Player Matchup

Mulan
Mulan
DatBoiTony1
Mulan
Level 16
God Stats
2W - 4L
1,322 SR
Queue Stats
31W - 25L
1,460 Elo+
Party 1
Thor
Thor
MamblStation
Thor
Level 17
God Stats
2W - 2L
1,313 SR
Queue Stats
27W - 34L
1,421 Elo+
Solo
Fenrir
Fenrir
PAPAT47
Fenrir
Level 13
God Stats
10W - 9L
1,581 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 1
Baba Yaga
Baba Yaga
RANCHY1999
Baba Yaga
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,783 Elo+
Party 1
Cthulhu
Cthulhu
ZOOM51JR
Cthulhu
Level 28
God Stats
4W - 4L
1,271 SR
Queue Stats
79W - 48L
1,463 Elo+
Party 1
Team Averages
Level 16
1,397 SR
1,529 Elo+

VS

Team Averages
Level 8
1,560 SR
1,404 Elo+
Bellona
Bellona
BedroomVoice
Bellona
Level 7
God Stats
8W - 4L
1,590 SR
Queue Stats
20W - 26L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Exusiai00
Kuzenbo
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 83L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
Kyxjii
Ao Kuang
Level 5
God Stats
39W - 36L
1,709 SR
Queue Stats
39W - 39L
1,470 Elo+
Solo
Guan Yu
Guan Yu
MaKaBaZi
Guan Yu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 10L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
kasjdfas
Kukulkan
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 29L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 16
13,250
1,104
23,989
30,855
27,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 12 / 15
12,571
1,048
16,161
30,217
12,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
PAPAT47
Fenrir
17
7 / 6 / 4
12,007
1,001
10,222
16,312
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
RANCHY1999
Baba Yaga
19
2 / 5 / 13
12,166
1,014
12,100
14,399
6,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ZOOM51JR
Cthulhu
19
4 / 4 / 15
12,740
1,062
19,722
28,140
37,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BedroomVoice
Bellona
20
8 / 5 / 13
13,820
1,152
17,977
15,890
13,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Exusiai00
Kuzenbo
18
2 / 6 / 15
12,088
1,007
16,727
21,785
34,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Kyxjii
Ao Kuang
20
17 / 5 / 9
15,088
1,257
30,223
25,998
13,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
MaKaBaZi
Guan Yu
19
4 / 5 / 19
12,816
1,068
12,857
22,585
27,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
kasjdfas
Kukulkan
20
4 / 2 / 22
13,739
1,145
35,771
6,113
2,674
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
113
23
Kills
35
35
Deaths
23
63
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bellona
BedroomVoice
Bellona
8
5
13
2.9
L
5
8
16
1.63
W
Kuzenbo
Exusiai00
Kuzenbo
2
6
15
1.58
W
Ao Kuang
Kyxjii
Ao Kuang
17
5
9
4.3
W
Guan Yu
MaKaBaZi
Guan Yu
4
5
19
2.7
L
5
12
15
1.04
L
Fenrir
PAPAT47
Fenrir
7
6
4
1.5
L
Baba Yaga
RANCHY1999
Baba Yaga
2
5
13
1.7
L
Cthulhu
ZOOM51JR
Cthulhu
4
4
15
2.88
W
Kukulkan
kasjdfas
Kukulkan
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,194
Damage
113,555
119,923
Taken
92,371
90,512
Mitigated
91,600
16,131
Healing
28,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BedroomVoice
Bellona
17,977
6,446
0
1,204
15,890
13,487
0
4,764
10,801
0
35,765
L
23,989
6,207
0
6,071
30,855
27,360
0
21,445
9,135
0
40,658
W
Kuzenbo
Exusiai00
Kuzenbo
16,727
3,607
0
605
21,785
34,269
0
7,961
13,281
27,222
0
W
Ao Kuang
Kyxjii
Ao Kuang
30,223
13,390
0
14,260
25,998
13,544
0
7,413
18,260
42,941
0
W
Guan Yu
MaKaBaZi
Guan Yu
12,857
3,464
4,882
6,867
22,585
27,626
0
7,146
13,917
0
26,814
L
16,161
4,320
0
733
30,217
12,555
0
22,514
7,403
0
23,974
L
Fenrir
PAPAT47
Fenrir
10,222
3,042
1,461
1,640
16,312
6,448
0
11,129
5,033
0
12,990
L
Baba Yaga
RANCHY1999
Baba Yaga
12,100
1,758
0
2,675
14,399
6,382
0
10,412
3,812
37,760
0
L
Cthulhu
ZOOM51JR
Cthulhu
19,722
2,619
1,887
1,664
28,140
37,767
0
17,221
10,603
47,807
0
W
Kukulkan
kasjdfas
Kukulkan
35,771
1,111
0
206
6,113
2,674
0
3,648
2,340
78,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,734
Gold Earned
67,551
174
Minions Killed
213
3
Camps Cleared
12
1,040,008
Distance Traveled
1,082,258
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,820
1,152
31
3
6
219,144
2
L
Mulan
13,250
1,104
34
3
1
216,327
0
W
Kuzenbo
12,088
1,007
24
2
0
215,149
0
W
Ao Kuang
15,088
1,257
30
3
5
191,282
1
W
Guan Yu
12,816
1,068
34
3
1
226,561
3
L
Thor
12,571
1,048
16
1
1
203,920
0
L
Fenrir
12,007
1,001
6
1
1
173,706
0
L
Baba Yaga
12,166
1,014
59
5
0
203,109
0
L
Cthulhu
12,740
1,062
59
5
0
242,946
0
W
Kukulkan
13,739
1,145
94
8
0
230,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role