Player Matchup

Cabrakan
Cabrakan
ChinaBerryYou
Cabrakan
Level 147
God Stats
6W - 3L
1,559 SR
Queue Stats
772W - 349L
1,736 Elo+
Party 2
Kali
Kali
Terest
Kali
Level 149
God Stats
6W - 1L
1,720 SR
Queue Stats
880W - 411L
1,743 Elo+
Party 2
Chang'e
Chang'e
xX720Bl4Z3N1GXx
Chang'e
Level 104
God Stats
12W - 2L
1,833 SR
Queue Stats
577W - 259L
1,701 Elo+
Party 2
Team Averages
Level 133
1,704 SR
1,727 Elo+

VS

Team Averages
Level 93
1,566 SR
1,598 Elo+
Tiamat
Tiamat
KirbyDaCat
Tiamat
Level 130
God Stats
1W - 3L
1,586 SR
Queue Stats
244W - 173L
1,612 Elo+
Party 1
Tyr
Tyr
SOCKPUPPETBOIIII
Tyr
Level 8
God Stats
2W - 2L
1,612 SR
Queue Stats
7W - 11L
1,582 Elo+
Party 1
Merlin
Merlin
SonofZeus77
Merlin
Level 141
God Stats
8W - 6L
1,500 SR
Queue Stats
441W - 278L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChinaBerryYou
Cabrakan
13
3 / 0 / 11
10,032
772
7,404
14,490
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
Terest
Kali
13
8 / 0 / 5
10,155
781
8,410
13,124
9,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 10
9,380
722
7,603
8,331
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KirbyDaCat
Tiamat
9
0 / 7 / 0
7,288
561
6,841
8,868
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
7,376
567
4,964
12,161
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
10
0 / 5 / 0
7,378
568
6,914
7,352
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChinaBerryYou
Cabrakan
3
0
11
8.5
L
Tiamat
KirbyDaCat
Tiamat
0
7
0
0
L
0
3
0
0
L
Merlin
0
5
0
0
W
Kali
Terest
Kali
8
0
5
10.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
18,719
35,945
Taken
28,381
25,955
Mitigated
15,503
22,045
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChinaBerryYou
Cabrakan
7,404
984
0
4,598
14,490
13,696
415
3,673
10,340
23,837
0
L
Tiamat
KirbyDaCat
Tiamat
6,841
1,021
0
1,306
8,868
5,416
48
4,674
4,194
26,302
0
L
4,964
495
0
2,963
12,161
7,908
0
6,845
5,316
0
19,242
L
Merlin
6,914
416
0
650
7,352
2,179
0
3,557
3,795
33,793
0
W
Kali
Terest
Kali
8,410
4,762
0
6,278
13,124
9,167
1,031
4,319
8,042
0
46,284
W
7,603
587
5,929
5,240
8,331
3,092
873
5,068
2,933
39,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
22,042
168
Minions Killed
123
0
Camps Cleared
0
810,362
Distance Traveled
747,369
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,032
772
35
3
0
241,835
3
L
Tiamat
7,288
561
43
3
0
219,773
4
L
Tyr
7,376
567
34
3
0
277,847
0
L
Merlin
7,378
568
46
4
0
249,749
4
W
Kali
10,155
781
52
4
0
302,353
3
W
Chang'e
9,380
722
81
6
0
266,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role