Player Matchup

Neith
Neith
Aguacon
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,706 Elo+
Solo
Khepri
Khepri
Em0tionlesss
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,556 Elo+
Party 1
Agni
Agni
LuckyAlways
Agni
Level 25
God Stats
2W - 1L
1,724 SR
Queue Stats
55W - 50L
1,615 Elo+
Solo
Bakasura
Bakasura
NoOrYesMaybe
Bakasura
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
61W - 58L
1,546 Elo+
Solo
Bacchus
Bacchus
rokilios
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,556 Elo+
Party 1
Team Averages
Level 15
1,505 SR
1,596 Elo+

VS

Team Averages
Level 13
1,684 SR
1,623 Elo+
Fenrir
Fenrir
Coyote56
Fenrir
Level 5
God Stats
2W - 0L
1,750 SR
Queue Stats
23W - 23L
1,400 Elo+
Solo
Kukulkan
Kukulkan
EloMordo55
Kukulkan
Level 18
God Stats
2W - 0L
1,960 SR
Queue Stats
10W - 1L
1,746 Elo+
Solo
Hachiman
Hachiman
QuinntJ
Hachiman
Level 15
God Stats
7W - 12L
1,253 SR
Queue Stats
58W - 54L
1,557 Elo+
Solo
Tiamat
Tiamat
SupaStraight
Tiamat
Level 14
God Stats
30W - 16L
1,870 SR
Queue Stats
73W - 47L
1,806 Elo+
Solo
Vamana
Vamana
sticksmagee
Vamana
Level 15
God Stats
10W - 6L
1,586 SR
Queue Stats
22W - 23L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aguacon
Neith
5
0 / 4 / 1
4,222
384
258
4,148
955
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
8
2 / 5 / 0
5,603
509
2,558
6,213
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 1
5,597
509
4,241
7,710
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
NoOrYesMaybe
Bakasura
8
0 / 1 / 1
4,708
428
916
5,672
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
rokilios
Bacchus
8
0 / 5 / 1
4,982
453
3,027
6,837
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coyote56
Fenrir
11
10 / 2 / 3
7,170
652
6,578
7,275
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
EloMordo55
Kukulkan
13
3 / 0 / 0
7,350
668
3,355
3,391
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
QuinntJ
Hachiman
10
2 / 1 / 4
5,716
520
3,213
4,787
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
2 / 1 / 3
5,960
542
2,087
5,174
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
11
3 / 1 / 7
6,580
598
4,754
7,087
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
20
20
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Aguacon
Neith
0
4
1
0.13
W
Fenrir
Coyote56
Fenrir
10
2
3
5.75
W
Kukulkan
EloMordo55
Kukulkan
3
0
0
3
L
Khepri
2
5
0
0.4
L
2
5
1
0.5
L
Bakasura
NoOrYesMaybe
Bakasura
0
1
1
0.5
W
Hachiman
QuinntJ
Hachiman
2
1
4
4
W
Tiamat
2
1
3
3.5
L
Bacchus
rokilios
Bacchus
0
5
1
0.1
W
Vamana
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,000
Damage
19,987
30,580
Taken
27,714
11,659
Mitigated
12,272
6,219
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aguacon
Neith
258
102
0
68
4,148
955
0
1,248
2,900
0
11,078
W
Fenrir
Coyote56
Fenrir
6,578
2,189
0
2,152
7,275
2,594
354
2,281
4,984
0
26,140
W
Kukulkan
EloMordo55
Kukulkan
3,355
1,003
0
625
3,391
1,161
948
701
2,679
58,235
0
L
Khepri
2,558
1,233
0
172
6,213
3,125
70
0
6,213
17,540
0
L
4,241
472
0
2,376
7,710
2,210
0
3,142
4,568
26,658
0
L
Bakasura
NoOrYesMaybe
Bakasura
916
684
0
3,127
5,672
1,820
0
1,052
4,620
0
13,335
W
Hachiman
QuinntJ
Hachiman
3,213
1,292
0
2,446
4,787
1,529
756
1,525
3,262
0
24,071
W
Tiamat
2,087
352
0
1,780
5,174
4,174
322
543
4,601
22,739
0
L
Bacchus
rokilios
Bacchus
3,027
1,022
0
476
6,837
3,549
78
0
6,837
16,847
0
W
Vamana
4,754
2,892
0
2,479
7,087
2,814
273
4,776
2,311
0
31,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,112
Gold Earned
32,776
193
Minions Killed
320
0
Camps Cleared
0
883,329
Distance Traveled
992,932
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,222
384
18
2
0
98,527
1
W
Fenrir
7,170
652
54
5
0
222,623
2
W
Kukulkan
7,350
668
124
11
0
187,549
4
L
Khepri
5,603
509
33
3
0
193,692
0
L
Agni
5,597
509
59
5
0
192,340
5
L
Bakasura
4,708
428
47
4
0
195,027
5
W
Hachiman
5,716
520
58
5
0
172,136
0
W
Tiamat
5,960
542
35
3
0
196,084
4
L
Bacchus
4,982
453
36
3
0
203,743
0
W
Vamana
6,580
598
49
4
0
214,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role