Player Matchup

Osiris
Osiris
Akitari
Osiris
Level 33
God Stats
18W - 10L
1,428 SR
Queue Stats
582W - 524L
1,589 Elo+
Party 1
Hel
Hel
DivineXbaby
Hel
Level 28
God Stats
12W - 10L
1,808 SR
Queue Stats
390W - 337L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
Fire81704
Aphrodite
Level 29
God Stats
28W - 22L
1,594 SR
Queue Stats
588W - 505L
1,588 Elo+
Party 1
Set
Set
SleepyQwO
Set
Level 22
God Stats
2W - 2L
1,473 SR
Queue Stats
437W - 381L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
gL KryptiK
Danzaburou
Level 28
God Stats
79W - 57L
1,544 SR
Queue Stats
342W - 304L
1,598 Elo+
Party 1
Team Averages
Level 28
1,569 SR
1,591 Elo+

VS

Team Averages
Level 15
1,533 SR
1,617 Elo+
Apollo
Apollo
Blahix I
Apollo
Level 24
God Stats
3W - 5L
1,556 SR
Queue Stats
282W - 267L
1,666 Elo+
Solo
Ymir
Ymir
Corrodant
Ymir
Level 27
God Stats
7W - 5L
1,290 SR
Queue Stats
106W - 103L
1,679 Elo+
Solo
Loki
Loki
Noice6515
Loki
Level 12
God Stats
1W - 2L
1,656 SR
Queue Stats
7W - 4L
1,666 Elo+
Solo
Set
Set
Thomas9372
Set
Level 6
God Stats
1W - 3L
1,666 SR
Queue Stats
5W - 11L
1,509 Elo+
Solo
Yemoja
Yemoja
loving_machine9
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akitari
Osiris
20
15 / 3 / 4
13,299
633
17,540
19,229
20,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 0 / 9
10,738
511
10,987
9,096
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Fire81704
Aphrodite
16
7 / 0 / 16
10,890
519
5,783
7,449
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 1 / 3
11,612
553
3,939
12,853
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
gL KryptiK
Danzaburou
18
7 / 0 / 8
12,005
572
13,705
18,500
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blahix I
Apollo
4
0 / 2 / 0
5,798
276
269
2,566
327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Ymir
15
1 / 3 / 0
8,740
416
3,579
14,331
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
14
0 / 11 / 3
8,500
405
7,921
14,612
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 10 / 1
9,011
429
11,624
20,482
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 13 / 2
7,098
338
2,522
15,505
5,283

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
37
Kills
4
4
Deaths
39
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Akitari
Osiris
15
3
4
5.67
L
Apollo
Blahix I
Apollo
0
2
0
0
L
Ymir
1
3
0
0.33
W
5
0
9
9.5
W
Aphrodite
Fire81704
Aphrodite
7
0
16
15
L
Loki
0
11
3
0.14
W
3
1
3
4.5
L
3
10
1
0.35
W
Danzaburou
gL KryptiK
Danzaburou
7
0
8
11
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,954
Damage
25,915
67,127
Taken
67,496
43,865
Mitigated
33,600
46,318
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Akitari
Osiris
17,540
8,317
0
1,204
19,229
20,797
1,319
1,126
18,103
0
95,880
L
Apollo
Blahix I
Apollo
269
144
111
823
2,566
327
0
218
2,348
0
5,387
L
Ymir
3,579
130
0
1,577
14,331
11,999
216
5,346
8,955
31,749
0
W
10,987
3,063
6,542
5,602
9,096
3,583
2,515
1,734
7,362
50,862
0
W
Aphrodite
Fire81704
Aphrodite
5,783
1,618
12,180
4,414
7,449
6,064
2,785
1,417
6,032
33,540
0
L
Loki
7,921
2,041
0
654
14,612
6,959
0
2,326
12,161
0
53,979
W
3,939
1,921
0
7,225
12,853
5,709
0
71
12,782
0
110,317
L
11,624
5,314
0
2,228
20,482
9,032
448
3,507
16,575
0
47,176
W
Danzaburou
gL KryptiK
Danzaburou
13,705
5,873
0
9,151
18,500
7,712
4,018
1,753
16,747
0
95,339
L
2,522
510
459
76
15,505
5,283
42
5,373
10,086
16,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
39,147
573
Minions Killed
246
0
Camps Cleared
0
2,007,406
Distance Traveled
1,215,577
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,299
633
156
7
0
369,158
3
L
Apollo
5,798
276
17
1
0
53,533
0
L
Ymir
8,740
416
47
2
0
279,143
4
W
Hel
10,738
511
79
4
0
392,396
3
W
Aphrodite
10,890
519
64
3
0
407,171
2
L
Loki
8,500
405
80
4
0
263,822
0
W
Set
11,612
553
151
7
0
458,476
2
L
Set
9,011
429
83
4
0
349,763
1
W
Danzaburou
12,005
572
123
6
0
380,205
3
L
Yemoja
7,098
338
19
1
0
269,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role