Player Matchup

Danzaburou
Danzaburou
Highkeyy
Danzaburou
Level 29
God Stats
25W - 19L
1,793 SR
Queue Stats
522W - 481L
1,582 Elo+
Solo
Tyr
Tyr
PaulTheMonke
Tyr
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
293W - 190L
1,695 Elo+
Solo
Anubis
Anubis
Renosky
Anubis
Level 10
God Stats
2W - 4L
1,341 SR
Queue Stats
10W - 9L
1,297 Elo+
Party 1
Kuzenbo
Kuzenbo
YEET76
Kuzenbo
Level 11
God Stats
11W - 17L
1,500 SR
Queue Stats
51W - 65L
1,454 Elo+
Solo
Thor
Thor
lXtremeMariol
Thor
Level 23
God Stats
2W - 2L
1,661 SR
Queue Stats
68W - 44L
1,482 Elo+
Party 1
Team Averages
Level 15
1,559 SR
1,502 Elo+

VS

Team Averages
Level 13
1,581 SR
1,508 Elo+
Fenrir
Fenrir
ConnorDavis
Fenrir
Level 8
God Stats
3W - 3L
1,806 SR
Queue Stats
61W - 44L
1,432 Elo+
Solo
Anubis
Anubis
DuhusGaudau
Anubis
Level 5
God Stats
4W - 8L
1,289 SR
Queue Stats
40W - 56L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Heapful
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Snozziez202
Anhur
Level 22
God Stats
10W - 7L
1,603 SR
Queue Stats
104W - 106L
1,567 Elo+
Solo
Bellona
Bellona
离开噢赔款累
Bellona
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 9L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Highkeyy
Danzaburou
11
4 / 0 / 4
6,424
642
4,010
4,030
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 0 / 5
6,543
654
6,435
6,667
2,509
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Renosky
Anubis
10
2 / 3 / 4
6,205
621
4,766
4,650
1,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
YEET76
Kuzenbo
9
3 / 0 / 4
5,937
594
2,046
4,060
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 2 / 4
5,568
557
2,171
5,855
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 2
5,437
544
3,011
8,347
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
8
3 / 6 / 1
5,441
544
3,509
6,687
2,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Heapful
Cthulhu
8
1 / 5 / 0
4,791
479
3,411
7,191
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
3,360
336
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 0
4,320
432
1,165
5,973
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
5
5
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
2
0.33
L
Anubis
3
6
1
0.58
L
Cthulhu
Heapful
Cthulhu
1
5
0
0.2
W
Danzaburou
Highkeyy
Danzaburou
4
0
4
6
W
8
0
5
10.5
W
Anubis
Renosky
Anubis
2
3
4
1.33
L
0
0
0
0
W
Kuzenbo
YEET76
Kuzenbo
3
0
4
5
W
3
2
4
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
11,096
25,262
Taken
28,198
10,357
Mitigated
10,778
10,638
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,011
476
0
1,351
8,347
2,503
462
1,567
6,780
0
20,694
L
Anubis
3,509
544
0
1,270
6,687
2,220
0
1,410
5,277
17,858
0
L
Cthulhu
Heapful
Cthulhu
3,411
112
80
770
7,191
3,058
0
2,206
4,985
17,122
0
W
Danzaburou
Highkeyy
Danzaburou
4,010
1,633
0
2,934
4,030
1,563
350
787
3,218
0
33,696
W
6,435
1,226
0
3,647
6,667
2,509
182
879
5,763
0
28,549
W
Anubis
Renosky
Anubis
4,766
856
0
1,726
4,650
1,747
1,277
2,227
2,398
32,499
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
YEET76
Kuzenbo
2,046
867
0
1,173
4,060
2,994
371
1,418
2,573
11,684
0
W
2,171
873
0
1,158
5,855
1,544
475
1,609
4,246
0
16,273
L
1,165
355
0
1,138
5,973
2,997
0
1,629
4,344
0
6,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
23,349
242
Minions Killed
140
0
Camps Cleared
0
964,093
Distance Traveled
666,153
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,437
544
47
5
0
163,185
1
L
Anubis
5,441
544
36
4
0
155,764
1
L
Cthulhu
4,791
479
40
4
0
187,326
3
W
Danzaburou
6,424
642
64
6
0
171,326
2
W
Tyr
6,543
654
51
5
0
224,170
2
W
Anubis
6,205
621
69
7
0
181,516
0
L
Anhur
3,360
336
0
0
0
696
0
W
Kuzenbo
5,937
594
21
2
0
189,565
1
W
Thor
5,568
557
37
4
0
197,516
0
L
Bellona
4,320
432
17
2
0
159,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role