
7
0
0.14
L
Ah Puch
mortypot
Ah Puch
1
5
1
0.3
W
5
1
5
7.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,390
Damage
54,059
74,449
Taken
60,501
41,841
Mitigated
38,290
19,303
Healing
24,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
7,364
3,075
0
6,516
15,288
14,184
744
1,754
13,458
5,931
42,444
L
Hachiman
Krogstad2000
Hachiman
7,294
3,297
0
4,386
14,308
4,562
0
4,255
10,029
0
66,131
L
5,219
472
0
1,620
14,850
11,871
0
4,394
10,338
27,535
0
W
Izanami
Te__Mulluela
Izanami
12,913
8,912
0
3,515
9,013
3,141
4,196
773
8,240
0
90,599
W
Tyr
14,466
1,976
0
8,112
15,686
14,293
117
4,931
10,103
145
93,334
W
Ra
10,498
906
924
3,868
10,153
4,403
0
4,791
4,903
73,054
0
L
5,986
2,654
0
4,199
18,668
7,030
0
4,817
13,639
0
57,646
L
Ah Puch
mortypot
Ah Puch
12,527
102
0
2,582
11,335
4,194
0
6,354
4,664
55,266
0
W
4,496
3,392
0
6,454
11,079
4,564
0
3,684
7,311
0
51,841
W
11,686
1,281
0
1,426
14,570
11,889
0
4,448
9,822
42,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
51,777
449
Minions Killed
646
0
Camps Cleared
0
1,597,629
Distance Traveled
1,844,957
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,322
438
89
5
0
311,313
0
L
Hachiman
8,327
438
111
6
0
299,839
3
L
Ymir
8,452
445
47
2
0
341,174
0
W
Izanami
11,509
606
169
9
0
333,860
3
W
Tyr
11,258
593
176
9
0
410,956
2
W
Ra
9,551
503
151
8
0
372,531
2
L
Ullr
8,566
451
105
6
0
321,120
3
L
Ah Puch
8,315
438
97
5
0
324,183
4
W
Arachne
9,726
512
91
5
0
352,559
2
W
Geb
9,733
512
59
3
0
375,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role