Player Matchup

Medusa
Medusa
Camlittle
Medusa
Level 143
God Stats
7W - 4L
1,580 SR
Queue Stats
191W - 104L
1,756 Elo+
Party 1
Guan Yu
Guan Yu
MalteaserMark
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
1,795 Elo+
Party 1
Cerberus
Cerberus
Nincata
Cerberus
Level 117
God Stats
7W - 4L
1,429 SR
Queue Stats
252W - 148L
1,688 Elo+
Party 1
Artio
Artio
Poppa Plum
Artio
Level 144
God Stats
13W - 9L
1,979 SR
Queue Stats
265W - 296L
1,483 Elo+
Solo
Tiamat
Tiamat
Woofin
Tiamat
Level 147
God Stats
34W - 18L
1,665 SR
Queue Stats
227W - 135L
1,662 Elo+
Party 1
Team Averages
Level 140
1,631 SR
1,677 Elo+

VS

Team Averages
Level 118
1,463 SR
1,505 Elo+
Nike
Nike
DastardlyDol
Nike
Level 99
God Stats
7W - 11L
1,518 SR
Queue Stats
533W - 584L
1,583 Elo+
Solo
Anhur
Anhur
Mazzaradi
Anhur
Level 128
God Stats
0W - 1L
1,230 SR
Queue Stats
38W - 42L
1,475 Elo+
Party 2
Serqet
Serqet
P4tri0t
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Seriousarmour
Cerberus
Level 98
God Stats
16W - 22L
1,406 SR
Queue Stats
28W - 38L
1,420 Elo+
Party 2
Chronos
Chronos
dan161298
Chronos
Level 146
God Stats
8W - 9L
1,660 SR
Queue Stats
576W - 621L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Camlittle
Medusa
13
4 / 0 / 4
7,508
626
7,744
5,517
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
13
4 / 1 / 7
7,451
621
4,382
9,058
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Nincata
Cerberus
11
3 / 2 / 4
6,621
552
4,787
10,632
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
13
2 / 1 / 1
7,230
603
7,447
12,999
7,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
Woofin
Tiamat
12
3 / 3 / 1
6,991
583
5,447
7,664
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,376
531
5,699
10,192
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Mazzaradi
Anhur
9
1 / 3 / 0
5,495
458
3,023
6,023
966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
P4tri0t
Serqet
12
3 / 2 / 0
6,650
554
5,604
7,958
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Seriousarmour
Cerberus
9
1 / 4 / 4
5,956
496
4,801
9,983
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
dan161298
Chronos
11
1 / 4 / 4
6,425
535
6,353
8,134
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
7
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Camlittle
Medusa
4
0
4
6
L
1
3
1
0.5
W
Guan Yu
4
1
7
7.5
L
Anhur
Mazzaradi
Anhur
1
3
0
0.33
W
Cerberus
Nincata
Cerberus
3
2
4
2.5
L
Serqet
P4tri0t
Serqet
3
2
0
1.5
W
Artio
2
1
1
2.5
L
Cerberus
Seriousarmour
Cerberus
1
4
4
0.75
W
Tiamat
Woofin
Tiamat
3
3
1
1.17
L
Chronos
dan161298
Chronos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
25,480
45,870
Taken
42,290
20,761
Mitigated
15,670
18,145
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Camlittle
Medusa
7,744
3,634
0
2,010
5,517
1,300
464
916
4,561
0
48,927
L
5,699
1,212
0
3,489
10,192
5,822
0
7,229
2,963
0
34,726
W
Guan Yu
4,382
349
220
1,410
9,058
5,071
0
2,538
6,185
2,728
41,906
L
Anhur
Mazzaradi
Anhur
3,023
1,697
0
1,764
6,023
966
0
628
5,395
0
22,195
W
Cerberus
Nincata
Cerberus
4,787
304
0
3,453
10,632
3,968
0
3,192
7,039
22,223
0
L
Serqet
P4tri0t
Serqet
5,604
347
0
3,502
7,958
2,566
0
1,239
6,627
0
37,882
W
Artio
7,447
437
138
8,523
12,999
7,064
288
926
11,598
37,979
0
L
Cerberus
Seriousarmour
Cerberus
4,801
255
0
2,902
9,983
4,493
0
4,548
5,299
18,760
0
W
Tiamat
Woofin
Tiamat
5,447
735
0
2,391
7,664
3,358
510
3,275
4,235
44,095
0
L
Chronos
dan161298
Chronos
6,353
2,438
0
574
8,134
1,823
0
4,329
3,657
39,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
30,902
380
Minions Killed
319
0
Camps Cleared
0
1,199,177
Distance Traveled
1,230,014
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,508
626
96
8
0
216,463
3
L
Nike
6,376
531
69
6
0
236,616
2
W
Guan Yu
7,451
621
92
8
0
257,905
1
L
Anhur
5,495
458
42
4
0
240,094
3
W
Cerberus
6,621
552
49
4
0
261,053
4
L
Serqet
6,650
554
84
7
0
263,393
0
W
Artio
7,230
603
63
5
0
242,398
1
L
Cerberus
5,956
496
39
3
0
255,358
0
W
Tiamat
6,991
583
80
7
0
221,358
5
L
Chronos
6,425
535
85
7
0
234,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role