Player Matchup

Medusa
Medusa
LordDeath03
Medusa
Level 5
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 5L
977 Elo+
Party 1
Ganesha
Ganesha
Maxoritozz
Ganesha
Level 20
God Stats
1W - 0L
1,272 SR
Queue Stats
16W - 38L
951 Elo+
Party 1
Janus
Janus
Tubuentiopepe
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
UwUfemboyUwU
Arachne
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 7L
1,209 Elo+
Party 1
Neith
Neith
salvachu
Neith
Level 7
God Stats
13W - 22L
1,131 SR
Queue Stats
21W - 39L
951 Elo+
Party 1
Team Averages
Level 27
1,343 SR
1,117 Elo+

VS

Team Averages
Level 20
1,462 SR
1,359 Elo+
Heimdallr
Heimdallr
BullSharke
Heimdallr
Level 29
God Stats
110W - 88L
1,500 SR
Queue Stats
581W - 494L
1,412 Elo+
Party 2
Tiamat
Tiamat
Cinderstar
Tiamat
Level 27
God Stats
23W - 27L
1,361 SR
Queue Stats
350W - 349L
1,340 Elo+
Solo
Athena
Athena
DialAboriginal
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,259 Elo+
Solo
Nox
Nox
oastjc
Nox
Level 18
God Stats
0W - 2L
1,300 SR
Queue Stats
119W - 106L
1,343 Elo+
Party 2
Mercury
Mercury
观察并思考
Mercury
Level 24
God Stats
21W - 8L
1,649 SR
Queue Stats
82W - 62L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 5 / 2
6,846
489
4,888
10,565
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Maxoritozz
Ganesha
11
1 / 3 / 7
7,349
525
3,235
9,666
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 1 / 0
8,787
628
9,119
5,533
1,851
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
UwUfemboyUwU
Arachne
10
0 / 3 / 0
6,132
438
1,236
10,583
3,213
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Neith
salvachu
Neith
12
0 / 1 / 1
7,179
513
4,463
5,164
1,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BullSharke
Heimdallr
11
5 / 4 / 1
7,456
533
11,812
9,985
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Cinderstar
Tiamat
14
2 / 1 / 0
7,941
567
4,945
7,948
9,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
2 / 4 / 1
6,115
437
1,388
6,458
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
oastjc
Nox
11
0 / 2 / 1
6,327
452
935
7,285
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 2
7,321
523
4,162
9,131
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
11
13
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BullSharke
Heimdallr
5
4
1
1.38
L
Tiamat
Cinderstar
Tiamat
2
1
0
2
L
2
4
1
0.63
W
Medusa
3
5
2
0.8
W
Ganesha
Maxoritozz
Ganesha
1
3
7
1.5
W
9
1
0
9
W
Arachne
UwUfemboyUwU
Arachne
0
3
0
0
L
Nox
oastjc
Nox
0
2
1
0.25
W
Neith
salvachu
Neith
0
1
1
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
23,242
41,511
Taken
40,807
15,157
Mitigated
22,219
12,268
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BullSharke
Heimdallr
11,812
6,126
0
2,398
9,985
3,685
338
3,411
6,574
0
39,277
L
Tiamat
Cinderstar
Tiamat
4,945
924
0
4,977
7,948
9,316
194
1,032
6,916
48,628
0
L
1,388
646
0
322
6,458
3,534
27
2,407
4,051
10,615
0
W
Medusa
4,888
1,790
0
4,081
10,565
3,119
2,407
226
10,339
0
24,458
W
Ganesha
Maxoritozz
Ganesha
3,235
379
0
756
9,666
5,142
366
453
9,213
17,836
0
W
9,119
1,376
0
1,975
5,533
1,851
691
1,058
4,475
48,611
0
W
Arachne
UwUfemboyUwU
Arachne
1,236
784
0
4,887
10,583
3,213
0
2,787
7,796
0
29,699
L
Nox
oastjc
Nox
935
109
0
498
7,285
2,670
822
4,386
2,899
25,982
0
W
Neith
salvachu
Neith
4,463
1,297
0
569
5,164
1,832
1,148
2,744
2,420
0
39,843
L
4,162
983
0
3,669
9,131
3,014
0
1,118
8,013
0
44,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
35,160
304
Minions Killed
300
0
Camps Cleared
0
1,412,114
Distance Traveled
1,258,799
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,456
533
50
4
0
226,926
1
L
Tiamat
7,941
567
87
6
0
233,468
1
L
Athena
6,115
437
23
2
0
281,199
0
W
Medusa
6,846
489
46
3
0
319,495
1
W
Ganesha
7,349
525
10
1
0
340,564
1
W
Janus
8,787
628
98
7
0
290,213
1
W
Arachne
6,132
438
56
4
0
227,849
0
L
Nox
6,327
452
54
4
0
252,773
4
W
Neith
7,179
513
94
7
0
233,993
0
L
Mercury
7,321
523
86
6
0
264,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role