Player Matchup

Tiamat
Tiamat
Bat9_Damir19090
Tiamat
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
580W - 577L
1,408 Elo+
Solo
Pele
Pele
Mathieubenji
Pele
Level 80
God Stats
13W - 9L
1,570 SR
Queue Stats
189W - 176L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Oo420SaundersoO
Cthulhu
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 113L
1,566 Elo+
Solo
Anhur
Anhur
a1010hero
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,407 Elo+
Solo
Anubis
Anubis
juanma_rbb16
Anubis
Level 45
God Stats
68W - 74L
1,319 SR
Queue Stats
376W - 516L
1,345 Elo+
Solo
Team Averages
Level 60
1,478 SR
1,436 Elo+

VS

Team Averages
Level 44
1,506 SR
1,394 Elo+
Arachne
Arachne
Kakashidu08
Arachne
Level 28
God Stats
58W - 62L
1,296 SR
Queue Stats
195W - 262L
1,228 Elo+
Party 2
Izanami
Izanami
er-guadana
Izanami
Level 86
God Stats
43W - 31L
1,554 SR
Queue Stats
279W - 280L
1,503 Elo+
Party 1
Chiron
Chiron
liognard
Chiron
Level 47
God Stats
16W - 21L
1,329 SR
Queue Stats
77W - 104L
1,298 Elo+
Party 2
Scylla
Scylla
misPxtosGuebos
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,418 Elo+
Party 1
Janus
Janus
siropedevainilla
Janus
Level 46
God Stats
15W - 8L
1,851 SR
Queue Stats
235W - 235L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
8,778
462
7,307
13,221
8,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 4
10,472
551
7,996
13,455
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 3
7,281
383
5,357
18,390
13,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
a1010hero
Anhur
13
1 / 5 / 2
8,317
438
5,639
11,782
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
2 / 9 / 2
7,970
419
4,627
13,211
5,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kakashidu08
Arachne
14
4 / 3 / 10
9,192
484
4,160
9,379
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Izanami
er-guadana
Izanami
18
5 / 1 / 11
10,717
564
7,345
9,733
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
liognard
Chiron
15
2 / 2 / 8
9,194
484
4,817
7,206
2,755
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
12 / 1 / 11
11,207
590
16,605
8,753
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 5 / 8
9,809
516
12,710
14,648
4,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
11
Kills
29
29
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Arachne
Kakashidu08
Arachne
4
3
10
3
L
6
4
4
2
L
1
4
3
0.63
L
Anhur
a1010hero
Anhur
1
5
2
0.4
W
Izanami
er-guadana
Izanami
5
1
11
10.5
L
Anubis
2
9
2
0.33
W
Chiron
liognard
Chiron
2
2
8
3
W
12
1
11
17.5
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
45,637
70,059
Taken
49,719
37,970
Mitigated
15,691
10,701
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,307
866
0
1,368
13,221
8,846
1,555
5,457
7,692
51,934
0
W
Arachne
Kakashidu08
Arachne
4,160
2,865
0
3,618
9,379
2,989
1,070
1,864
7,515
0
27,779
L
7,996
1,507
0
1,080
13,455
6,576
394
5,594
7,777
0
61,534
L
5,357
113
321
2,656
18,390
13,177
168
4,523
13,700
37,750
0
L
Anhur
a1010hero
Anhur
5,639
1,329
0
2,085
11,782
3,461
957
4,785
6,891
0
42,307
W
Izanami
er-guadana
Izanami
7,345
3,846
0
4,462
9,733
2,984
1,855
2,564
7,169
0
75,227
L
Anubis
4,627
66
0
3,191
13,211
5,910
736
8,183
4,684
33,496
0
W
Chiron
liognard
Chiron
4,817
1,211
717
2,518
7,206
2,755
1,566
2,446
4,760
0
40,184
W
16,605
1,064
0
671
8,753
2,717
731
2,911
5,842
56,468
0
W
12,710
423
133
6,112
14,648
4,246
1,603
7,506
7,142
53,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
50,119
415
Minions Killed
454
0
Camps Cleared
0
1,625,697
Distance Traveled
1,875,707
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,778
462
100
5
0
289,398
0
W
Arachne
9,192
484
57
3
0
415,986
0
L
Pele
10,472
551
118
6
0
373,063
3
L
Cthulhu
7,281
383
53
3
0
330,895
3
L
Anhur
8,317
438
85
4
0
362,019
2
W
Izanami
10,717
564
142
7
0
373,107
2
L
Anubis
7,970
419
59
3
0
270,322
5
W
Chiron
9,194
484
76
4
0
376,958
1
W
Scylla
11,207
590
91
5
0
371,039
3
W
Janus
9,809
516
88
5
0
338,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role