Player Matchup

Ravana
Ravana
ChubbyPolarBear
Ravana
Level 57
God Stats
9W - 4L
1,620 SR
Queue Stats
133W - 135L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
Peligro UK
Guan Yu
Level 120
God Stats
11W - 5L
1,488 SR
Queue Stats
677W - 647L
1,479 Elo+
Party 1
Anhur
Anhur
Piervi3002
Anhur
Level 45
God Stats
3W - 5L
1,179 SR
Queue Stats
286W - 282L
1,423 Elo+
Solo
Khepri
Khepri
cute_Lemon1
Khepri
Level 57
God Stats
15W - 16L
1,660 SR
Queue Stats
937W - 853L
1,452 Elo+
Solo
The Morrigan
The Morrigan
joshprozy
The Morrigan
Level 93
God Stats
3W - 5L
1,170 SR
Queue Stats
262W - 252L
1,425 Elo+
Solo
Team Averages
Level 74
1,423 SR
1,442 Elo+

VS

Team Averages
Level 86
1,545 SR
1,505 Elo+
King Arthur
King Arthur
IBluelightI
King Arthur
Level 129
God Stats
4W - 5L
1,681 SR
Queue Stats
143W - 116L
1,564 Elo+
Solo
Nu Wa
Nu Wa
Onetha_Bijistar
Nu Wa
Level 68
God Stats
27W - 28L
1,545 SR
Queue Stats
140W - 145L
1,482 Elo+
Solo
Izanami
Izanami
Te__Mulluela
Izanami
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 26L
1,556 Elo+
Party 2
Arachne
Arachne
chete223
Arachne
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 64L
1,463 Elo+
Solo
Sobek
Sobek
sayonarazorrita
Sobek
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 211L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,900
536
2,151
5,002
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Peligro UK
Guan Yu
13
5 / 0 / 2
7,469
679
6,169
5,933
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
10
2 / 0 / 1
5,568
506
4,989
5,893
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
1 / 0 / 3
5,525
502
2,339
6,295
2,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
joshprozy
The Morrigan
11
3 / 1 / 2
6,287
572
5,840
6,184
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IBluelightI
King Arthur
5
0 / 2 / 0
4,354
396
1,071
4,138
1,000
Boots

Boots

+6%
Movement Speed

9
1 / 4 / 1
5,338
485
5,261
6,755
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Te__Mulluela
Izanami
9
0 / 1 / 0
5,236
476
4,608
4,970
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
chete223
Arachne
8
1 / 4 / 0
4,991
454
4,158
7,538
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 0
5,263
478
3,336
8,433
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
King Arthur
IBluelightI
King Arthur
0
2
0
0
L
1
4
1
0.38
W
Guan Yu
Peligro UK
Guan Yu
5
0
2
6
W
Anhur
2
0
1
2.5
L
Izanami
Te__Mulluela
Izanami
0
1
0
0
L
Arachne
chete223
Arachne
1
4
0
0.25
W
Khepri
1
0
3
2.5
W
The Morrigan
joshprozy
The Morrigan
3
1
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,488
Damage
18,434
29,307
Taken
31,834
11,931
Mitigated
11,902
13,836
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,151
380
0
2,488
5,002
1,455
0
1,112
3,782
0
34,322
L
King Arthur
IBluelightI
King Arthur
1,071
170
0
1,090
4,138
1,000
0
261
3,738
0
11,854
L
5,261
1,462
66
1,006
6,755
1,810
0
2,229
4,241
23,731
0
W
Guan Yu
Peligro UK
Guan Yu
6,169
526
0
2,880
5,933
4,427
356
837
4,940
0
44,359
W
Anhur
4,989
2,483
0
3,318
5,893
1,719
0
1,553
4,320
0
29,117
L
Izanami
Te__Mulluela
Izanami
4,608
2,865
0
1,547
4,970
2,225
96
1,704
3,235
0
39,202
L
Arachne
chete223
Arachne
4,158
2,896
0
538
7,538
3,280
0
1,462
5,909
0
24,791
W
Khepri
2,339
476
0
2,186
6,295
2,574
0
1,706
4,569
14,969
0
W
The Morrigan
joshprozy
The Morrigan
5,840
1,421
0
2,964
6,184
1,756
340
2,849
3,099
39,805
0
L
3,336
107
0
3,344
8,433
3,587
0
2,267
6,074
12,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
25,182
330
Minions Killed
212
0
Camps Cleared
0
1,048,763
Distance Traveled
853,375
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,900
536
80
7
0
229,944
2
L
King Arthur
4,354
396
26
2
0
73,177
0
L
Nu Wa
5,338
485
41
4
0
189,454
0
W
Guan Yu
7,469
679
98
9
0
201,789
0
W
Anhur
5,568
506
69
6
0
197,093
0
L
Izanami
5,236
476
83
8
0
172,592
1
L
Arachne
4,991
454
45
4
0
215,092
1
W
Khepri
5,525
502
15
1
0
233,721
1
W
The Morrigan
6,287
572
68
6
0
186,216
3
L
Sobek
5,263
478
17
2
0
203,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role