Player Matchup

Thanatos
Thanatos
BlackwolfPK
Thanatos
Level 28
God Stats
7W - 14L
1,404 SR
Queue Stats
280W - 313L
1,422 Elo+
Solo
Guan Yu
Guan Yu
CrimsonDanger1
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Mayhem_Celestial
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Val209ap
Anubis
Level 8
God Stats
4W - 10L
1,376 SR
Queue Stats
5W - 16L
1,165 Elo+
Solo
Neith
Neith
circular_unicorn
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 9
1,456 SR
1,417 Elo+

VS

Team Averages
Level 28
1,472 SR
1,395 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shoti19
Izanami
Level 29
God Stats
5W - 2L
1,524 SR
Queue Stats
28W - 27L
1,443 Elo+
Solo
Pele
Pele
YuvalBriga
Pele
Level 29
God Stats
14W - 12L
1,470 SR
Queue Stats
62W - 49L
1,337 Elo+
Solo
Ares
Ares
Zhas1k22
Ares
Level 26
God Stats
13W - 18L
1,379 SR
Queue Stats
72W - 98L
1,340 Elo+
Solo
Chaac
Chaac
panchupas-mariss
Chaac
Level 27
God Stats
19W - 19L
1,486 SR
Queue Stats
123W - 144L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackwolfPK
Thanatos
10
2 / 2 / 0
5,886
491
3,881
6,279
2,231
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 6 / 0
4,486
374
3,743
9,269
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 5 / 1
4,414
368
1,688
7,517
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Anubis
Val209ap
Anubis
10
0 / 4 / 0
5,411
451
2,460
6,017
2,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 0
4,429
369
2,236
5,245
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 3
6,411
534
3,775
5,963
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Shoti19
Izanami
14
10 / 0 / 3
8,826
736
7,379
5,649
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 1 / 2
7,553
629
5,981
7,617
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
1 / 1 / 2
5,872
489
1,414
3,896
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 0 / 2
6,781
565
3,657
3,609
2,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
20
20
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
L
Thanatos
BlackwolfPK
Thanatos
2
2
0
1
L
1
6
0
0.17
L
0
5
1
0.1
W
Izanami
Shoti19
Izanami
10
0
3
11.5
L
Anubis
Val209ap
Anubis
0
4
0
0
W
6
1
2
7
W
Ares
1
1
2
2
L
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,008
Damage
22,206
34,327
Taken
26,734
11,329
Mitigated
9,647
8,944
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,775
962
0
3,046
5,963
1,344
1,671
326
5,562
29,850
0
L
Thanatos
BlackwolfPK
Thanatos
3,881
848
210
3,825
6,279
2,231
0
652
5,627
0
23,308
L
3,743
1,650
309
918
9,269
4,141
0
2,057
7,212
0
9,919
L
1,688
1,365
0
1,485
7,517
1,489
0
877
6,640
0
10,398
W
Izanami
Shoti19
Izanami
7,379
5,389
0
1,815
5,649
1,487
2,720
1,328
4,271
0
49,683
L
Anubis
Val209ap
Anubis
2,460
0
0
1,021
6,017
2,196
224
370
5,647
30,562
0
W
5,981
2,510
0
1,736
7,617
2,391
1,187
49
7,493
0
37,391
W
Ares
1,414
400
0
595
3,896
1,459
433
757
3,039
9,287
0
L
2,236
1,496
0
1,176
5,245
1,272
171
1,233
4,012
0
14,857
W
3,657
311
0
1,796
3,609
2,966
717
0
3,584
0
22,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,626
Gold Earned
35,443
151
Minions Killed
271
0
Camps Cleared
0
946,478
Distance Traveled
1,116,113
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,411
534
40
3
0
219,234
0
L
Thanatos
5,886
491
39
3
0
194,752
2
L
Guan Yu
4,486
374
14
1
0
198,542
2
L
Artemis
4,414
368
13
1
0
189,676
0
W
Izanami
8,826
736
106
9
0
210,542
0
L
Anubis
5,411
451
56
5
0
177,973
3
W
Pele
7,553
629
65
5
0
248,381
2
W
Ares
5,872
489
19
2
0
202,799
1
L
Neith
4,429
369
29
2
0
185,535
1
W
Chaac
6,781
565
41
3
0
235,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role