Player Matchup

Ymir
Ymir
Gold II
IAlestI
Ymir
Gold II
Level 140
God Stats
68W - 74L
1,536 SR
Queue Stats
213W - 192L
1,547 MMR
Solo
Hun Batz
Hun Batz
Silver I
M3lod1a
Hun Batz
Silver I
Level 149
God Stats
4W - 2L
1,737 SR
Queue Stats
70W - 66L
1,525 MMR
Solo
Ra
Ra
Bronze III
MaxCG
Ra
Bronze III
Level 86
God Stats
1W - 1L
1,647 SR
Queue Stats
14W - 19L
1,496 MMR
Solo
Anhur
Anhur
Diamond IV
PauloNoLondra
Anhur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Swydoo
Erlang Shen
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,584 SR
1,514 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,554 SR
1,638 MMR
Camazotz
Camazotz
Diamond III
CritMeHarder
Camazotz
Diamond III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
ElDudoso
Bellona
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,473 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
GiantBlack
Baba Yaga
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
Sωєєт
Izanami
Diamond III
Level 125
God Stats
20W - 9L
1,769 SR
Queue Stats
407W - 402L
2,218 MMR
Solo
Artio
Artio
Silver II
noback12
Artio
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IAlestI
Ymir
10
2 / 6 / 7
7,238
483
4,238
12,633
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
M3lod1a
Hun Batz
11
1 / 5 / 3
6,895
460
7,012
12,485
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
13
1 / 7 / 3
7,777
518
4,168
9,705
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 6 / 2
8,232
549
9,425
12,894
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Swydoo
Erlang Shen
12
1 / 6 / 1
7,162
477
5,516
15,706
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetDanzaburouPersephoneGeb

VS

Bans
ScyllaApolloAphroditeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CritMeHarder
Camazotz
17
11 / 1 / 9
10,516
701
16,814
14,230
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ElDudoso
Bellona
17
3 / 4 / 4
10,058
671
7,581
11,651
10,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
GiantBlack
Baba Yaga
15
8 / 1 / 9
9,649
643
9,872
7,131
2,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sωєєт
Izanami
18
4 / 2 / 3
10,707
714
11,027
13,284
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
noback12
Artio
13
4 / 3 / 11
8,842
589
4,004
10,726
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
10
Kills
30
30
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CritMeHarder
Camazotz
11
1
9
15.5
W
Bellona
ElDudoso
Bellona
3
4
4
1.25
W
Baba Yaga
GiantBlack
Baba Yaga
8
1
9
12.5
L
Ymir
IAlestI
Ymir
2
6
7
0.92
L
Hun Batz
M3lod1a
Hun Batz
1
5
3
0.5
L
Ra
1
7
3
0.36
L
5
6
2
1
L
Erlang Shen
Swydoo
Erlang Shen
1
6
1
0.25
W
Izanami
Sωєєт
Izanami
4
2
3
2.75
W
Artio
noback12
Artio
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
49,298
63,423
Taken
57,022
27,595
Mitigated
29,702
16,844
Healing
26,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CritMeHarder
Camazotz
16,814
6,611
0
8,794
14,230
5,233
0
2,313
11,759
0
74,240
W
Bellona
ElDudoso
Bellona
7,581
2,298
0
2,562
11,651
10,672
10
1,000
10,640
6,250
64,176
W
Baba Yaga
GiantBlack
Baba Yaga
9,872
565
0
2,433
7,131
2,822
0
1,729
5,324
56,839
0
L
Ymir
IAlestI
Ymir
4,238
368
0
1,648
12,633
6,263
0
5,902
6,731
14,637
0
L
Hun Batz
M3lod1a
Hun Batz
7,012
2,349
0
3,025
12,485
4,028
0
1,550
10,935
0
41,049
L
Ra
4,168
325
642
2,607
9,705
3,651
0
4,353
5,352
41,095
0
L
9,425
4,631
0
2,945
12,894
6,460
686
665
12,229
0
50,026
L
Erlang Shen
Swydoo
Erlang Shen
5,516
1,882
0
5,977
15,706
7,193
246
2,196
13,510
0
41,321
W
Izanami
Sωєєт
Izanami
11,027
7,965
0
8,743
13,284
4,751
3,738
95
13,189
0
89,392
W
Artio
noback12
Artio
4,004
272
1,117
3,143
10,726
6,224
0
2,924
7,704
13,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
49,772
346
Minions Killed
526
0
Camps Cleared
0
1,420,213
Distance Traveled
1,651,993
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,516
701
116
8
0
351,176
2
W
Bellona
10,058
671
132
9
0
338,414
5
W
Baba Yaga
9,649
643
93
6
0
338,870
3
L
Ymir
7,238
483
23
2
0
277,268
4
L
Hun Batz
6,895
460
78
5
0
312,486
5
L
Ra
7,777
518
96
6
0
300,254
6
L
Anhur
8,232
549
80
5
0
237,511
3
L
Erlang Shen
7,162
477
69
5
0
292,694
3
W
Izanami
10,707
714
171
11
0
269,143
4
W
Artio
8,842
589
14
1
0
354,390
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role