Player Matchup

Xing Tian
Xing Tian
Gold IV
LogicofZaman
Xing Tian
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,476 MMR
Solo
Scylla
Scylla
Bronze III
Lumineon
Scylla
Bronze III
Level 142
God Stats
8W - 4L
2,126 SR
Queue Stats
28W - 19L
1,555 MMR
Solo
Neith
Neith
Bronze III
NEGIMAsan
Neith
Bronze III
Level 62
God Stats
0W - 2L
1,405 SR
Queue Stats
6W - 16L
1,509 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,677 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,469 SR
1,498 MMR
Mulan
Mulan
Silver I
Eneticckk
Mulan
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,403 MMR
Party 1
He Bo
He Bo
Silver I
TheNineEleven
He Bo
Silver I
Level 129
God Stats
1W - 2L
1,267 SR
Queue Stats
15W - 31L
1,403 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
ÐoctorJ
Xbalanque
Platinum I
Level 123
God Stats
25W - 22L
1,638 SR
Queue Stats
219W - 184L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LogicofZaman
Xing Tian
14
3 / 3 / 5
12,725
636
10,575
23,736
31,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Lumineon
Scylla
16
4 / 5 / 5
12,369
618
16,121
18,947
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
NEGIMAsan
Neith
15
2 / 6 / 3
11,663
583
12,929
19,848
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditePersephoneSobekThothBacchus

VS

Bans
DanzaburouChang'eGuan YuRaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eneticckk
Mulan
16
3 / 2 / 11
13,746
687
11,178
25,346
25,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 7 / 8
13,486
674
17,098
12,967
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
ÐoctorJ
Xbalanque
17
5 / 0 / 8
13,533
677
24,361
17,470
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
14
14
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
Eneticckk
Mulan
3
2
11
4.25
L
Xing Tian
LogicofZaman
Xing Tian
3
3
5
1.83
L
Scylla
Lumineon
Scylla
4
5
5
1.3
L
Neith
NEGIMAsan
Neith
2
6
3
0.58
W
6
7
8
1.43
W
Xbalanque
ÐoctorJ
Xbalanque
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
52,637
62,531
Taken
55,783
47,574
Mitigated
36,446
16,430
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Eneticckk
Mulan
11,178
1,864
1,830
7,285
25,346
25,150
186
7,586
17,760
0
49,283
L
Xing Tian
LogicofZaman
Xing Tian
10,575
379
0
3,298
23,736
31,658
627
4,652
19,084
24,507
0
L
Scylla
Lumineon
Scylla
16,121
1,286
0
5,770
18,947
7,538
631
7,401
11,546
75,022
0
L
Neith
NEGIMAsan
Neith
12,929
4,991
959
6,403
19,848
8,378
1,769
5,488
14,360
0
55,389
W
17,098
414
0
422
12,967
4,636
830
10,299
2,668
68,825
0
W
Xbalanque
ÐoctorJ
Xbalanque
24,361
16,004
0
5,113
17,470
6,660
2,224
9,188
8,282
0
96,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
40,765
189
Minions Killed
235
0
Camps Cleared
0
1,016,874
Distance Traveled
1,111,789
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,746
687
61
3
0
393,666
1
L
Xing Tian
12,725
636
17
1
0
357,861
6
L
Scylla
12,369
618
89
4
0
327,923
5
L
Neith
11,663
583
83
4
0
331,090
8
W
He Bo
13,486
674
62
3
0
329,078
3
W
Xbalanque
13,533
677
112
6
0
389,045
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role