Player Matchup

Ymir
Ymir
Io Thanos oI
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 104L
1,601 Elo+
Solo
Danzaburou
Danzaburou
Tiamat OP
Danzaburou
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 17L
1,452 Elo+
Solo
Hera
Hera
Yezzzzzzzzzir19
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,586 Elo+
Solo
Thor
Thor
iamleeks
Thor
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 150L
1,540 Elo+
Solo
Guan Yu
Guan Yu
parasyte7
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,632 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,562 Elo+

VS

Team Averages
Level 15
1,549 SR
1,624 Elo+
Ra
Ra
Amirmohamad_ln
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,673 Elo+
Solo
Cu Chulainn
Cu Chulainn
HopeLUX 671
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,713 Elo+
Solo
Thanatos
Thanatos
Kuichigai
Thanatos
Level 29
God Stats
3W - 3L
1,671 SR
Queue Stats
153W - 159L
1,679 Elo+
Solo
Bellona
Bellona
Lucifernum
Bellona
Level 29
God Stats
10W - 8L
1,575 SR
Queue Stats
888W - 850L
1,505 Elo+
Solo
Athena
Athena
PRIMETIME9NIZZLE
Athena
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 193L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 19
9,592
533
8,786
12,058
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Tiamat OP
Danzaburou
16
11 / 1 / 2
10,742
597
18,695
11,923
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
13 / 1 / 8
10,305
573
19,923
9,966
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
16
4 / 0 / 8
9,499
528
5,840
10,818
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
parasyte7
Guan Yu
17
13 / 1 / 10
10,742
597
17,338
15,853
11,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 0
6,174
343
3,868
11,614
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
HopeLUX 671
Cu Chulainn
11
0 / 9 / 1
6,970
387
8,878
17,913
11,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Kuichigai
Thanatos
16
2 / 6 / 0
9,352
520
6,546
15,677
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Lucifernum
Bellona
12
0 / 6 / 3
7,671
426
6,715
16,489
9,542
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 8 / 0
7,698
428
6,007
25,498
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
8
42
Kills
4
4
Deaths
42
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
L
Cu Chulainn
HopeLUX 671
Cu Chulainn
0
9
1
0.06
W
1
1
19
10.5
L
Thanatos
Kuichigai
Thanatos
2
6
0
0.33
L
Bellona
Lucifernum
Bellona
0
6
3
0.25
L
2
8
0
0.25
W
Danzaburou
Tiamat OP
Danzaburou
11
1
2
12
W
13
1
8
17
W
Thor
4
0
8
8
W
Guan Yu
parasyte7
Guan Yu
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,582
Damage
32,014
60,618
Taken
87,191
35,438
Mitigated
43,769
27,870
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,868
444
285
292
11,614
3,291
0
6,543
4,753
25,468
0
L
Cu Chulainn
HopeLUX 671
Cu Chulainn
8,878
2,469
171
1,845
17,913
11,865
46
4,840
12,965
0
35,999
W
8,786
2,803
0
1,842
12,058
11,017
180
2,553
9,505
30,669
0
L
Thanatos
Kuichigai
Thanatos
6,546
3,117
0
7,971
15,677
6,099
0
5,053
10,412
0
63,846
L
Bellona
Lucifernum
Bellona
6,715
1,903
381
2,190
16,489
9,542
0
2,788
13,676
0
27,620
L
6,007
1,683
0
2,440
25,498
12,972
0
8,598
16,676
27,835
0
W
Danzaburou
Tiamat OP
Danzaburou
18,695
9,223
0
8,109
11,923
4,486
1,013
1,950
9,973
0
68,712
W
19,923
5,566
255
2,423
9,966
3,832
1,847
2,252
7,714
53,044
0
W
Thor
5,840
1,904
0
5,899
10,818
4,528
2,773
1,532
9,286
0
60,718
W
Guan Yu
parasyte7
Guan Yu
17,338
3,402
1,794
7,548
15,853
11,575
2,210
1,588
14,265
0
63,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
37,865
456
Minions Killed
281
0
Camps Cleared
0
1,686,407
Distance Traveled
1,544,379
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,174
343
35
2
0
287,640
1
L
Cu Chulainn
6,970
387
58
3
0
276,328
1
W
Ymir
9,592
533
44
2
0
352,289
3
L
Thanatos
9,352
520
92
5
0
329,061
0
L
Bellona
7,671
426
54
3
0
324,051
0
L
Athena
7,698
428
42
2
0
327,299
4
W
Danzaburou
10,742
597
112
6
0
296,769
0
W
Hera
10,305
573
79
4
0
343,938
3
W
Thor
9,499
528
112
6
0
346,722
6
W
Guan Yu
10,742
597
109
6
0
346,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role