Player Matchup

Ares
Ares
Frankoman
Ares
Level 3
God Stats
2W - 8L
1,051 SR
Queue Stats
2W - 8L
1,234 Elo+
Party 1
Neith
Neith
LovingStepBro
Neith
Level 14
God Stats
10W - 20L
1,482 SR
Queue Stats
10W - 20L
1,277 Elo+
Party 1
Anubis
Anubis
REDROD87
Anubis
Level 18
God Stats
2W - 7L
1,392 SR
Queue Stats
70W - 100L
1,218 Elo+
Party 1
Team Averages
Level 12
1,308 SR
1,243 Elo+

VS

Team Averages
Level 14
1,725 SR
1,434 Elo+
Artemis
Artemis
AMAC999
Artemis
Level 7
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 1L
1,250 Elo+
Solo
Scylla
Scylla
BlyAtlas
Scylla
Level 7
God Stats
9W - 7L
1,500 SR
Queue Stats
124W - 102L
1,568 Elo+
Solo
Medusa
Medusa
abs0lut3z3ro
Medusa
Level 28
God Stats
5W - 1L
1,935 SR
Queue Stats
20W - 18L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 6 / 5
8,408
601
3,281
14,689
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 7 / 2
10,036
717
8,852
13,048
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
REDROD87
Anubis
11
2 / 9 / 4
8,877
634
4,393
12,912
6,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AMAC999
Artemis
3
0 / 0 / 0
6,751
482
0
0
0
Scylla
BlyAtlas
Scylla
14
2 / 5 / 13
10,486
749
10,055
10,810
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
20 / 1 / 2
12,569
898
24,466
10,023
3,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
22
22
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
AMAC999
Artemis
0
0
0
0
W
Scylla
BlyAtlas
Scylla
2
5
13
1.7
L
Ares
0
6
5
0.42
L
4
7
2
0.71
L
Anubis
REDROD87
Anubis
2
9
4
0.44
W
Medusa
20
1
2
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
34,521
40,649
Taken
20,833
24,271
Mitigated
7,453
6,696
Healing
1,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AMAC999
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
BlyAtlas
Scylla
10,055
2,231
0
1,178
10,810
3,563
1,056
3,784
7,026
41,480
0
L
Ares
3,281
166
0
936
14,689
12,986
112
4,644
9,729
10,623
0
L
8,852
3,263
0
3,148
13,048
4,439
565
2,262
10,672
0
37,671
L
Anubis
REDROD87
Anubis
4,393
79
282
2,330
12,912
6,846
81
2,581
10,141
28,119
0
W
Medusa
24,466
13,997
0
745
10,023
3,890
2,164
3,930
6,093
0
64,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
29,806
117
Minions Killed
140
0
Camps Cleared
0
592,871
Distance Traveled
447,826
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,751
482
0
0
0
0
0
W
Scylla
10,486
749
62
4
0
207,365
0
L
Ares
8,408
601
14
1
0
233,478
1
L
Neith
10,036
717
59
4
0
216,939
0
L
Anubis
8,877
634
44
3
0
142,454
4
W
Medusa
12,569
898
78
6
0
240,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role