Player Matchup

Thor
Thor
ImakeppSandvich
Thor
Level 26
God Stats
13W - 7L
1,469 SR
Queue Stats
70W - 45L
1,471 Elo+
Party 1
Scylla
Scylla
PokeyWriter5906
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 105L
1,253 Elo+
Solo
Ao Kuang
Ao Kuang
bigboythefirst
Ao Kuang
Level 17
God Stats
7W - 1L
1,802 SR
Queue Stats
30W - 14L
1,489 Elo+
Party 1
Tiamat
Tiamat
jota33
Tiamat
Level 8
God Stats
7W - 13L
1,256 SR
Queue Stats
39W - 53L
1,200 Elo+
Solo
Jormungandr
Jormungandr
mJormungandr
Jormungandr
Level 13
God Stats
38W - 30L
1,516 SR
Queue Stats
63W - 59L
1,424 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,367 Elo+

VS

Team Averages
Level 10
1,398 SR
1,323 Elo+
Guan Yu
Guan Yu
OverThree959
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Kukulkan
Kukulkan
TheSwissAngel
Kukulkan
Level 8
God Stats
2W - 5L
1,474 SR
Queue Stats
19W - 20L
1,325 Elo+
Solo
Hachiman
Hachiman
ZINTPlay
Hachiman
Level 13
God Stats
7W - 4L
1,315 SR
Queue Stats
18W - 12L
1,340 Elo+
Solo
Persephone
Persephone
alessadrax
Persephone
Level 10
God Stats
21W - 19L
1,573 SR
Queue Stats
91W - 80L
1,400 Elo+
Solo
Medusa
Medusa
crazy-vanka4
Medusa
Level 16
God Stats
0W - 1L
1,129 SR
Queue Stats
23W - 41L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 19
12,308
1,231
14,853
10,902
6,349
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 21
9,689
969
1,387
6,464
2,286
Ao Kuang
20
24 / 2 / 18
14,307
1,431
40,624
22,591
10,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
jota33
Tiamat
17
5 / 1 / 17
11,173
1,117
12,830
9,643
8,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
mJormungandr
Jormungandr
19
6 / 1 / 27
11,856
1,186
14,283
12,225
10,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OverThree959
Guan Yu
16
1 / 13 / 7
9,658
966
8,978
23,415
25,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TheSwissAngel
Kukulkan
15
3 / 10 / 2
10,223
1,022
10,631
16,091
6,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ZINTPlay
Hachiman
15
2 / 10 / 3
9,233
923
12,954
17,175
6,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
alessadrax
Persephone
15
2 / 3 / 4
9,593
959
9,500
12,433
4,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
1 / 12 / 4
9,386
939
8,977
22,025
9,174
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
29
47
Kills
9
9
Deaths
48
102
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
1
19
21.5
L
Guan Yu
OverThree959
Guan Yu
1
13
7
0.35
W
0
4
21
2.63
L
Kukulkan
TheSwissAngel
Kukulkan
3
10
2
0.4
L
Hachiman
ZINTPlay
Hachiman
2
10
3
0.35
L
Persephone
alessadrax
Persephone
2
3
4
1.33
W
Ao Kuang
24
2
18
16.5
L
Medusa
1
12
4
0.25
W
Tiamat
jota33
Tiamat
5
1
17
13.5
W
Jormungandr
mJormungandr
Jormungandr
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,977
Damage
51,040
61,825
Taken
91,139
38,298
Mitigated
51,010
17,476
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,853
3,003
479
864
10,902
6,349
0
2,887
7,965
0
27,642
L
Guan Yu
OverThree959
Guan Yu
8,978
2,667
595
3,742
23,415
25,111
0
18,325
5,090
0
15,420
W
1,387
790
0
0
6,464
2,286
0
2,610
3,704
2,472
0
L
Kukulkan
TheSwissAngel
Kukulkan
10,631
1,454
0
0
16,091
6,034
0
12,703
3,388
26,583
0
L
Hachiman
ZINTPlay
Hachiman
12,954
5,457
0
1,016
17,175
6,313
0
12,452
4,723
0
26,850
L
Persephone
alessadrax
Persephone
9,500
1,733
0
277
12,433
4,378
0
10,022
2,409
21,982
0
W
Ao Kuang
40,624
17,051
0
13,943
22,591
10,627
0
5,065
17,351
47,454
0
L
Medusa
8,977
4,505
0
1,168
22,025
9,174
0
15,621
6,404
0
22,607
W
Tiamat
jota33
Tiamat
12,830
422
0
2,190
9,643
8,644
0
3,736
5,827
35,638
0
W
Jormungandr
mJormungandr
Jormungandr
14,283
2,915
0
0
12,225
10,392
0
5,833
6,242
38,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,333
Gold Earned
48,093
162
Minions Killed
132
3
Camps Cleared
4
933,961
Distance Traveled
801,914
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,308
1,231
32
3
0
183,618
1
L
Guan Yu
9,658
966
17
2
0
162,537
1
W
Scylla
9,689
969
0
0
0
143,231
1
L
Kukulkan
10,223
1,022
37
4
0
156,540
0
L
Hachiman
9,233
923
21
2
3
170,728
0
L
Persephone
9,593
959
29
3
0
160,072
0
W
Ao Kuang
14,307
1,431
13
1
2
197,489
1
L
Medusa
9,386
939
28
3
1
152,037
0
W
Tiamat
11,173
1,117
61
6
0
214,036
0
W
Jormungandr
11,856
1,186
56
6
1
195,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role