Player Matchup

Chang'e
Chang'e
Athnei
Chang'e
Level 158
God Stats
24W - 4L
1,843 SR
Queue Stats
712W - 390L
1,593 Elo+
Party 1
Bellona
Bellona
DrivenDamnation
Bellona
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Flareshu
Fafnir
Level 160
God Stats
11W - 7L
1,595 SR
Queue Stats
166W - 141L
1,577 Elo+
Party 1
Neith
Neith
Sug4RPlum
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 10L
1,721 Elo+
Party 1
Nemesis
Nemesis
ÁrianaGrande
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 112
1,588 SR
1,578 Elo+

VS

Team Averages
Level 100
1,603 SR
1,664 Elo+
Cernunnos
Cernunnos
DringlorbPrime
Cernunnos
Level 88
God Stats
38W - 15L
1,732 SR
Queue Stats
407W - 178L
1,655 Elo+
Party 2
Bakasura
Bakasura
EnormousGenitals
Bakasura
Level 114
God Stats
0W - 2L
1,273 SR
Queue Stats
127W - 55L
1,638 Elo+
Party 2
Merlin
Merlin
Minyatar
Merlin
Level 120
God Stats
34W - 16L
1,568 SR
Queue Stats
435W - 191L
1,670 Elo+
Party 2
Khepri
Khepri
WellSlothTheRoth
Khepri
Level 83
God Stats
384W - 165L
1,700 SR
Queue Stats
405W - 175L
1,662 Elo+
Party 2
Chaac
Chaac
veidar
Chaac
Level 96
God Stats
386W - 160L
1,744 SR
Queue Stats
413W - 174L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Athnei
Chang'e
16
5 / 1 / 1
9,532
596
4,999
11,063
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 1
8,244
515
5,527
9,300
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
Flareshu
Fafnir
13
1 / 2 / 5
8,158
510
4,306
11,634
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Sug4RPlum
Neith
14
0 / 2 / 1
7,881
493
3,648
10,812
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
16
2 / 0 / 4
8,763
548
7,935
8,344
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DringlorbPrime
Cernunnos
15
2 / 0 / 1
8,779
549
6,402
5,095
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 3 / 0
8,526
533
4,384
10,417
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Minyatar
Merlin
14
0 / 3 / 2
8,173
511
7,663
6,112
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 5
6,937
434
4,083
8,443
6,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
veidar
Chaac
15
2 / 1 / 0
8,564
535
6,637
11,054
8,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
7
7
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Athnei
Chang'e
5
1
1
5.5
L
Cernunnos
DringlorbPrime
Cernunnos
2
0
1
2.5
W
1
2
1
0.75
L
3
3
0
1
W
Fafnir
Flareshu
Fafnir
1
2
5
1.75
L
Merlin
Minyatar
Merlin
0
3
2
0.33
W
Neith
Sug4RPlum
Neith
0
2
1
0.25
L
0
2
5
1.25
L
Chaac
veidar
Chaac
2
1
0
2
W
Nemesis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,415
Damage
29,169
51,153
Taken
41,121
28,546
Mitigated
22,962
23,525
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Athnei
Chang'e
4,999
0
1,209
6,414
11,063
3,880
520
4,637
5,979
67,968
0
L
Cernunnos
DringlorbPrime
Cernunnos
6,402
3,719
0
3,782
5,095
1,728
0
593
4,502
0
67,551
W
5,527
3,219
0
3,600
9,300
7,468
30
43
8,832
0
49,625
L
4,384
3,001
0
1,752
10,417
4,650
78
2,636
7,687
0
56,811
W
Fafnir
Flareshu
Fafnir
4,306
871
0
3,098
11,634
9,696
58
3,577
7,879
26,061
0
L
Merlin
Minyatar
Merlin
7,663
427
0
467
6,112
1,997
0
2,443
3,539
71,390
0
W
Neith
Sug4RPlum
Neith
3,648
2,088
0
7,449
10,812
3,451
0
1,244
9,568
0
58,008
L
4,083
531
456
2,783
8,443
6,138
0
2,125
6,163
13,256
0
L
Chaac
veidar
Chaac
6,637
2,047
0
6,050
11,054
8,449
0
1,154
9,450
0
63,298
W
Nemesis
7,935
4,682
0
1,755
8,344
4,051
78
1,633
6,362
0
75,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
40,979
570
Minions Killed
542
0
Camps Cleared
0
1,580,532
Distance Traveled
1,568,800
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,532
596
165
10
0
341,138
7
L
Cernunnos
8,779
549
131
8
0
294,394
5
W
Bellona
8,244
515
123
8
0
316,561
5
L
Bakasura
8,526
533
132
8
0
355,443
4
W
Fafnir
8,158
510
42
3
0
310,040
6
L
Merlin
8,173
511
144
9
0
296,824
5
W
Neith
7,881
493
117
7
0
246,116
2
L
Khepri
6,937
434
16
1
0
313,827
9
L
Chaac
8,564
535
119
7
0
308,312
4
W
Nemesis
8,763
548
123
8
0
366,677
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role