Player Matchup

Athena
Athena
DeonTaos
Athena
Level 28
God Stats
1W - 2L
1,277 SR
Queue Stats
243W - 295L
1,336 Elo+
Solo
Olorun
Olorun
Elantros
Olorun
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 23L
1,339 Elo+
Solo
Neith
Neith
Ganza324
Neith
Level 3
God Stats
4W - 2L
1,268 SR
Queue Stats
28W - 36L
1,210 Elo+
Party 1
Sun Wukong
Sun Wukong
Gaver1338
Sun Wukong
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
26W - 30L
1,210 Elo+
Party 1
Set
Set
ItsAd
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 84L
1,388 Elo+
Solo
Team Averages
Level 20
1,409 SR
1,296 Elo+

VS

Team Averages
Level 24
1,440 SR
1,367 Elo+
Hercules
Hercules
Akumi91
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 159L
1,318 Elo+
Party 2
Ullr
Ullr
Atsuki_Railgun
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,375 Elo+
Party 2
Janus
Janus
Herzios
Janus
Level 29
God Stats
33W - 29L
1,462 SR
Queue Stats
165W - 197L
1,342 Elo+
Solo
Fenrir
Fenrir
NotErikXD
Fenrir
Level 18
God Stats
27W - 25L
1,237 SR
Queue Stats
158W - 147L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXEoneXx
Cu Chulainn
Level 20
God Stats
5W - 8L
1,500 SR
Queue Stats
332W - 351L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DeonTaos
Athena
10
2 / 4 / 4
6,236
445
4,335
11,886
5,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Elantros
Olorun
14
8 / 1 / 2
8,873
634
9,617
12,960
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ganza324
Neith
11
4 / 1 / 4
7,085
506
8,558
4,873
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Gaver1338
Sun Wukong
10
1 / 3 / 2
6,632
474
3,116
7,839
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
ItsAd
Set
14
6 / 1 / 1
7,997
571
5,858
8,930
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Akumi91
Hercules
10
3 / 3 / 3
6,938
496
3,537
14,032
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 6 / 3
6,156
440
1,646
8,685
2,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Herzios
Janus
11
0 / 4 / 3
6,610
472
10,000
7,114
2,169
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
NotErikXD
Fenrir
12
3 / 4 / 0
7,201
514
5,524
9,924
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xXEoneXx
Cu Chulainn
12
0 / 4 / 1
6,594
471
6,192
9,576
5,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
21
Kills
8
10
Deaths
21
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Akumi91
Hercules
3
3
3
1.5
L
2
6
3
0.58
W
Athena
DeonTaos
Athena
2
4
4
1
W
Olorun
Elantros
Olorun
8
1
2
9
W
Neith
Ganza324
Neith
4
1
4
6
W
Sun Wukong
Gaver1338
Sun Wukong
1
3
2
0.67
L
Janus
Herzios
Janus
0
4
3
0.38
W
Set
ItsAd
Set
6
1
1
6.5
L
Fenrir
NotErikXD
Fenrir
3
4
0
0.75
L
Cu Chulainn
xXEoneXx
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
26,899
46,488
Taken
49,331
20,606
Mitigated
24,853
18,030
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Akumi91
Hercules
3,537
1,165
0
4,012
14,032
10,415
0
2,808
11,224
0
15,243
L
1,646
961
0
738
8,685
2,844
0
2,380
6,305
0
15,170
W
Athena
DeonTaos
Athena
4,335
2,151
0
3,557
11,886
5,920
691
1,992
9,894
15,151
0
W
Olorun
Elantros
Olorun
9,617
5,537
70
7,626
12,960
5,314
1,943
5,006
7,954
50,515
0
W
Neith
Ganza324
Neith
8,558
4,367
0
2,296
4,873
1,383
1,831
1,536
3,337
0
34,032
W
Sun Wukong
Gaver1338
Sun Wukong
3,116
320
0
1,835
7,839
4,387
552
0
7,839
0
21,378
L
Janus
Herzios
Janus
10,000
1,019
0
1,397
7,114
2,169
184
3,975
3,139
42,466
0
W
Set
ItsAd
Set
5,858
2,948
0
2,646
8,930
3,602
0
1,466
7,464
0
40,406
L
Fenrir
NotErikXD
Fenrir
5,524
1,508
0
2,408
9,924
3,822
0
3,599
6,300
0
38,097
L
Cu Chulainn
xXEoneXx
Cu Chulainn
6,192
1,935
0
1,246
9,576
5,603
960
1,190
8,011
0
34,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
33,499
283
Minions Killed
267
0
Camps Cleared
0
1,321,611
Distance Traveled
1,276,318
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,938
496
27
2
0
256,112
2
L
Ullr
6,156
440
19
1
0
200,251
0
W
Athena
6,236
445
18
1
0
271,337
1
W
Olorun
8,873
634
81
6
0
212,417
0
W
Neith
7,085
506
60
4
0
255,137
1
W
Sun Wukong
6,632
474
39
3
0
281,150
5
L
Janus
6,610
472
88
6
0
263,291
1
W
Set
7,997
571
85
6
0
301,570
2
L
Fenrir
7,201
514
59
4
0
281,964
4
L
Cu Chulainn
6,594
471
74
5
0
274,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role