Player Matchup

Cthulhu
Cthulhu
Deiviux
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,426 Elo+
Party 2
Ra
Ra
Emis
Ra
Level 27
God Stats
1W - 1L
1,666 SR
Queue Stats
14W - 13L
1,480 Elo+
Party 2
Set
Set
ZeroLTU
Set
Level 43
God Stats
3W - 2L
1,720 SR
Queue Stats
24W - 26L
1,520 Elo+
Party 2
Team Averages
Level 64
1,629 SR
1,475 Elo+

VS

Team Averages
Level 140
1,728 SR
1,632 Elo+
Ah Puch
Ah Puch
Alkertras
Ah Puch
Level 138
God Stats
7W - 5L
1,940 SR
Queue Stats
280W - 185L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Paddiy
Tsukuyomi
Level 129
God Stats
29W - 9L
1,730 SR
Queue Stats
494W - 319L
1,615 Elo+
Party 1
Hercules
Hercules
dönerwolf
Hercules
Level 153
God Stats
44W - 36L
1,515 SR
Queue Stats
832W - 515L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deiviux
Cthulhu
7
0 / 10 / 1
5,764
576
5,667
16,633
5,796
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
Emis
Ra
9
0 / 8 / 3
6,478
648
4,209
7,977
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
9
3 / 8 / 0
7,118
712
5,528
10,522
4,107
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alkertras
Ah Puch
13
10 / 0 / 16
9,435
944
14,015
5,580
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Paddiy
Tsukuyomi
12
9 / 2 / 13
8,933
893
8,701
8,394
3,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
dönerwolf
Hercules
12
7 / 1 / 17
8,876
888
7,755
10,500
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
3
Kills
26
26
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alkertras
Ah Puch
10
0
16
18
L
Cthulhu
Deiviux
Cthulhu
0
10
1
0.05
L
Ra
Emis
Ra
0
8
3
0.19
W
Tsukuyomi
Paddiy
Tsukuyomi
9
2
13
7.75
L
Set
3
8
0
0.38
W
Hercules
dönerwolf
Hercules
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,404
Damage
30,471
35,132
Taken
24,474
12,421
Mitigated
13,762
2,514
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alkertras
Ah Puch
14,015
1,558
0
2,586
5,580
1,833
629
2,145
3,345
50,275
0
L
Cthulhu
Deiviux
Cthulhu
5,667
373
187
686
16,633
5,796
0
7,357
8,988
13,812
0
L
Ra
Emis
Ra
4,209
214
320
580
7,977
2,518
0
3,141
4,592
18,717
0
W
Tsukuyomi
Paddiy
Tsukuyomi
8,701
2,087
741
2,537
8,394
3,008
1,116
2,211
6,019
0
33,532
L
Set
5,528
3,355
0
741
10,522
4,107
0
2,867
7,497
0
14,740
W
Hercules
dönerwolf
Hercules
7,755
3,062
783
5,021
10,500
8,921
434
5,109
5,218
0
16,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,360
Gold Earned
27,244
59
Minions Killed
133
0
Camps Cleared
0
468,880
Distance Traveled
566,299
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,435
944
74
7
0
169,926
2
L
Cthulhu
5,764
576
14
1
0
153,688
1
L
Ra
6,478
648
30
3
0
160,734
0
W
Tsukuyomi
8,933
893
41
4
0
198,359
1
L
Set
7,118
712
15
2
0
154,458
4
W
Hercules
8,876
888
18
2
0
198,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role