Player Matchup

Nemesis
Nemesis
Beda_sanya
Nemesis
Level 4
God Stats
3W - 1L
1,695 SR
Queue Stats
5W - 9L
1,373 Elo+
Solo
Thoth
Thoth
Rexda Senpai
Thoth
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 70L
1,599 Elo+
Party 1
Set
Set
TheJokerFace394
Set
Level 6
God Stats
6W - 2L
1,431 SR
Queue Stats
37W - 14L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
damianburic1986
Guan Yu
Level 24
God Stats
1W - 5L
1,284 SR
Queue Stats
246W - 220L
1,582 Elo+
Solo
Hachiman
Hachiman
twosmokin
Hachiman
Level 28
God Stats
35W - 37L
1,567 SR
Queue Stats
135W - 146L
1,478 Elo+
Solo
Team Averages
Level 38
1,495 SR
1,522 Elo+

VS

Team Averages
Level 15
1,565 SR
1,547 Elo+
Amaterasu
Amaterasu
ALNIGHT82
Amaterasu
Level 16
God Stats
1W - 2L
1,746 SR
Queue Stats
12W - 14L
1,455 Elo+
Solo
Cupid
Cupid
Drerrie_010
Cupid
Level 17
God Stats
24W - 20L
1,580 SR
Queue Stats
85W - 75L
1,548 Elo+
Solo
Thor
Thor
MartinMaralex
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,297 Elo+
Solo
Olorun
Olorun
Paul-Tracy2014
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,659 Elo+
Solo
Anubis
Anubis
ReVeNgE1990
Anubis
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 16L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beda_sanya
Nemesis
11
1 / 4 / 7
7,901
439
607
6,425
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
8 / 4 / 7
9,778
543
8,033
8,619
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
17 / 1 / 10
12,768
709
27,745
17,904
10,187
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
7 / 4 / 9
9,153
509
7,487
11,666
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hachiman
twosmokin
Hachiman
16
5 / 2 / 11
9,967
554
6,538
11,266
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALNIGHT82
Amaterasu
12
1 / 11 / 1
7,934
441
5,472
16,935
6,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 6 / 7
9,792
544
10,005
11,833
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 2
8,739
486
4,060
13,287
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 6 / 5
7,974
443
3,991
12,030
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
15
6 / 11 / 3
9,662
537
9,446
11,939
7,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
38
Kills
15
15
Deaths
38
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ALNIGHT82
Amaterasu
1
11
1
0.14
W
Nemesis
Beda_sanya
Nemesis
1
4
7
1.13
L
4
6
7
1.25
L
3
4
2
1
L
1
6
5
0.58
L
Anubis
6
11
3
0.68
W
8
4
7
2.88
W
17
1
10
22
W
7
4
9
2.88
W
Hachiman
twosmokin
Hachiman
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,410
Damage
32,974
55,880
Taken
66,024
29,815
Mitigated
26,329
14,408
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ALNIGHT82
Amaterasu
5,472
1,842
219
2,773
16,935
6,743
1,952
1,530
15,334
277
31,908
W
Nemesis
Beda_sanya
Nemesis
607
139
0
1,047
6,425
1,772
217
1,136
5,289
0
18,124
L
10,005
6,679
318
2,635
11,833
3,730
1,998
438
11,195
0
51,869
L
4,060
1,020
0
3,127
13,287
4,508
0
2,111
11,101
0
42,012
L
3,991
1,489
66
3,390
12,030
3,496
688
2,026
9,904
30,723
0
L
Anubis
9,446
967
0
689
11,939
7,852
634
1,832
9,957
32,923
0
W
8,033
632
0
1,164
8,619
3,788
575
2,420
6,199
47,728
1,116
W
27,745
15,441
0
1,892
17,904
10,187
470
3,835
14,069
0
139,974
W
7,487
1,018
574
3,361
11,666
10,680
218
3,309
8,357
0
34,311
W
Hachiman
twosmokin
Hachiman
6,538
2,538
0
6,370
11,266
3,388
725
2,949
8,317
0
51,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
44,101
471
Minions Killed
346
0
Camps Cleared
0
1,744,633
Distance Traveled
1,591,071
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,934
441
50
3
0
347,723
1
W
Nemesis
7,901
439
49
3
0
297,214
0
L
Cupid
9,792
544
97
5
0
311,933
1
L
Thor
8,739
486
78
4
0
372,495
0
L
Olorun
7,974
443
66
4
0
310,993
0
L
Anubis
9,662
537
55
3
0
247,927
1
W
Thoth
9,778
543
81
5
0
336,421
1
W
Set
12,768
709
200
11
0
385,881
0
W
Guan Yu
9,153
509
40
2
0
387,630
0
W
Hachiman
9,967
554
101
6
0
337,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role