Player Matchup

Chang'e
Chang'e
Astrea7
Chang'e
Level 47
God Stats
15W - 19L
1,457 SR
Queue Stats
106W - 111L
1,584 Elo+
Solo
Merlin
Merlin
Azuromus
Merlin
Level 156
God Stats
108W - 95L
1,535 SR
Queue Stats
547W - 553L
1,498 Elo+
Solo
Anhur
Anhur
K0BAH
Anhur
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 94L
1,634 Elo+
Solo
Thanatos
Thanatos
SubmissiveEgirl
Thanatos
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 16L
1,718 Elo+
Solo
Khepri
Khepri
tvizzle
Khepri
Level 44
God Stats
27W - 28L
1,510 SR
Queue Stats
438W - 474L
1,467 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,580 Elo+

VS

Team Averages
Level 97
1,470 SR
1,503 Elo+
Sol
Sol
Ny4rum1
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
SupahMario
Nox
Level 124
God Stats
41W - 45L
1,505 SR
Queue Stats
315W - 353L
1,486 Elo+
Party 2
Awilix
Awilix
eazyduzit1234
Awilix
Level 109
God Stats
5W - 15L
1,411 SR
Queue Stats
276W - 246L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
xXTheClayXx
Jormungandr
Level 80
God Stats
5W - 6L
1,434 SR
Queue Stats
135W - 121L
1,500 Elo+
Party 2
Kali
Kali
歡huan
Kali
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Astrea7
Chang'e
16
0 / 0 / 13
9,273
927
9,597
6,743
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Azuromus
Merlin
16
3 / 0 / 8
10,172
1,017
5,889
3,191
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
K0BAH
Anhur
16
1 / 0 / 10
9,567
957
6,566
4,162
1,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
12 / 1 / 5
11,922
1,192
20,088
12,123
5,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
tvizzle
Khepri
15
1 / 1 / 9
10,188
1,019
5,149
9,243
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 3 / 1
9,232
923
9,310
7,697
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 1
8,685
869
3,147
4,864
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 2
8,537
854
5,884
8,440
2,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
xXTheClayXx
Jormungandr
15
1 / 7 / 0
8,934
893
8,422
18,424
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
歡huan
Kali
14
0 / 3 / 2
8,810
881
5,733
11,590
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
17
Kills
2
2
Deaths
17
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Astrea7
Chang'e
0
0
13
6.5
W
Merlin
Azuromus
Merlin
3
0
8
7
W
Anhur
K0BAH
Anhur
1
0
10
6
L
Sol
1
3
1
0.5
W
Thanatos
12
1
5
14.5
L
0
2
1
0.25
L
0
2
2
0.5
W
Khepri
tvizzle
Khepri
1
1
9
5.5
L
Jormungandr
xXTheClayXx
Jormungandr
1
7
0
0.14
L
Kali
歡huan
Kali
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,289
Damage
32,496
35,462
Taken
51,015
19,622
Mitigated
21,912
21,617
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Astrea7
Chang'e
9,597
1,084
3,457
3,318
6,743
2,518
0
3,514
3,107
21,913
0
W
Merlin
Azuromus
Merlin
5,889
177
0
727
3,191
1,300
0
2,364
660
38,461
0
W
Anhur
K0BAH
Anhur
6,566
2,331
0
743
4,162
1,841
0
3,536
551
0
25,391
L
Sol
9,310
747
0
1,270
7,697
1,127
0
2,049
5,526
30,146
0
W
Thanatos
20,088
6,535
0
9,994
12,123
5,010
0
6,075
5,948
0
27,748
L
3,147
327
0
0
4,864
1,347
0
1,352
3,434
17,749
0
L
5,884
2,415
0
0
8,440
2,624
0
4,533
3,631
0
11,512
W
Khepri
tvizzle
Khepri
5,149
426
1,496
1,882
9,243
8,953
0
4,836
4,317
14,722
0
L
Jormungandr
xXTheClayXx
Jormungandr
8,422
1,369
0
692
18,424
13,570
0
6,625
11,266
31,267
0
L
Kali
歡huan
Kali
5,733
2,196
0
1,813
11,590
3,244
0
4,768
6,498
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
44,198
211
Minions Killed
210
8
Camps Cleared
8
1,013,361
Distance Traveled
950,619
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,273
927
42
4
0
212,326
2
W
Merlin
10,172
1,017
79
8
2
218,424
1
W
Anhur
9,567
957
57
6
1
162,611
0
L
Sol
9,232
923
55
6
0
188,986
2
W
Thanatos
11,922
1,192
11
1
4
226,879
0
L
Nox
8,685
869
45
5
2
183,952
2
L
Awilix
8,537
854
16
2
0
213,417
0
W
Khepri
10,188
1,019
22
2
1
193,121
0
L
Jormungandr
8,934
893
57
6
2
188,364
0
L
Kali
8,810
881
37
4
4
175,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role