Player Matchup

Artio
Artio
AppleCats
Artio
Level 102
God Stats
2W - 2L
1,514 SR
Queue Stats
63W - 85L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
DaBaby3484
Kukulkan
Level 39
God Stats
11W - 17L
1,468 SR
Queue Stats
55W - 71L
1,459 Elo+
Party 2
Ymir
Ymir
DaBabyGaming
Ymir
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 2L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
TTVDaBaby
Cernunnos
Level 44
God Stats
1W - 2L
1,430 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 2
Pele
Pele
tomy_lee_kaz
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,441 Elo+
Solo
Team Averages
Level 55
1,533 SR
1,491 Elo+

VS

Team Averages
Level 118
1,484 SR
1,447 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bulgarianspy9
Scylla
Level 89
God Stats
29W - 22L
1,507 SR
Queue Stats
163W - 181L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Kupidthefirst
Cthulhu
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 65L
1,435 Elo+
Solo
Xbalanque
Xbalanque
oP Sanjii
Xbalanque
Level 149
God Stats
22W - 15L
1,508 SR
Queue Stats
426W - 486L
1,491 Elo+
Party 1
Thanatos
Thanatos
sissa6373
Thanatos
Level 85
God Stats
33W - 51L
1,407 SR
Queue Stats
364W - 602L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AppleCats
Artio
11
0 / 1 / 1
6,196
477
4,976
9,669
7,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
DaBaby3484
Kukulkan
12
2 / 5 / 1
6,669
513
2,237
6,481
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 2
6,181
475
2,660
8,288
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
TTVDaBaby
Cernunnos
11
1 / 1 / 0
6,121
471
4,101
7,956
2,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,447
496
2,757
10,684
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 1 / 4
7,988
614
7,135
11,919
5,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 3
8,102
623
5,449
3,566
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
2 / 1 / 3
6,615
509
2,831
7,026
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
oP Sanjii
Xbalanque
13
4 / 1 / 4
7,755
597
10,195
7,351
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
sissa6373
Thanatos
12
3 / 1 / 5
7,420
571
3,442
8,704
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
4
2
L
Artio
AppleCats
Artio
0
1
1
0.5
W
4
0
3
5.5
L
Kukulkan
DaBaby3484
Kukulkan
2
5
1
0.5
L
0
3
2
0.33
W
Cthulhu
2
1
3
3.5
L
Cernunnos
TTVDaBaby
Cernunnos
1
1
0
1
W
Xbalanque
oP Sanjii
Xbalanque
4
1
4
6
W
Thanatos
sissa6373
Thanatos
3
1
5
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
29,052
43,078
Taken
38,566
20,384
Mitigated
15,860
17,428
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,135
1,123
0
4,146
11,919
5,717
150
5,026
6,853
0
60,435
L
Artio
AppleCats
Artio
4,976
468
308
5,762
9,669
7,389
0
214
9,269
35,927
0
W
5,449
0
0
1,462
3,566
1,067
0
730
2,746
47,075
0
L
Kukulkan
DaBaby3484
Kukulkan
2,237
385
0
333
6,481
2,028
0
2,699
3,626
29,612
0
L
2,660
569
0
2,190
8,288
5,382
0
1,940
6,348
20,335
0
W
Cthulhu
2,831
340
0
1,547
7,026
4,070
180
930
6,074
16,907
0
L
Cernunnos
TTVDaBaby
Cernunnos
4,101
2,407
0
4,767
7,956
2,365
0
962
6,994
0
39,954
W
Xbalanque
oP Sanjii
Xbalanque
10,195
3,925
0
3,495
7,351
2,180
940
1,821
5,490
0
52,600
W
Thanatos
sissa6373
Thanatos
3,442
891
0
8,551
8,704
2,826
0
1,174
7,530
0
35,849
L
2,757
982
0
4,068
10,684
3,220
0
2,183
8,375
0
38,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,614
Gold Earned
37,880
335
Minions Killed
407
0
Camps Cleared
0
1,184,141
Distance Traveled
1,257,828
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,988
614
119
9
0
247,473
0
L
Artio
6,196
477
79
6
0
197,935
1
W
Scylla
8,102
623
95
7
0
253,962
2
L
Kukulkan
6,669
513
72
6
0
248,779
4
L
Ymir
6,181
475
37
3
0
234,294
3
W
Cthulhu
6,615
509
29
2
0
250,801
3
L
Cernunnos
6,121
471
65
5
0
221,163
2
W
Xbalanque
7,755
597
91
7
0
214,399
4
W
Thanatos
7,420
571
73
6
0
291,193
5
L
Pele
6,447
496
82
6
0
281,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role