Player Matchup

Anubis
Anubis
 
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bisqot
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KaradenizOOO61
Cthulhu
Level 28
God Stats
0W - 3L
1,148 SR
Queue Stats
121W - 124L
1,680 Elo+
Party 1
Set
Set
ProGamerEnes777
Set
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 71L
1,680 Elo+
Party 1
Artemis
Artemis
VerlAyn
Artemis
Level 26
God Stats
42W - 51L
1,462 SR
Queue Stats
53W - 73L
1,343 Elo+
Solo
Team Averages
Level 19
1,422 SR
1,541 Elo+

VS

Team Averages
Level 20
1,553 SR
1,373 Elo+
Neith
Neith
HUKUTA 22rus
Neith
Level 29
God Stats
14W - 11L
1,769 SR
Queue Stats
119W - 137L
1,363 Elo+
Solo
Olorun
Olorun
Mute-Assasin
Olorun
Level 18
God Stats
21W - 19L
1,369 SR
Queue Stats
74W - 71L
1,271 Elo+
Solo
Danzaburou
Danzaburou
Stfclewis
Danzaburou
Level 29
God Stats
9W - 7L
1,570 SR
Queue Stats
273W - 323L
1,437 Elo+
Solo
Athena
Athena
candy_shop74
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
xXDestiny136Xx
Fenrir
Level 24
God Stats
10W - 9L
1,559 SR
Queue Stats
201W - 228L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 3 / 0
5,068
422
2,392
3,852
1,731
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Bisqot
Anhur
5
0 / 4 / 1
4,572
381
1,212
3,925
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 5 / 0
5,693
474
3,989
7,261
2,811
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
1 / 6 / 4
5,726
477
2,031
6,089
1,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
VerlAyn
Artemis
9
3 / 5 / 0
5,910
493
1,962
7,574
2,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,309
526
1,456
5,295
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
12
3 / 0 / 2
6,874
573
2,917
5,197
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Stfclewis
Danzaburou
13
8 / 0 / 2
8,098
675
6,762
6,399
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
3 / 2 / 4
6,728
561
1,581
6,699
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 5 / 2
6,738
562
5,271
7,720
2,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
22
23
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
Anhur
Bisqot
Anhur
0
4
1
0.13
W
2
1
2
3
L
3
5
0
0.6
W
Olorun
3
0
2
4
L
1
6
4
0.5
W
Danzaburou
Stfclewis
Danzaburou
8
0
2
9
L
Artemis
VerlAyn
Artemis
3
5
0
0.6
W
Athena
3
2
4
2.5
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
17,987
28,701
Taken
31,310
9,622
Mitigated
12,085
3,263
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,392
33
0
427
3,852
1,731
0
1,146
2,706
15,388
0
L
Anhur
Bisqot
Anhur
1,212
940
0
489
3,925
828
124
780
3,145
0
4,190
W
1,456
466
0
1,505
5,295
1,167
570
1,168
4,127
0
29,108
L
3,989
622
61
530
7,261
2,811
711
327
6,934
21,225
0
W
Olorun
2,917
1,337
56
2,628
5,197
2,857
0
154
5,043
37,390
6,565
L
2,031
1,280
0
40
6,089
1,965
1,327
281
5,808
0
13,403
W
Danzaburou
Stfclewis
Danzaburou
6,762
3,231
0
4,384
6,399
2,408
3,453
1,508
4,891
0
41,643
L
Artemis
VerlAyn
Artemis
1,962
1,172
0
1,716
7,574
2,287
1,296
1,652
5,922
0
20,511
W
Athena
1,581
578
0
1,107
6,699
3,211
0
1,887
4,812
14,525
0
W
5,271
1,451
0
374
7,720
2,442
1,238
1,664
6,056
0
16,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
34,747
143
Minions Killed
283
0
Camps Cleared
0
821,952
Distance Traveled
1,017,644
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,068
422
31
3
0
130,806
0
L
Anhur
4,572
381
7
1
0
109,921
2
W
Neith
6,309
526
63
5
0
173,109
0
L
Cthulhu
5,693
474
42
4
0
206,135
0
W
Olorun
6,874
573
79
7
0
220,420
2
L
Set
5,726
477
20
2
0
219,851
0
W
Danzaburou
8,098
675
78
7
0
193,363
3
L
Artemis
5,910
493
43
4
0
155,239
5
W
Athena
6,728
561
34
3
0
176,918
3
W
Fenrir
6,738
562
29
2
0
253,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role