Player Matchup

Cupid
Cupid
PersonalZeus511
Cupid
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 209L
1,446 Elo+
Solo
Guan Yu
Guan Yu
RyuDojima
Guan Yu
Level 82
God Stats
11W - 11L
1,427 SR
Queue Stats
125W - 130L
1,469 Elo+
Party 2
Bacchus
Bacchus
YT-Klax
Bacchus
Level 117
God Stats
13W - 6L
1,428 SR
Queue Stats
1,607W - 1,648L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
bypolarbear21
Zhong Kui
Level 128
God Stats
41W - 48L
1,720 SR
Queue Stats
265W - 292L
1,550 Elo+
Party 2
Awilix
Awilix
riyaz_
Awilix
Level 128
God Stats
36W - 28L
1,538 SR
Queue Stats
1,210W - 1,222L
1,530 Elo+
Party 2
Team Averages
Level 115
1,523 SR
1,489 Elo+

VS

Team Averages
Level 90
1,412 SR
1,420 Elo+
Chaac
Chaac
AlphaSimp420
Chaac
Level 109
God Stats
1W - 5L
1,246 SR
Queue Stats
63W - 99L
1,444 Elo+
Party 3
Vamana
Vamana
BigDaddyCheese93
Vamana
Level 115
God Stats
52W - 56L
1,393 SR
Queue Stats
402W - 548L
1,439 Elo+
Party 3
Sobek
Sobek
Justwolfeh
Sobek
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 133L
1,508 Elo+
Party 1
Anhur
Anhur
NotRyann
Anhur
Level 4
God Stats
1W - 2L
1,326 SR
Queue Stats
14W - 25L
1,231 Elo+
Party 1
Janus
Janus
OP_RAGE_
Janus
Level 100
God Stats
3W - 6L
1,594 SR
Queue Stats
126W - 151L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 14
12,804
582
28,281
19,933
9,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
RyuDojima
Guan Yu
17
5 / 2 / 14
11,609
528
13,422
24,769
30,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
YT-Klax
Bacchus
15
8 / 1 / 18
11,355
516
11,188
19,680
22,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
bypolarbear21
Zhong Kui
17
9 / 3 / 11
11,760
535
24,449
25,263
18,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
riyaz_
Awilix
16
8 / 4 / 12
11,421
519
14,258
15,711
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
10,357
471
14,177
27,818
22,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 5
9,306
423
9,577
25,271
10,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
13
2 / 8 / 3
9,089
413
8,072
22,399
25,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
NotRyann
Anhur
11
0 / 11 / 2
7,333
333
4,589
15,820
5,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
OP_RAGE_
Janus
14
2 / 10 / 7
9,287
422
13,730
14,977
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
31
42
Kills
11
11
Deaths
42
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
2
7
5
0.64
L
Sobek
2
8
3
0.44
L
Anhur
NotRyann
Anhur
0
11
2
0.09
L
Janus
OP_RAGE_
Janus
2
10
7
0.55
W
12
1
14
19
W
Guan Yu
RyuDojima
Guan Yu
5
2
14
6
W
Bacchus
YT-Klax
Bacchus
8
1
18
17
W
Zhong Kui
bypolarbear21
Zhong Kui
9
3
11
4.83
W
Awilix
riyaz_
Awilix
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,598
Damage
50,145
105,356
Taken
106,285
87,412
Mitigated
70,074
53,609
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,177
2,479
0
13,207
27,818
22,184
0
9,960
17,858
0
48,182
L
9,577
4,036
0
6,123
25,271
10,924
0
7,349
17,922
0
44,710
L
Sobek
8,072
853
0
3,798
22,399
25,721
105
6,142
16,257
25,179
0
L
Anhur
NotRyann
Anhur
4,589
2,624
0
547
15,820
5,460
29
5,568
10,252
0
20,492
L
Janus
OP_RAGE_
Janus
13,730
605
0
927
14,977
5,785
0
6,618
8,359
46,124
0
W
28,281
19,096
573
12,671
19,933
9,479
7,444
4,729
14,959
0
106,610
W
Guan Yu
RyuDojima
Guan Yu
13,422
2,267
8,859
13,048
24,769
30,528
210
4,082
20,024
0
62,788
W
Bacchus
YT-Klax
Bacchus
11,188
1,251
0
5,560
19,680
22,410
204
2,980
15,292
26,663
0
W
Zhong Kui
bypolarbear21
Zhong Kui
24,449
2,856
0
11,918
25,263
18,162
1,411
4,676
18,545
73,366
0
W
Awilix
riyaz_
Awilix
14,258
4,978
0
980
15,711
6,833
215
4,231
11,256
0
71,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,949
Gold Earned
45,372
536
Minions Killed
270
0
Camps Cleared
0
2,041,874
Distance Traveled
1,821,348
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,357
471
58
3
0
336,489
2
L
Vamana
9,306
423
69
3
0
433,051
2
L
Sobek
9,089
413
31
1
0
390,459
2
L
Anhur
7,333
333
33
2
0
308,466
0
L
Janus
9,287
422
79
4
0
352,883
3
W
Cupid
12,804
582
158
7
0
372,498
1
W
Guan Yu
11,609
528
138
6
0
417,724
3
W
Bacchus
11,355
516
17
1
0
438,766
3
W
Zhong Kui
11,760
535
107
5
0
367,118
1
W
Awilix
11,421
519
116
5
0
445,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role