Player Matchup

Serqet
Serqet
Kikor2001
Serqet
Level 26
God Stats
1W - 3L
1,551 SR
Queue Stats
84W - 73L
1,611 Elo+
Solo
Anhur
Anhur
MrVegas93
Anhur
Level 8
God Stats
1W - 5L
1,331 SR
Queue Stats
7W - 10L
1,534 Elo+
Solo
Khepri
Khepri
Statick160
Khepri
Level 28
God Stats
1W - 2L
1,642 SR
Queue Stats
102W - 76L
1,616 Elo+
Solo
Osiris
Osiris
Tayrem
Osiris
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 225L
1,362 Elo+
Party 3
Ra
Ra
二刀流太刀猿
Ra
Level 37
God Stats
3W - 3L
1,420 SR
Queue Stats
519W - 570L
1,392 Elo+
Party 3
Team Averages
Level 23
1,489 SR
1,503 Elo+

VS

Team Averages
Level 13
1,557 SR
1,568 Elo+
Cthulhu
Cthulhu
GtuSkafeil
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 2
Fenrir
Fenrir
SetEsrt
Fenrir
Level 17
God Stats
2W - 1L
1,599 SR
Queue Stats
4W - 3L
1,544 Elo+
Party 2
Thoth
Thoth
ThøthTheBest
Thoth
Level 13
God Stats
36W - 24L
1,838 SR
Queue Stats
225W - 200L
1,730 Elo+
Party 1
Nu Wa
Nu Wa
imtherealoneyeah
Nu Wa
Level 8
God Stats
17W - 15L
1,606 SR
Queue Stats
46W - 34L
1,697 Elo+
Party 1
Ganesha
Ganesha
kppna
Ganesha
Level 14
God Stats
1W - 2L
1,243 SR
Queue Stats
29W - 30L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kikor2001
Serqet
15
7 / 5 / 3
9,531
596
6,974
11,137
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
MrVegas93
Anhur
12
2 / 4 / 2
7,718
482
4,280
7,513
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Statick160
Khepri
11
2 / 4 / 6
7,343
459
5,282
10,835
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Tayrem
Osiris
11
0 / 7 / 2
6,617
414
5,000
12,317
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 7 / 2
8,242
515
8,097
11,618
3,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GtuSkafeil
Cthulhu
12
0 / 1 / 8
7,424
464
4,262
8,841
4,679
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SetEsrt
Fenrir
13
4 / 4 / 3
7,987
499
5,407
13,266
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
17 / 3 / 2
10,634
665
20,504
10,630
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 6
8,924
558
6,810
9,252
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
kppna
Ganesha
11
0 / 4 / 10
7,495
468
2,636
10,674
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
14
Kills
26
27
Deaths
14
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GtuSkafeil
Cthulhu
0
1
8
4
L
Serqet
Kikor2001
Serqet
7
5
3
1.7
L
Anhur
MrVegas93
Anhur
2
4
2
0.75
W
Fenrir
SetEsrt
Fenrir
4
4
3
1.38
L
Khepri
Statick160
Khepri
2
4
6
1.25
L
Osiris
Tayrem
Osiris
0
7
2
0.14
W
17
3
2
6
W
5
2
6
4
W
Ganesha
kppna
Ganesha
0
4
10
1.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
39,619
53,420
Taken
52,663
22,391
Mitigated
23,224
4,355
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GtuSkafeil
Cthulhu
4,262
391
322
3,422
8,841
4,679
30
3,031
5,315
32,220
0
L
Serqet
Kikor2001
Serqet
6,974
2,320
0
488
11,137
3,605
0
4,921
6,216
0
54,093
L
Anhur
MrVegas93
Anhur
4,280
2,040
0
0
7,513
1,702
496
5,710
1,803
0
34,532
W
Fenrir
SetEsrt
Fenrir
5,407
1,594
0
6,062
13,266
4,859
141
1,826
11,278
0
43,900
L
Khepri
Statick160
Khepri
5,282
623
0
1,442
10,835
7,434
0
6,926
3,909
19,558
0
L
Osiris
Tayrem
Osiris
5,000
1,338
0
368
12,317
6,375
0
8,636
3,681
0
23,666
W
20,504
1,301
0
710
10,630
3,665
718
3,352
6,572
62,670
0
W
6,810
2,244
0
4,924
9,252
2,967
221
1,835
7,267
67,900
0
W
Ganesha
kppna
Ganesha
2,636
360
0
1,160
10,674
7,054
0
3,335
7,314
10,553
0
L
8,097
988
54
2,003
11,618
3,275
269
8,019
3,599
40,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
42,464
301
Minions Killed
383
0
Camps Cleared
0
1,418,797
Distance Traveled
1,453,191
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,424
464
70
4
0
314,645
0
L
Serqet
9,531
596
93
6
0
329,468
4
L
Anhur
7,718
482
63
4
0
221,350
4
W
Fenrir
7,987
499
79
5
0
318,890
4
L
Khepri
7,343
459
23
1
0
295,384
5
L
Osiris
6,617
414
40
3
0
308,461
1
W
Thoth
10,634
665
92
6
0
268,509
0
W
Nu Wa
8,924
558
140
9
0
250,713
2
W
Ganesha
7,495
468
2
0
0
300,434
8
L
Ra
8,242
515
82
5
0
264,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role