Player Matchup

Neith
Neith
Exvrage
Neith
Level 13
God Stats
3W - 3L
1,595 SR
Queue Stats
34W - 35L
1,494 Elo+
Solo
Thanatos
Thanatos
Florschach
Thanatos
Level 28
God Stats
2W - 2L
1,490 SR
Queue Stats
134W - 144L
1,517 Elo+
Solo
Odin
Odin
Gilraen7
Odin
Level 28
God Stats
8W - 3L
1,756 SR
Queue Stats
91W - 82L
1,506 Elo+
Solo
Scylla
Scylla
Kikor2001
Scylla
Level 26
God Stats
5W - 3L
1,655 SR
Queue Stats
84W - 73L
1,598 Elo+
Solo
Ares
Ares
Pandanemiya
Ares
Level 27
God Stats
5W - 1L
1,703 SR
Queue Stats
119W - 71L
1,505 Elo+
Solo
Team Averages
Level 24
1,640 SR
1,524 Elo+

VS

Team Averages
Level 19
1,493 SR
1,584 Elo+
Anhur
Anhur
MrVegas93
Anhur
Level 8
God Stats
1W - 5L
1,274 SR
Queue Stats
7W - 10L
1,507 Elo+
Solo
Odin
Odin
NXDDream
Odin
Level 14
God Stats
0W - 2L
1,691 SR
Queue Stats
4W - 3L
1,668 Elo+
Party 1
Fenrir
Fenrir
NyDuSPR0
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,668 Elo+
Party 1
Tiamat
Tiamat
R0X1T1
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,473 Elo+
Solo
Ymir
Ymir
Statick160
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 76L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exvrage
Neith
17
6 / 6 / 12
11,376
495
16,792
15,754
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Florschach
Thanatos
20
6 / 4 / 4
12,063
524
8,469
20,584
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
19
6 / 2 / 11
12,518
544
11,393
14,869
14,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Kikor2001
Scylla
19
5 / 2 / 7
12,192
530
13,827
12,738
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 11
11,133
484
9,633
19,709
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrVegas93
Anhur
14
1 / 6 / 4
9,244
402
6,158
11,096
3,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
15
4 / 5 / 2
10,265
446
9,028
14,784
17,098
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
NyDuSPR0
Fenrir
18
10 / 6 / 3
12,337
536
15,219
22,878
9,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
R0X1T1
Tiamat
17
2 / 4 / 2
10,492
456
5,742
13,523
7,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 9
9,151
398
7,988
20,867
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
27
Kills
17
18
Deaths
28
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Exvrage
Neith
6
6
12
2
W
Thanatos
Florschach
Thanatos
6
4
4
2
W
Odin
6
2
11
5.75
W
Scylla
Kikor2001
Scylla
5
2
7
4.25
L
Anhur
MrVegas93
Anhur
1
6
4
0.5
L
Odin
4
5
2
1
L
Fenrir
NyDuSPR0
Fenrir
10
6
3
1.92
W
4
4
11
2.38
L
Tiamat
R0X1T1
Tiamat
2
4
2
0.75
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,114
Damage
44,135
83,654
Taken
83,148
49,605
Mitigated
57,405
34,408
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Exvrage
Neith
16,792
7,919
195
5,156
15,754
5,625
411
3,480
12,249
0
73,191
W
Thanatos
Florschach
Thanatos
8,469
2,774
0
17,718
20,584
8,204
0
2,390
18,169
0
105,142
W
Odin
11,393
1,863
0
4,456
14,869
14,842
98
2,566
11,978
0
58,577
W
Scylla
Kikor2001
Scylla
13,827
1,780
0
2,526
12,738
4,365
92
3,749
8,964
90,303
0
L
Anhur
MrVegas93
Anhur
6,158
2,122
0
31
11,096
3,932
420
4,197
6,815
0
47,504
L
Odin
9,028
2,727
0
386
14,784
17,098
794
2,312
11,982
0
51,289
L
Fenrir
NyDuSPR0
Fenrir
15,219
3,739
0
7,564
22,878
9,842
0
5,085
17,591
0
95,772
W
9,633
706
605
3,752
19,709
16,569
0
6,154
13,480
30,680
0
L
Tiamat
R0X1T1
Tiamat
5,742
1,621
0
2,631
13,523
7,668
1,797
4,132
9,171
59,374
0
L
7,988
1,912
0
1,657
20,867
18,865
162
7,220
13,441
31,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,282
Gold Earned
51,489
618
Minions Killed
442
0
Camps Cleared
0
2,101,945
Distance Traveled
1,912,474
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,376
495
134
6
0
372,951
2
W
Thanatos
12,063
524
158
7
0
404,731
1
W
Odin
12,518
544
126
5
0
446,416
2
W
Scylla
12,192
530
169
7
0
439,544
11
L
Anhur
9,244
402
74
3
0
379,196
3
L
Odin
10,265
446
90
4
0
357,020
0
L
Fenrir
12,337
536
122
5
0
414,671
0
W
Ares
11,133
484
31
1
0
438,303
12
L
Tiamat
10,492
456
120
5
0
382,899
4
L
Ymir
9,151
398
36
2
0
378,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role