Player Matchup

Izanami
Izanami
Artaniel45
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,361 Elo+
Party 2
Janus
Janus
EsTeBaNc0
Janus
Level 29
God Stats
24W - 24L
1,599 SR
Queue Stats
173W - 217L
1,469 Elo+
Solo
Susano
Susano
GtuSkafeil
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,420 Elo+
Party 2
Fafnir
Fafnir
SetEsrt
Fafnir
Level 17
God Stats
0W - 1L
1,721 SR
Queue Stats
4W - 3L
1,642 Elo+
Party 2
Artemis
Artemis
飘逸的芒果
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,418 Elo+

VS

Team Averages
Level 19
1,549 SR
1,456 Elo+
Chang'e
Chang'e
ISleepyDemonI
Chang'e
Level 38
God Stats
6W - 10L
1,316 SR
Queue Stats
188W - 199L
1,428 Elo+
Party 1
Anhur
Anhur
Shimasus
Anhur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TaraXV
Sun Wukong
Level 7
God Stats
10W - 6L
1,814 SR
Queue Stats
18W - 13L
1,538 Elo+
Party 1
Artemis
Artemis
VlodamirPatrik
Artemis
Level 28
God Stats
23W - 15L
1,613 SR
Queue Stats
197W - 210L
1,405 Elo+
Solo
Nemesis
Nemesis
YogTheTripod
Nemesis
Level 17
God Stats
18W - 19L
1,500 SR
Queue Stats
130W - 146L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artaniel45
Izanami
8
0 / 6 / 1
5,140
395
2,143
7,598
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
EsTeBaNc0
Janus
14
4 / 2 / 0
7,804
600
8,199
5,992
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
GtuSkafeil
Susano
8
1 / 5 / 1
5,460
420
2,130
8,745
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
SetEsrt
Fafnir
8
0 / 1 / 2
6,066
467
3,567
7,899
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 6 / 0
5,860
451
4,723
8,172
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 3 / 4
7,019
540
4,966
8,256
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Shimasus
Anhur
11
4 / 3 / 6
6,784
522
5,366
8,266
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TaraXV
Sun Wukong
12
7 / 0 / 3
7,361
566
7,768
9,730
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 2 / 6
7,195
553
5,053
7,246
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
YogTheTripod
Nemesis
13
4 / 1 / 2
7,490
576
1,711
6,054
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
20
20
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Artaniel45
Izanami
0
6
1
0.08
L
Janus
EsTeBaNc0
Janus
4
2
0
2
L
Susano
GtuSkafeil
Susano
1
5
1
0.3
W
Chang'e
1
3
4
1
L
Fafnir
SetEsrt
Fafnir
0
1
2
1
W
Anhur
Shimasus
Anhur
4
3
6
2.33
W
Sun Wukong
TaraXV
Sun Wukong
7
0
3
8.5
W
4
2
6
3.5
W
Nemesis
YogTheTripod
Nemesis
4
1
2
5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,762
Damage
24,864
38,406
Taken
39,552
13,454
Mitigated
15,593
8,573
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Artaniel45
Izanami
2,143
1,619
0
1,447
7,598
1,638
108
0
7,448
0
24,998
L
Janus
EsTeBaNc0
Janus
8,199
355
0
695
5,992
2,089
0
2,277
3,715
54,932
0
L
Susano
GtuSkafeil
Susano
2,130
288
0
2,305
8,745
2,250
0
814
7,881
0
15,979
W
Chang'e
4,966
644
675
3,785
8,256
2,897
115
3,897
4,197
47,654
0
L
Fafnir
SetEsrt
Fafnir
3,567
806
0
1,968
7,899
5,596
104
1,017
6,607
11,279
0
W
Anhur
Shimasus
Anhur
5,366
1,842
0
2,391
8,266
2,276
1,670
998
7,208
0
20,651
W
Sun Wukong
TaraXV
Sun Wukong
7,768
1,922
0
3,848
9,730
5,558
596
2,400
7,330
0
27,259
W
5,053
2,430
0
3,208
7,246
2,196
2,194
2,025
5,155
0
27,057
W
Nemesis
YogTheTripod
Nemesis
1,711
762
0
67
6,054
2,666
0
2,048
3,896
0
44,845
L
4,723
2,218
0
2,158
8,172
1,881
84
858
7,289
0
18,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
35,849
213
Minions Killed
334
0
Camps Cleared
0
1,119,382
Distance Traveled
1,152,230
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,140
395
33
3
0
205,997
0
L
Janus
7,804
600
103
8
0
236,941
4
L
Susano
5,460
420
28
2
0
237,489
0
W
Chang'e
7,019
540
92
7
0
224,101
6
L
Fafnir
6,066
467
14
1
0
254,645
2
W
Anhur
6,784
522
42
3
0
196,351
5
W
Sun Wukong
7,361
566
44
3
0
245,038
2
W
Artemis
7,195
553
60
5
0
210,349
2
W
Nemesis
7,490
576
96
7
0
276,391
0
L
Artemis
5,860
451
35
3
0
184,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role